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			596 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			596 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2016 Jack Humbert
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include <stdio.h>
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#include <string.h>
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//#include <math.h>
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#include <avr/pgmspace.h>
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#include <avr/interrupt.h>
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#include <avr/io.h>
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#include "print.h"
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#include "audio.h"
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#include "keymap.h"
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#include "eeconfig.h"
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#define PI 3.14159265
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#define CPU_PRESCALER 8
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// Timer Abstractions
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// TIMSK3 - Timer/Counter #3 Interrupt Mask Register
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// Turn on/off 3A interputs, stopping/enabling the ISR calls
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#define ENABLE_AUDIO_COUNTER_3_ISR TIMSK3 |= _BV(OCIE3A)
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#define DISABLE_AUDIO_COUNTER_3_ISR TIMSK3 &= ~_BV(OCIE3A)
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// TCCR3A: Timer/Counter #3 Control Register
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// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
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#define ENABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A |= _BV(COM3A1);
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#define DISABLE_AUDIO_COUNTER_3_OUTPUT TCCR3A &= ~(_BV(COM3A1) | _BV(COM3A0));
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#define NOTE_PERIOD ICR3
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#define NOTE_DUTY_CYCLE OCR3A
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#ifdef PWM_AUDIO
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#    include "wave.h"
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#    define SAMPLE_DIVIDER 39
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#    define SAMPLE_RATE (2000000.0 / SAMPLE_DIVIDER / 2048)
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// Resistor value of 1/ (2 * PI * 10nF * (2000000 hertz / SAMPLE_DIVIDER / 10)) for 10nF cap
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float    places[8] = {0, 0, 0, 0, 0, 0, 0, 0};
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uint16_t place_int = 0;
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bool     repeat    = true;
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#endif
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void delay_us(int count) {
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    while (count--) {
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        _delay_us(1);
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    }
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}
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int   voices      = 0;
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int   voice_place = 0;
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float frequency   = 0;
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int   volume      = 0;
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long  position    = 0;
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float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
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int   volumes[8]     = {0, 0, 0, 0, 0, 0, 0, 0};
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bool  sliding        = false;
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float place = 0;
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uint8_t* sample;
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uint16_t sample_length = 0;
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// float freq = 0;
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bool     playing_notes  = false;
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bool     playing_note   = false;
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float    note_frequency = 0;
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float    note_length    = 0;
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uint8_t  note_tempo     = TEMPO_DEFAULT;
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float    note_timbre    = TIMBRE_DEFAULT;
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uint16_t note_position  = 0;
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float (*notes_pointer)[][2];
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uint16_t notes_count;
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bool     notes_repeat;
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float    notes_rest;
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bool     note_resting = false;
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uint16_t current_note = 0;
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uint8_t  rest_counter = 0;
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#ifdef VIBRATO_ENABLE
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float vibrato_counter  = 0;
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float vibrato_strength = .5;
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float vibrato_rate     = 0.125;
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#endif
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float polyphony_rate = 0;
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static bool audio_initialized = false;
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audio_config_t audio_config;
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uint16_t envelope_index = 0;
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void audio_init() {
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    // Check EEPROM
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    if (!eeconfig_is_enabled()) {
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        eeconfig_init();
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    }
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    audio_config.raw = eeconfig_read_audio();
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#ifdef PWM_AUDIO
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    PLLFRQ = _BV(PDIV2);
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    PLLCSR = _BV(PLLE);
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    while (!(PLLCSR & _BV(PLOCK)))
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        ;
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    PLLFRQ |= _BV(PLLTM0); /* PCK 48MHz */
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    /* Init a fast PWM on Timer4 */
