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			37 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
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| #    if defined(ENABLE_RGB_MATRIX_SPLASH) || defined(ENABLE_RGB_MATRIX_MULTISPLASH)
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| 
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| #        ifdef ENABLE_RGB_MATRIX_SPLASH
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| RGB_MATRIX_EFFECT(SPLASH)
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| #        endif
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| 
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| #        ifdef ENABLE_RGB_MATRIX_MULTISPLASH
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| RGB_MATRIX_EFFECT(MULTISPLASH)
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| #        endif
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| 
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| #        ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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| 
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| HSV SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
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|     uint16_t effect = tick - dist;
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|     if (effect > 255) effect = 255;
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|     hsv.h += effect;
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|     hsv.v = qadd8(hsv.v, 255 - effect);
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|     return hsv;
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| }
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| 
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| #            ifdef ENABLE_RGB_MATRIX_SPLASH
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| bool SPLASH(effect_params_t* params) {
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|     return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SPLASH_math);
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| }
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| #            endif
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| 
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| #            ifdef ENABLE_RGB_MATRIX_MULTISPLASH
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| bool MULTISPLASH(effect_params_t* params) {
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|     return effect_runner_reactive_splash(0, params, &SPLASH_math);
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| }
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| #            endif
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| 
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| #        endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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| #    endif     // !defined(ENABLE_RGB_MATRIX_SPLASH) || !defined(ENABLE_RGB_MATRIX_MULTISPLASH)
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| #endif         // RGB_MATRIX_KEYREACTIVE_ENABLED
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