Compare commits

..
Author SHA1 Message Date
QMK Bot 620716b106 Merge remote-tracking branch 'origin/develop' into xap 2022-03-24 18:09:08 +00:00
QMK Bot cabdab5e75 Merge remote-tracking branch 'origin/develop' into xap 2022-03-24 17:17:16 +00:00
QMK Bot 9c4e294887 Merge remote-tracking branch 'origin/develop' into xap 2022-03-24 05:24:44 +00:00
QMK Bot d6f2f02428 Merge remote-tracking branch 'origin/develop' into xap 2022-03-23 18:44:29 +00:00
QMK Bot 6a9f0961d6 Merge remote-tracking branch 'origin/develop' into xap 2022-03-23 16:49:55 +00:00
QMK Bot c325737d9c Merge remote-tracking branch 'origin/develop' into xap 2022-03-23 06:03:02 +00:00
QMK Bot 3d4575a06d Merge remote-tracking branch 'origin/develop' into xap 2022-03-23 05:07:29 +00:00
QMK Bot 4d28978dee Merge remote-tracking branch 'origin/develop' into xap 2022-03-22 16:40:19 +00:00
QMK Bot 728305e961 Merge remote-tracking branch 'origin/develop' into xap 2022-03-22 10:48:49 +00:00
zvecr e31c605bf7 revert split logic 2022-03-22 00:04:12 +00:00
zvecr f872fbea7e Merge remote-tracking branch 'origin/develop' into xap 2022-03-21 12:46:36 +00:00
QMK Bot 6281446aee Merge remote-tracking branch 'origin/develop' into xap 2022-03-21 08:06:45 +00:00
QMK Bot 0dba850d43 Merge remote-tracking branch 'origin/develop' into xap 2022-03-20 17:25:13 +00:00
QMK Bot 9ad318efc6 Merge remote-tracking branch 'origin/develop' into xap 2022-03-20 17:06:57 +00:00
QMK Bot c5e26a8040 Merge remote-tracking branch 'origin/develop' into xap 2022-03-20 17:03:48 +00:00
QMK Bot 9ed471fd33 Merge remote-tracking branch 'origin/develop' into xap 2022-03-20 04:20:44 +00:00
zvecr b365cbce15 Merge in keymap level to XAP info.json payload 2022-03-20 01:25:04 +00:00
QMK Bot 29f349b90b Merge remote-tracking branch 'origin/develop' into xap 2022-03-19 20:59:36 +00:00
QMK Bot ded6a379b2 Merge remote-tracking branch 'origin/develop' into xap 2022-03-19 17:42:45 +00:00
QMK Bot 5df35467b4 Merge remote-tracking branch 'origin/develop' into xap 2022-03-19 16:38:46 +00:00
QMK Bot 8dfe1134cf Merge remote-tracking branch 'origin/develop' into xap 2022-03-19 11:53:39 +00:00
QMK Bot dd2c2bfa97 Merge remote-tracking branch 'origin/develop' into xap 2022-03-19 11:52:33 +00:00
QMK Bot 3cb3d5b0c9 Merge remote-tracking branch 'origin/develop' into xap 2022-03-19 06:57:50 +00:00
QMK Bot b73f5d3da6 Merge remote-tracking branch 'origin/develop' into xap 2022-03-19 06:53:44 +00:00
zvecr 70c9905cb6 clang 2022-03-18 21:43:01 +00:00
zvecr a5204887a8 maybe vusb 2022-03-18 21:37:23 +00:00
zvecr c27edf4e64 vusb prep 2022-03-18 20:23:28 +00:00
zvecr aaf4fcbe5a Merge chibios support 2022-03-18 19:51:20 +00:00
QMK Bot b73a0b14aa Merge remote-tracking branch 'origin/develop' into xap 2022-03-18 18:50:26 +00:00
QMK Bot aff373bab2 Merge remote-tracking branch 'origin/develop' into xap 2022-03-18 17:25:53 +00:00
zvecr 4d4b013e5b Fixup after merge 2022-03-18 17:03:54 +00:00
zvecr 5bb6173cc7 Fixup after merge 2022-03-18 17:01:02 +00:00
zvecr e5e1e54f39 Merge remote-tracking branch 'origin/develop' into xap 2022-03-18 16:57:34 +00:00
zvecr 72602a3443 Fixup after merge 2022-03-18 01:53:39 +00:00
zvecr 2e8db66201 Merge remote-tracking branch 'origin/develop' into xap 2022-03-18 01:20:16 +00:00