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    TCCR4A = _BV(COM4A0) | _BV(PWM4A); /* Clear OC4A on Compare Match */
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    TCCR4B = _BV(CS40);                /* No prescaling => f = PCK/256 = 187500Hz */
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    OCR4A  = 0;
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    /* Enable the OC4A output */
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    DDRC |= _BV(PORTC6);
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    DISABLE_AUDIO_COUNTER_3_ISR;  // Turn off 3A interputs
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    TCCR3A = 0x0;                                 // Options not needed
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    TCCR3B = _BV(CS31) | _BV(CS30) | _BV(WGM32);  // 64th prescaling and CTC
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    OCR3A  = SAMPLE_DIVIDER - 1;                  // Correct count/compare, related to sample playback
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#else
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    // Set port PC6 (OC3A and /OC4A) as output
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    DDRC |= _BV(PORTC6);
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    DISABLE_AUDIO_COUNTER_3_ISR;
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    // TCCR3A / TCCR3B: Timer/Counter #3 Control Registers
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    // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
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    // Waveform Generation Mode (WGM3n) = 0b1110 = Fast PWM Mode 14 (Period = ICR3, Duty Cycle = OCR3A)
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    // Clock Select (CS3n) = 0b010 = Clock / 8
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    TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
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    TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
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#endif
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    audio_initialized = true;
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}
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void stop_all_notes() {
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    if (!audio_initialized) {
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        audio_init();
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    }
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    voices = 0;
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#ifdef PWM_AUDIO
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    DISABLE_AUDIO_COUNTER_3_ISR;
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#else
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    DISABLE_AUDIO_COUNTER_3_ISR;
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    DISABLE_AUDIO_COUNTER_3_OUTPUT;
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#endif
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    playing_notes = false;
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    playing_note  = false;
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    frequency     = 0;
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    volume        = 0;
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    for (uint8_t i = 0; i < 8; i++) {
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        frequencies[i] = 0;
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        volumes[i]     = 0;
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    }
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}
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void stop_note(float freq) {
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    if (playing_note) {
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        if (!audio_initialized) {
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            audio_init();
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        }
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#ifdef PWM_AUDIO
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        freq = freq / SAMPLE_RATE;
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#endif
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        for (int i = 7; i >= 0; i--) {
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            if (frequencies[i] == freq) {
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                frequencies[i] = 0;
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                volumes[i]     = 0;
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                for (int j = i; (j < 7); j++) {
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                    frequencies[j]     = frequencies[j + 1];
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                    frequencies[j + 1] = 0;
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                    volumes[j]         = volumes[j + 1];
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                    volumes[j + 1]     = 0;
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                }
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                break;
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            }
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        }
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        voices--;
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        if (voices < 0) voices = 0;
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        if (voice_place >= voices) {
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            voice_place = 0;
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        }
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        if (voices == 0) {
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#ifdef PWM_AUDIO
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            DISABLE_AUDIO_COUNTER_3_ISR;
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#else
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            DISABLE_AUDIO_COUNTER_3_ISR;
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            DISABLE_AUDIO_COUNTER_3_OUTPUT;
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#endif
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            frequency    = 0;
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            volume       = 0;
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            playing_note = false;
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        }
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    }
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}
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#ifdef VIBRATO_ENABLE
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float mod(float a, int b) {
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    float r = fmod(a, b);
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    return r < 0 ? r + b : r;
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}
