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			155 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			155 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|   Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>, @possumvibes
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| 
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|   This program is free software: you can redistribute it and/or modify
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|   it under the terms of the GNU General Public License as published by
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|   the Free Software Foundation, either version 2 of the License, or
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|   (at your option) any later version.
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| 
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|   This program is distributed in the hope that it will be useful,
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|   but WITHOUT ANY WARRANTY; without even the implied warranty of
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|   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|   GNU General Public License for more details.
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| 
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|   You should have received a copy of the GNU General Public License
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|   along with this program.  If not, see <http://www.gnu.org/licenses/>.
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| */
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| // Derived from nshot_mod by @possumvibes.
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| // Derived from one shot_mod by @Callum.
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| 
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| #include "nshot_mod.h"
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| #include USERSPACE_H
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| 
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| #undef NSHOT
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| #define NSHOT(KEYCODE, MOD, COUNT)              \
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|   {KEYCODE, MOD, COUNT, os_up_unqueued, 0},
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| 
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| #undef ONESHOT
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| #define ONESHOT(KEYCODE, MOD) NSHOT(KEYCODE, MOD, 1)
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| #define A_KEY(KEYCODE) case KEYCODE:
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| #define BLANK(...)
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| 
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| #define CANCEL_KEY BLANK
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| #define IGNORE_KEY BLANK
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| nshot_state_t  nshot_states[] = {
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| #include "nshot.def"
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| };
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| uint8_t        NUM_NSHOT_STATES = sizeof(nshot_states) / sizeof(nshot_state_t);
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| 
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| bool process_nshot_state(uint16_t keycode, keyrecord_t *record) {
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|   nshot_state_t *curr_state = NULL;
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| 
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|   switch(keycode){
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|   case CLEAR: {
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|     clear_oneshot_mods();
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|     clear_mods();
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|     return false;
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|   }
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|   case PANIC: {
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|     clear_oneshot_mods();
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|     clear_mods();
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|     if (get_oneshot_layer() != 0) {
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|       clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
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|     }
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|     layer_move(0);
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|     return false;
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|   }
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|   }
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| 
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|   for (int i = 0; i < NUM_NSHOT_STATES; ++i) {
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|     curr_state = &nshot_states[i];
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| 
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|     if (keycode == curr_state->trigger) {
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|       if (record->event.pressed) {
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|         // Trigger keydown
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|         if (curr_state->state == os_up_unqueued) {
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|           register_code(curr_state->mod);
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|         }
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|         curr_state->state = os_down_unused;
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|         curr_state->count = 0;
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|       } else {
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|         // Trigger keyup
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|         switch (curr_state->state) {
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|         case os_down_unused:
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|           // If we didn't use the mod while trigger was held, queue it.
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|           curr_state->state = os_up_queued;
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|           break;
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|         case os_down_used:
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|           // If we did use the mod while trigger was held, unregister it.
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|           curr_state->state = os_up_unqueued;
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|           unregister_code(curr_state->mod);
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|           break;
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|         default:
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|           break;
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|         }
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|       }
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| } else {
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|        if (record->event.pressed) {
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|          if (is_nshot_cancel_key(keycode) && curr_state->state != os_up_unqueued) {
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|            // Cancel oneshot on designated cancel keydown.
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|            curr_state->state = os_up_unqueued;
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|            curr_state->count = 0;
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|            unregister_code(curr_state->mod);
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|          }
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|        } else {
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|          if (!is_nshot_ignored_key(keycode)) {
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|            // On non-ignored keyup, consider the oneshot used.
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|            switch (curr_state->state) {
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|            case os_down_unused:
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|              // The mod key is being held as a normal mod.
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|              curr_state->state = os_down_used;
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|              break;
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|            case os_up_queued:
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|              // The mod key is being used as an n-shot.
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|              // Increment the keys-used count.
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|              curr_state->count = curr_state->count + 1;
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| 
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|              // If the n-shot max has been reached, complete the n-shot.
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|              if (curr_state->count == curr_state->max_count) {
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|                curr_state->state = os_up_unqueued;
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|                curr_state->count = 0;
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|                unregister_code(curr_state->mod);
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|              }
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|              break;
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|            default:
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|              break;
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|            }
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|          }
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|        }
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|      }
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|    }
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|   return true;
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| }
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| 
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| // turn off the nshot/oneshot macros
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| #undef ONESHOT
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| #undef NSHOT
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| #define ONESHOT BLANK
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| #define NSHOT BLANK
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| 
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| #undef CANCEL_KEY
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| #undef IGNORE_KEY
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| #define IGNORE_KEY BLANK
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| #define CANCEL_KEY A_KEY
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| bool is_nshot_cancel_key(uint16_t keycode) {
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|   switch (keycode) {
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| #include "nshot.def"
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|     return true;
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|   default:
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|     return false;
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|   }
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| }
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| 
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| #undef CANCEL_KEY
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| #undef IGNORE_KEY
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| #define CANCEL_KEY BLANK
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| #define IGNORE_KEY A_KEY
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| bool is_nshot_ignored_key(uint16_t keycode) {
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|     switch (keycode) {
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| #include "nshot.def"
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|       return true;
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|     default:
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|             return false;
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|     }
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| }
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