QMK Bot 46256e08eb Merge remote-tracking branch 'origin/develop' into xap 2022-03-17 21:20:11 +00:00
QMK Bot 770c7ab20e Merge remote-tracking branch 'origin/develop' into xap 2022-03-16 23:46:07 +00:00
zvecr 31c4864705 Crude CLI device discovery 2022-03-16 19:45:42 +00:00
QMK Bot 68efb1635c Merge remote-tracking branch 'origin/develop' into xap 2022-03-16 15:35:27 +00:00
zvecr 9fd4db1fc7 fix up for pytest - remove fstring escaping 2022-03-16 10:58:21 +00:00
QMK Bot 5b2db70d65 Merge remote-tracking branch 'origin/develop' into xap 2022-03-16 04:10:00 +00:00
QMK Bot 7301950bcf Merge remote-tracking branch 'origin/develop' into xap 2022-03-16 03:58:52 +00:00
QMK Bot d5b6b82361 Merge remote-tracking branch 'origin/develop' into xap 2022-03-16 03:15:37 +00:00
QMK Bot 1bb00c1609 Merge remote-tracking branch 'origin/develop' into xap 2022-03-16 03:14:32 +00:00
zvecr 52d3b9dcc5 fix up for pytest 2022-03-16 00:10:40 +00:00
QMK Bot cddcd8d735 Merge remote-tracking branch 'origin/develop' into xap 2022-03-16 00:07:59 +00:00
zvecr 7e8f0d49ea Temp bodge for unit tests? 2022-03-15 23:57:59 +00:00
QMK Bot 7183516a2b Merge remote-tracking branch 'origin/develop' into xap 2022-03-15 23:28:59 +00:00
zvecr 2b4724bd83 Convert info_json_gz.h generation to CLI 2022-03-15 17:59:12 +00:00
zvecr b96b862ef9 Merge remote-tracking branch 'origin/develop' into xap 2022-03-15 13:27:35 +00:00
Nick Brassel c3ac89d1c9 qmk format-c, qmk format-python 2022-03-09 20:01:20 +11:00
Nick Brassel 575d8c19fc Merge remote-tracking branch 'upstream/develop' into xap 2022-03-09 19:47:31 +11:00
Nick Brassel 6c7afbb859 Migrate XAP docs generator into CLI now that most logic is in Jinja2 files. 2022-02-16 10:53:35 +11:00
Nick Brassel 69e9c80ec3 Reworked docs rendering using jinja2. 2022-02-15 05:19:13 +11:00
Nick Brassel 1e723e6647 Output logging. 2022-02-14 09:46:17 +11:00
Nick Brassel c9ec8a1309 Merge remote-tracking branch 'upstream/develop' into xap 2022-02-14 09:01:22 +11:00
Nick Brassel dcf4bf6d29 Merge remote-tracking branch 'upstream/develop' into xap 2022-02-03 03:15:01 +11:00
Nick Brassel bf66b91433 Merge remote-tracking branch 'upstream/develop' into xap 2021-11-28 12:56:46 +11:00
Nick Brassel ec9a78cc4a Doco update. 2021-09-16 11:43:19 +10:00
Nick Brassel 942d9f6a09 Merge remote-tracking branch 'upstream/develop' into xap 2021-09-16 07:46:55 +10:00
Nick Brassel 3c66b9b0ec Merge remote-tracking branch 'upstream/develop' into xap 2021-09-15 11:40:29 +10:00
Nick Brassel 5aae5a767f Use the correct input type. 2021-09-15 08:49:51 +10:00
Nick Brassel 437559cd03 Swap to fnvhash due to deps. 2021-09-15 08:45:14 +10:00
Nick Brassel eba91c6e28 Initial implementation of XAP protocol. 2021-08-11 21:08:32 +10:00
11700 changed files with 59422 additions and 237241 deletions

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-9
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@@ -1,9 +0,0 @@
version: 2
updates:
- package-ecosystem: "github-actions"
directory: "/"
labels: CI
reviewers:
- "qmk/collaborators"
schedule:
interval: "daily"
+58
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@@ -0,0 +1,58 @@
# Configuration for probot-stale - https://github.com/probot/stale
# General configuration
# Pull request specific configuration
pulls:
staleLabel: awaiting changes
# Number of days of inactivity before an Issue or Pull Request becomes stale
daysUntilStale: 45
# Number of days of inactivity before a stale Issue or Pull Request is closed.
# Set to false to disable. If disabled, issues still need to be closed manually, but will remain marked as stale.
daysUntilClose: 30
# Comment to post when marking as stale. Set to `false` to disable
markComment: >
Thank you for your contribution!
This pull request has been automatically marked as stale because it has not had
activity in the last 45 days. It will be closed in 30 days if no further activity occurs.
Please feel free to give a status update now, or re-open when it's ready.
For maintainers: Please label with `awaiting review`, `breaking_change`, `in progress`, or `on hold` to prevent
the issue from being re-flagged.
# Comment to post when closing a stale Issue or Pull Request.
closeComment: >
Thank you for your contribution!
This pull request has been automatically closed because it has not had activity in the last 30 days.
Please feel free to give a status update now, ping for review, or re-open when it's ready.
# Limit the number of actions per hour, from 1-30. Default is 30
limitPerRun: 30
exemptLabels:
- awaiting review
- breaking_change
- in progress
- on hold
# Issue specific configuration
issues:
staleLabel: stale
limitPerRun: 10
daysUntilStale: 90
daysUntilClose: 30
markComment: >
This issue has been automatically marked as stale because it has not had activity in the
last 90 days. It will be closed in the next 30 days unless it is tagged properly or other activity
occurs.
For maintainers: Please label with `bug`, `in progress`, `on hold`, `discussion` or `to do` to prevent
the issue from being re-flagged.
closeComment: >
This issue has been automatically closed because it has not had activity in the last 30 days.
If this issue is still valid, re-open the issue and let us know.
exemptLabels:
- bug
- in progress
- on hold
- discussion
- to do
+1 -1
View File
@@ -18,7 +18,7 @@ jobs:
if: github.repository == 'qmk/qmk_firmware'
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v2
with:
fetch-depth: 1
persist-credentials: false
-18
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@@ -1,18 +0,0 @@
name: Automatic Approve
on:
schedule:
- cron: "*/5 * * * *"
jobs:
automatic_approve:
runs-on: ubuntu-latest
if: github.repository == 'qmk/qmk_firmware'
steps:
- uses: mheap/automatic-approve-action@v1
with:
token: ${{ secrets.QMK_BOT_TOKEN }}
workflows: "format.yml,lint.yml,unit_test.yml"
dangerous_files: "lib/python/,Makefile,paths.mk,builddefs/"
+33
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@@ -0,0 +1,33 @@
name: Essential files modified
on:
push:
branches:
- master
paths:
- quantum/**/*
- tmk_core/**/*
- drivers/**/*
- tests/**/*
- util/**/*
- platforms/**/*
- Makefile
- '*.mk'
jobs:
tag:
runs-on: ubuntu-latest
# protect against those who develop with their fork on master
if: github.repository == 'qmk/qmk_firmware'
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Bump version and push tag
uses: anothrNick/github-tag-action@1.26.0
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
DEFAULT_BUMP: 'patch'
-33
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@@ -1,33 +0,0 @@
name: Essential files modified
on:
push:
branches:
- master
paths:
- quantum/**/*
- tmk_core/**/*
- drivers/**/*
- tests/**/*
- util/**/*
- platforms/**/*
- Makefile
- '*.mk'
jobs:
tag:
runs-on: ubuntu-latest
# protect against those who develop with their fork on master
if: github.repository == 'qmk/qmk_firmware'
steps:
- uses: actions/checkout@v3
with:
fetch-depth: 0
- name: Bump version and push tag
uses: anothrNick/github-tag-action@1.39.0
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
DEFAULT_BUMP: 'patch'
+1 -1