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float vibrato(float average_freq) {
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#    ifdef VIBRATO_STRENGTH_ENABLE
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    float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength);
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#    else
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    float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter];
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#    endif
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    vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0 / average_freq)), VIBRATO_LUT_LENGTH);
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    return vibrated_freq;
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}
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#endif
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ISR(TIMER3_COMPA_vect) {
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    if (playing_note) {
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#ifdef PWM_AUDIO
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        if (voices == 1) {
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            // SINE
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            OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 2;
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            // SQUARE
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            // if (((int)place) >= 1024){
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            //     OCR4A = 0xFF >> 2;
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            // } else {
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            //     OCR4A = 0x00;
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            // }
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            // SAWTOOTH
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            // OCR4A = (int)place / 4;
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            // TRIANGLE
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            // if (((int)place) >= 1024) {
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            //     OCR4A = (int)place / 2;
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            // } else {
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            //     OCR4A = 2048 - (int)place / 2;
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            // }
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            place += frequency;
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            if (place >= SINE_LENGTH) place -= SINE_LENGTH;
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        } else {
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            int sum = 0;
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            for (int i = 0; i < voices; i++) {
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                // SINE
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                sum += pgm_read_byte(&sinewave[(uint16_t)places[i]]) >> 2;
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                // SQUARE
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                // if (((int)places[i]) >= 1024){
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                //     sum += 0xFF >> 2;
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                // } else {
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                //     sum += 0x00;
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                // }
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                places[i] += frequencies[i];
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                if (places[i] >= SINE_LENGTH) places[i] -= SINE_LENGTH;
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            }
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            OCR4A = sum;
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        }
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#else
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        if (voices > 0) {
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            float freq;
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            if (polyphony_rate > 0) {
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                if (voices > 1) {
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                    voice_place %= voices;
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                    if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
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                        voice_place = (voice_place + 1) % voices;
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                        place       = 0.0;
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                    }
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                }
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#    ifdef VIBRATO_ENABLE
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                if (vibrato_strength > 0) {
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                    freq = vibrato(frequencies[voice_place]);
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                } else {
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#    else
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                {
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#    endif
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                    freq = frequencies[voice_place];
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                }
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            } else {
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                if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440 / frequencies[voices - 1] / 12 / 2)) {
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                    frequency = frequency * pow(2, 440 / frequency / 12 / 2);
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                } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440 / frequencies[voices - 1] / 12 / 2)) {
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                    frequency = frequency * pow(2, -440 / frequency / 12 / 2);
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                } else {
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                    frequency = frequencies[voices - 1];
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                }
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#    ifdef VIBRATO_ENABLE
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                if (vibrato_strength > 0) {
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                    freq = vibrato(frequency);
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                } else {
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#    else
