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	* [Core] Add kb level callbacks to OLED driver * Update keyboards and keymaps * Update docs * Update userspace configs * Add fix for my keymap ... * update lefty
		
			
				
	
	
		
			190 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			190 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "custom_oled.h"
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#include "process_records.h"
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#include <stdio.h>
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#ifdef RGBLIGHT_ENABLE
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rgblight_config_t rgblight_config;
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#endif
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static void render_logo(void)
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{
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    static const char PROGMEM font_logo[] = {
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        0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
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        0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
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        0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
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    oled_write_P(font_logo, false);
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}
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static void render_icon(void)
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{
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#ifdef OLED_90ROTATION
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    static const char PROGMEM font_icon[] = {
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        0x9b,0x9c,0x9d,0x9e,0x9f,
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        0xbb,0xbc,0xbd,0xbe,0xbf,
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        0xdb,0xdc,0xdd,0xde,0xdf,0
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    };
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#else
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    static const char PROGMEM font_icon[] = {
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        // Use \r (0x0d) to jump to the next line without clearing the rest of the current line
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        0x9b,0x9c,0x9d,0x9e,0x9f,0x0d,
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        0xbb,0xbc,0xbd,0xbe,0xbf,0x0d,
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        0xdb,0xdc,0xdd,0xde,0xdf,0
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    };
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#endif
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    oled_write_P(font_icon, false);
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}
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static void render_layer(void)
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{
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    uint8_t layer = layer_state ? biton(layer_state) : biton32(default_layer_state);
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#ifdef OLED_90ROTATION
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    oled_write_P(PSTR("Layer"), false);
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#else
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    oled_write_P(PSTR("Layer: "), false);
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#endif
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    switch (layer)
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    {
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        case _QWERTY:
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            oled_write_P(PSTR("BASE "), false);
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            break;
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#ifndef GAMELAYER_DISABLE
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        case _GAME:
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            oled_write_P(PSTR("GAME "), false);
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            break;
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#endif
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        case _LOWER:
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            oled_write_P(PSTR("LOWER"), false);
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            break;
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        case _RAISE:
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            oled_write_P(PSTR("RAISE"), false);
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            break;
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#ifdef TRILAYER_ENABLED
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        case _ADJUST:
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            oled_write_P(PSTR("ADJST"), false);
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            break;
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#endif
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    }
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}
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static void render_keyboard_leds(void)
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{
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    // Host Keyboard LED Status
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    uint8_t led_state = host_keyboard_leds();
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#ifdef OLED_90ROTATION
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    oled_write_P(IS_LED_ON(led_state, USB_LED_NUM_LOCK) ? PSTR("NUMLK") : PSTR("     "), false);
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    oled_write_P(IS_LED_ON(led_state, USB_LED_CAPS_LOCK) ? PSTR("CAPLK") : PSTR("     "), false);
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    oled_write_P(IS_LED_ON(led_state, USB_LED_SCROLL_LOCK) ? PSTR("SCRLK") : PSTR("     "), false);
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#else
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    oled_write_P(IS_LED_ON(led_state, USB_LED_NUM_LOCK) ? PSTR("NUM  ") : PSTR("     "), false);
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    oled_write_P(IS_LED_ON(led_state, USB_LED_CAPS_LOCK) ? PSTR("CAPS ") : PSTR("     "), false);
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    oled_write_P(IS_LED_ON(led_state, USB_LED_SCROLL_LOCK) ? PSTR("SCRL") : PSTR("    "), false);
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#endif
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}
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#ifdef RGB_OLED_MENU
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extern uint8_t rgb_encoder_state;
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#endif
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#if defined(OLED_90ROTATION)
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#ifdef RGB_ENABLE
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static void render_rgb_state(void)
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{
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    // TODO: need to do a bit more handling here for horizontal rendering
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#if defined(RGB_MATRIX_ENABLE)
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    static char buffer[31] = {0};
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    snprintf(buffer, sizeof(buffer), "h%3d s%3d v%3d s%3d m%3d e%3d ", rgb_matrix_config.hsv.h, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v, rgb_matrix_config.speed, rgb_matrix_config.mode, rgb_matrix_get_flags());
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#elif defined(RGBLIGHT_ENABLE)
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    static char buffer[26] = {0};
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    snprintf(buffer, sizeof(buffer), "h%3d s%3d v%3d s%3d m%3d ", rgblight_config.hue, rgblight_config.sat, rgblight_config.val, rgblight_config.speed, rgblight_config.mode);
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#endif
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#ifdef RGB_OLED_MENU
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    buffer[4 + rgb_encoder_state * 5] = '<';
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#endif
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    oled_write(buffer, false);
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}
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#endif
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static void render_status(void)
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{
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    render_icon();
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    render_layer();
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    // Host Keyboard LED Status
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    oled_write_P(PSTR("-----"), false);
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    render_keyboard_leds();
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    oled_write_P(PSTR("-----"), false);
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#ifdef RGB_ENABLE
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    render_rgb_state();
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#endif
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}
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oled_rotation_t oled_init_user(oled_rotation_t rotation) {
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#if KEYBOARD_helix_rev2
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  if (is_keyboard_master())
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    return OLED_ROTATION_270;
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  return rotation;
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#else
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  if (is_keyboard_master())
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    return OLED_ROTATION_90;
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  return rotation;
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#endif
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}
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#else  // OLED_90ROTATION
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#ifdef RGB_ENABLE
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static void render_rgb_state(void)
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{
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    // TODO: need to do a bit more handling here for horizontal rendering
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#if defined(RGB_MATRIX_ENABLE)
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    static char buffer[37] = {0};
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    snprintf(buffer, sizeof(buffer), "h%3d s%3d v%3d       s%3d m%3d e%3d ", rgb_matrix_config.hsv.h, rgb_matrix_config.hsv.s, rgb_matrix_config.hsv.v, rgb_matrix_config.speed, rgb_matrix_config.mode, rgb_matrix_get_flags());
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#elif defined(RGBLIGHT_ENABLE)
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    static char buffer[32] = {0};
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    snprintf(buffer, sizeof(buffer), "h%3d s%3d v%3d       s%3d m%3d ", rgblight_config.hue, rgblight_config.sat, rgblight_config.val, rgblight_config.speed, rgblight_config.mode);
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#endif
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#ifdef RGB_OLED_MENU
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    buffer[4 + rgb_encoder_state * 5] = '<';
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#endif
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    oled_write(buffer, false);
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}
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#endif
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static void render_status(void)
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{
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    render_icon();
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    // Host Layer Status
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    oled_set_cursor(6, 0);
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    render_layer();
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    // Host Keyboard LED Status
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    oled_set_cursor(6, 1);
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    render_keyboard_leds();
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#ifdef RGB_ENABLE
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    oled_set_cursor(6, 2);
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    render_rgb_state();
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#endif
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}
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#endif // OLED_90ROTATION
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bool oled_task_user(void)
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{
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    if (is_keyboard_master())
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        render_status();
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    else
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    {
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        render_logo();
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        oled_scroll_left();
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    }
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    return false;
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}
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