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@@ -18,7 +18,7 @@ jobs:
container: qmkfm/qmk_cli
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v2
with:
submodules: recursive
- name: Install dependencies
+2 -4
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@@ -18,15 +18,13 @@ jobs:
if: github.repository == 'qmk/qmk_firmware'
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v2
with:
fetch-depth: 1
persist-credentials: false
- name: Generate API Data
run: |
python3 -m pip install -r requirements-dev.txt
qmk generate-api
run: qmk generate-api
- name: Upload API Data
uses: jakejarvis/s3-sync-action@master
+1 -5
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@@ -12,15 +12,11 @@ jobs:
if: github.repository == 'qmk/qmk_firmware'
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v2
with:
token: ${{ secrets.QMK_BOT_TOKEN }}
fetch-depth: 0
- name: Disable automatic eol conversion
run: |
echo "* -text" > .git/info/attributes
- name: Checkout develop
run: |
git fetch origin master develop
+2 -2
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@@ -20,7 +20,7 @@ jobs:
if: github.repository == 'qmk/qmk_firmware'
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v2
with:
fetch-depth: 1
@@ -34,7 +34,7 @@ jobs:
qmk --verbose generate-docs
- name: Deploy
uses: JamesIves/github-pages-deploy-action@v4.4.0
uses: JamesIves/github-pages-deploy-action@3.7.1
with:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
BASE_BRANCH: master
+1 -5
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@@ -17,15 +17,11 @@ jobs:
- xap
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v2
with:
token: ${{ secrets.QMK_BOT_TOKEN }}
fetch-depth: 0
- name: Disable automatic eol conversion
run: |
echo "* -text" > .git/info/attributes
- name: Checkout branch
run: |
git fetch origin develop ${{ matrix.branch }}
+51
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@@ -0,0 +1,51 @@
name: PR Lint Format
on:
pull_request:
paths:
- 'drivers/**'
- 'lib/arm_atsam/**'
- 'lib/lib8tion/**'
- 'lib/python/**'
- 'platforms/**'
- 'quantum/**'
- 'tests/**'
- 'tmk_core/**'
jobs:
lint:
runs-on: ubuntu-latest
container: qmkfm/qmk_cli
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Install dependencies
run: |
pip3 install -r requirements-dev.txt
- uses: trilom/file-changes-action@v1.2.4
id: file_changes
with:
output: ' '
fileOutput: ' '
- name: Run qmk formatters
shell: 'bash {0}'
run: |
cat ~/files_added.txt ~/files_modified.txt > ~/files_changed.txt
qmk format-c --core-only $(< ~/files_changed.txt) || true
qmk format-python $(< ~/files_changed.txt) || true
qmk format-text $(< ~/files_changed.txt) || true
- name: Fail when formatting required
run: |
git diff
for file in $(git diff --name-only); do
echo "File '${file}' Requires Formatting"
echo "::error file=${file}::Requires Formatting"
done
test -z "$(git diff --name-only)"
-51
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@@ -1,51 +0,0 @@
name: PR Lint Format
on:
pull_request:
paths:
- 'drivers/**'
- 'lib/arm_atsam/**'
- 'lib/lib8tion/**'
- 'lib/python/**'
- 'platforms/**'
- 'quantum/**'
- 'tests/**'
- 'tmk_core/**'
jobs:
lint:
runs-on: ubuntu-latest
container: qmkfm/qmk_cli
steps:
- uses: actions/checkout@v3
with:
fetch-depth: 0
- name: Install dependencies
run: |
pip3 install -r requirements-dev.txt
- uses: trilom/file-changes-action@v1.2.4
id: file_changes
with:
output: ' '
fileOutput: ' '
- name: Run qmk formatters
shell: 'bash {0}'
run: |
cat ~/files_added.txt ~/files_modified.txt > ~/files_changed.txt
qmk format-c --core-only $(< ~/files_changed.txt) || true
qmk format-python $(< ~/files_changed.txt) || true
qmk format-text $(< ~/files_changed.txt) || true
- name: Fail when formatting required
run: |
git diff
for file in $(git diff --name-only); do
echo "File '${file}' Requires Formatting"