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                {
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#    endif
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                    freq = frequency;
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                }
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            }
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            if (envelope_index < 65535) {
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                envelope_index++;
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            }
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            freq = voice_envelope(freq);
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            if (freq < 30.517578125) freq = 30.52;
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            NOTE_PERIOD     = (int)(((double)F_CPU) / (freq * CPU_PRESCALER));                  // Set max to the period
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            NOTE_DUTY_CYCLE = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);  // Set compare to half the period
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        }
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#endif
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    }
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    // SAMPLE
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    // OCR4A = pgm_read_byte(&sample[(uint16_t)place_int]);
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    // place_int++;
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    // if (place_int >= sample_length)
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    //     if (repeat)
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    //         place_int -= sample_length;
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    //     else
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    //         DISABLE_AUDIO_COUNTER_3_ISR;
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    if (playing_notes) {
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#ifdef PWM_AUDIO
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        OCR4A = pgm_read_byte(&sinewave[(uint16_t)place]) >> 0;
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        place += note_frequency;
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        if (place >= SINE_LENGTH) place -= SINE_LENGTH;
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#else
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        if (note_frequency > 0) {
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            float freq;
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#    ifdef VIBRATO_ENABLE
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            if (vibrato_strength > 0) {
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                freq = vibrato(note_frequency);
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            } else {
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#    else
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            {
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#    endif
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                freq = note_frequency;
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            }
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            if (envelope_index < 65535) {
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                envelope_index++;
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            }
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            freq = voice_envelope(freq);
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            NOTE_PERIOD     = (int)(((double)F_CPU) / (freq * CPU_PRESCALER));                  // Set max to the period
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            NOTE_DUTY_CYCLE = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);  // Set compare to half the period
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        } else {
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            NOTE_PERIOD     = 0;
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            NOTE_DUTY_CYCLE = 0;
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        }
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#endif
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        note_position++;
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        bool end_of_note = false;
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        if (NOTE_PERIOD > 0)
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            end_of_note = (note_position >= (note_length / NOTE_PERIOD * 0xFFFF));
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        else
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            end_of_note = (note_position >= (note_length * 0x7FF));
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        if (end_of_note) {
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            current_note++;
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            if (current_note >= notes_count) {
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                if (notes_repeat) {
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                    current_note = 0;
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                } else {
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#ifdef PWM_AUDIO
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                    DISABLE_AUDIO_COUNTER_3_ISR;
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#else
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                    DISABLE_AUDIO_COUNTER_3_ISR;
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                    DISABLE_AUDIO_COUNTER_3_OUTPUT;
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#endif
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                    playing_notes = false;
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                    return;
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                }
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            }
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            if (!note_resting && (notes_rest > 0)) {
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                note_resting   = true;
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                note_frequency = 0;
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                note_length    = notes_rest;
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                current_note--;
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            } else {
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                note_resting = false;
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#ifdef PWM_AUDIO
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                note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
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                note_length    = (*notes_pointer)[current_note][1] * (((float)note_tempo) / 100);
