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			69 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			69 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Copyright 2022 Paul Ewing
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|  *
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| #pragma once
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| 
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| // The key_repeater_config_t type holds user configurable options set when
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| // allocating a new key repeater.
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| struct key_repeater_config_t {
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|     // The key code that will be repeatedly registered
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|     int key;
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| 
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|     // The minimum amount of time to press down the key when registered
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|     const uint32_t key_duration_min;
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| 
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|     // The maximum amount of time to press down the key when registered
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|     const uint32_t key_duration_max;
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| 
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|     // The minimum amount of time to wait between registering key presses
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|     const uint32_t wait_duration_min;
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| 
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|     // The maximum amount of time to wait between registering key presses
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|     const uint32_t wait_duration_max;
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| };
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| 
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| // The key_repeater_t type represents a key repeater. This is similar to the
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| // "Rapid fire" feature on many game controllers. The intention behind this is
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| // to periodically send a key code while the user is pressing a key.
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| //
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| // The duration of the key press as well as the time between key presses is
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| // slightly randomized by design. This is to simulate more realistic human
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| // behavior. By setting the minimum and maximum duration fields to the same
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| // value in the configuration, this randomization can be disabled.
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| //
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| // This type is intentionally opaque to avoid the user setting internal fields
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| // directly. It must be allocated and destroyed using the kr_new() and
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| // kr_free() functions respectively.
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| struct key_repeater_t;
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| 
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| // Allocate a new key repeater.
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| struct key_repeater_t* kr_new(struct key_repeater_config_t* cfg);
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| 
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| // Release an allocated key repeater.
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| void kr_free(struct key_repeater_t** kr);
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| 
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| // Enable the key repeater such that it will start periodically registering the
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| // configured key code.
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| void kr_enable(struct key_repeater_t* kr);
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| 
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| // Disable the key repeater such that it will stop periodically registering the
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| // configured key code.
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| void kr_disable(struct key_repeater_t* kr);
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| 
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| // Poll the key repeater to execute, tyically called from matrix_scan_user().
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| void kr_poll(struct key_repeater_t* kr);
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