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			67 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			67 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* Copyright 2022 Cameron Larsen <camjlarsen@gmail.com>
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|  *
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| #include "oneshot.h"
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| 
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| void update_oneshot(oneshot_state *state, uint16_t mod, uint16_t trigger, uint16_t keycode, keyrecord_t *record) {
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|     if (keycode == trigger) {
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|         if (record->event.pressed) {
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|             // Trigger keydown
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|             if (*state == os_up_unqueued) {
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|                 register_code(mod);
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|             }
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|             *state = os_down_unused;
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|         } else {
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|             // Trigger keyup
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|             switch (*state) {
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|                 case os_down_unused:
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|                     // If we didn't use the mod while trigger was held, queue it.
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|                     *state = os_up_queued;
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|                     break;
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|                 case os_down_used:
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|                     // If we did use the mod while trigger was held, unregister it.
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|                     *state = os_up_unqueued;
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|                     unregister_code(mod);
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|                     break;
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|                 default:
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|                     break;
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|             }
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|         }
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|     } else {
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|         if (record->event.pressed) {
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|             if (is_oneshot_cancel_key(keycode) && *state != os_up_unqueued) {
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|                 // Cancel oneshot on designated cancel keydown.
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|                 *state = os_up_unqueued;
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|                 unregister_code(mod);
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|             }
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|         } else {
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|             if (!is_oneshot_ignored_key(keycode)) {
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|                 // On non-ignored keyup, consider the oneshot used.
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|                 switch (*state) {
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|                     case os_down_unused:
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|                         *state = os_down_used;
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|                         break;
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|                     case os_up_queued:
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|                         *state = os_up_unqueued;
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|                         unregister_code(mod);
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|                         break;
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|                     default:
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|                         break;
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|                 }
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|             }
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|         }
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|     }
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| }
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