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#else
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                envelope_index = 0;
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                note_frequency = (*notes_pointer)[current_note][0];
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                note_length    = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
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#endif
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            }
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            note_position = 0;
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        }
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    }
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    if (!audio_config.enable) {
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        playing_notes = false;
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        playing_note  = false;
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    }
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}
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void play_note(float freq, int vol) {
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    if (!audio_initialized) {
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        audio_init();
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    }
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    if (audio_config.enable && voices < 8) {
 | 
						|
        DISABLE_AUDIO_COUNTER_3_ISR;
 | 
						|
 | 
						|
        // Cancel notes if notes are playing
 | 
						|
        if (playing_notes) stop_all_notes();
 | 
						|
 | 
						|
        playing_note = true;
 | 
						|
 | 
						|
        envelope_index = 0;
 | 
						|
 | 
						|
#ifdef PWM_AUDIO
 | 
						|
        freq = freq / SAMPLE_RATE;
 | 
						|
#endif
 | 
						|
        if (freq > 0) {
 | 
						|
            frequencies[voices] = freq;
 | 
						|
            volumes[voices]     = vol;
 | 
						|
            voices++;
 | 
						|
        }
 | 
						|
 | 
						|
#ifdef PWM_AUDIO
 | 
						|
        ENABLE_AUDIO_COUNTER_3_ISR;
 | 
						|
#else
 | 
						|
        ENABLE_AUDIO_COUNTER_3_ISR;
 | 
						|
        ENABLE_AUDIO_COUNTER_3_OUTPUT;
 | 
						|
#endif
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) {
 | 
						|
    if (!audio_initialized) {
 | 
						|
        audio_init();
 | 
						|
    }
 | 
						|
 | 
						|
    if (audio_config.enable) {
 | 
						|
        DISABLE_AUDIO_COUNTER_3_ISR;
 | 
						|
 | 
						|
        // Cancel note if a note is playing
 | 
						|
        if (playing_note) stop_all_notes();
 | 
						|
 | 
						|
        playing_notes = true;
 | 
						|
 | 
						|
        notes_pointer = np;
 | 
						|
        notes_count   = n_count;
 | 
						|
        notes_repeat  = n_repeat;
 | 
						|
        notes_rest    = n_rest;
 | 
						|
 | 
						|
        place        = 0;
 | 
						|
        current_note = 0;
 | 
						|
 | 
						|
#ifdef PWM_AUDIO
 | 
						|
        note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
 | 
						|
        note_length    = (*notes_pointer)[current_note][1] * (((float)note_tempo) / 100);
 | 
						|
#else
 | 
						|
        note_frequency = (*notes_pointer)[current_note][0];
 | 
						|
        note_length    = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
 | 
						|
#endif
 | 
						|
        note_position = 0;
 | 
						|
 | 
						|
#ifdef PWM_AUDIO
 | 
						|
        ENABLE_AUDIO_COUNTER_3_ISR;
 | 
						|
#else
 | 
						|
        ENABLE_AUDIO_COUNTER_3_ISR;
 | 
						|
        ENABLE_AUDIO_COUNTER_3_OUTPUT;
 | 
						|
#endif
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
#ifdef PWM_AUDIO
 | 
						|
void play_sample(uint8_t* s, uint16_t l, bool r) {
 | 
						|
    if (!audio_initialized) {
 | 
						|
        audio_init();
 | 
						|
    }
 | 
						|
 | 
						|
    if (audio_config.enable) {
 | 
						|
        DISABLE_AUDIO_COUNTER_3_ISR;
 | 
						|
        stop_all_notes();
 | 
						|
        place_int     = 0;
 | 
						|
        sample        = s;
 | 
						|
        sample_length = l;
 | 
						|
        repeat        = r;
 | 
						|
 | 
						|
        ENABLE_AUDIO_COUNTER_3_ISR;
 | 
						|
    }
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
void audio_toggle(void) {
 | 
						|
    audio_config.enable ^= 1;
 | 
						|
    eeconfig_update_audio(audio_config.raw);
 | 
						|
}
 | 
						|
 | 
						|
void audio_on(void) {
 | 
						|
    audio_config.enable = 1;
 | 
						|
    eeconfig_update_audio(audio_config.raw);
 | 
						|
}
 | 
						|
 | 
						|
void audio_off(void) {
 | 
						|
    audio_config.enable = 0;
 | 
						|
    eeconfig_update_audio(audio_config.raw);
 | 
						|
}
 | 
						|
 | 
						|
#ifdef VIBRATO_ENABLE
 | 
						|
 | 
						|
// Vibrato rate functions
 | 
						|
 | 
						|
void set_vibrato_rate(float rate) { vibrato_rate = rate; }
 | 
						|
 | 
						|
void increase_vibrato_rate(float change) { vibrato_rate *= change; }
 | 
						|
 | 
						|
void decrease_vibrato_rate(float change) { vibrato_rate /= change; }
 | 
						|
 | 
						|
#    ifdef VIBRATO_STRENGTH_ENABLE
 | 
						|
 | 
						|
void set_vibrato_strength(float strength) { vibrato_strength = strength; }
 | 
						|
 | 
						|
void increase_vibrato_strength(float change) { vibrato_strength *= change; }
 | 
						|
 | 
						|
void decrease_vibrato_strength(float change) { vibrato_strength /= change; }
 | 
						|
 | 
						|
#    endif /* VIBRATO_STRENGTH_ENABLE */
 | 
						|
 | 
						|
#endif /* VIBRATO_ENABLE */
 | 
						|
 | 
						|
// Polyphony functions
 | 
						|
 | 
						|
void set_polyphony_rate(float rate) { polyphony_rate = rate; }
 | 
						|
 | 
						|
void enable_polyphony() { polyphony_rate = 5; }
 | 
						|
 | 
						|
void disable_polyphony() { polyphony_rate = 0; }
 | 
						|
 | 
						|
void increase_polyphony_rate(float change) { polyphony_rate *= change; }
 | 
						|
 | 
						|
void decrease_polyphony_rate(float change) { polyphony_rate /= change; }
 | 
						|
 | 
						|
// Timbre function
 | 
						|
 | 
						|
void set_timbre(float timbre) { note_timbre = timbre; }
 | 
						|
 | 
						|
// Tempo functions
 | 
						|
 | 
						|
void set_tempo(uint8_t tempo) { note_tempo = tempo; }
 | 
						|
 | 
						|
void decrease_tempo(uint8_t tempo_change) { note_tempo += tempo_change; }
 | 
						|
 | 
						|
void increase_tempo(uint8_t tempo_change) {
 | 
						|
    if (note_tempo - tempo_change < 10) {
 | 
						|
        note_tempo = 10;
 | 
						|
    } else {
 | 
						|
        note_tempo -= tempo_change;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
//------------------------------------------------------------------------------
 | 
						|
// Override these functions in your keymap file to play different tunes on
 | 
						|
// startup and bootloader jump
 | 
						|
__attribute__((weak)) void play_startup_tone() {}
 | 
						|
 | 
						|
__attribute__((weak)) void play_goodbye_tone() {}
 | 
						|
//------------------------------------------------------------------------------
 |