echo "::error file=${file}::Requires Formatting"
done
test -z "$(git diff --name-only)"
+49
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@@ -0,0 +1,49 @@
name: Lint Format
on:
push:
branches:
- master
- develop
jobs:
lint:
runs-on: ubuntu-latest
container: qmkfm/qmk_cli
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Install dependencies
run: |
pip3 install -r requirements-dev.txt
- name: Run qmk formatters
shell: 'bash {0}'
run: |
qmk format-c -a
qmk format-python -a
qmk format-text -a
git diff
- uses: rlespinasse/github-slug-action@v3.x
- name: Become QMK Bot
run: |
git config user.name 'QMK Bot'
git config user.email 'hello@qmk.fm'
- name: Create Pull Request
uses: peter-evans/create-pull-request@v3
if: ${{ github.repository == 'qmk/qmk_firmware'}}
with:
token: ${{ secrets.QMK_BOT_TOKEN }}
delete-branch: true
branch: bugfix/format_${{ env.GITHUB_REF_SLUG }}
author: QMK Bot <hello@qmk.fm>
committer: QMK Bot <hello@qmk.fm>
commit-message: Format code according to conventions
title: '[CI] Format code according to conventions'
-53
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@@ -1,53 +0,0 @@
name: Lint Format
on:
push:
branches:
- master
- develop
jobs:
lint:
runs-on: ubuntu-latest
container: qmkfm/qmk_cli
steps:
- uses: actions/checkout@v3
with:
fetch-depth: 0
- name: Disable automatic eol conversion
run: |
echo "* -text" > .git/info/attributes
- name: Install dependencies
run: |
pip3 install -r requirements-dev.txt
- name: Run qmk formatters
shell: 'bash {0}'
run: |
qmk format-c -a
qmk format-python -a
qmk format-text -a
git diff
- uses: rlespinasse/github-slug-action@v3.x
- name: Become QMK Bot
run: |
git config user.name 'QMK Bot'
git config user.email 'hello@qmk.fm'
- name: Create Pull Request
uses: peter-evans/create-pull-request@v4
if: ${{ github.repository == 'qmk/qmk_firmware'}}
with:
token: ${{ secrets.QMK_BOT_TOKEN }}
delete-branch: true
branch: bugfix/format_${{ env.GITHUB_REF_SLUG }}
author: QMK Bot <hello@qmk.fm>
committer: QMK Bot <hello@qmk.fm>
commit-message: Format code according to conventions
title: '[CI] Format code according to conventions'
+1 -4
View File
@@ -12,13 +12,10 @@ jobs:
container: qmkfm/qmk_cli
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Install dependencies
run: pip3 install -r requirements-dev.txt
- uses: trilom/file-changes-action@v1.2.4
id: file_changes
with:
-64
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@@ -1,64 +0,0 @@
name: 'Close stale issues and PRs'
on:
schedule:
- cron: '30 1 * * *'
workflow_dispatch:
permissions:
issues: write
pull-requests: write
jobs:
stale:
runs-on: ubuntu-latest
steps:
- uses: actions/stale@v5
with:
repo-token: ${{ secrets.GITHUB_TOKEN }}
remove-stale-when-updated: true
exempt-draft-pr: true
ascending: true
operations-per-run: 150
stale-issue-label: stale
days-before-issue-stale: 90
days-before-issue-close: 30
exempt-issue-labels: bug,in progress,on hold,discussion,to do
stale-issue-message: >
This issue has been automatically marked as stale because it has not had activity in the
last 90 days. It will be closed in the next 30 days unless it is tagged properly or other activity
occurs.
For maintainers: Please label with `bug`, `in progress`, `on hold`, `discussion` or `to do` to prevent
the issue from being re-flagged.
close-issue-message: >
This issue has been automatically closed because it has not had activity in the last 30 days.
If this issue is still valid, re-open the issue and let us know.
// [stale-action-closed]
stale-pr-label: stale
days-before-pr-stale: 45
days-before-pr-close: 30
exempt-pr-labels: bug,awaiting review,breaking_change,in progress,on hold
stale-pr-message: >
Thank you for your contribution!
This pull request has been automatically marked as stale because it has not had
activity in the last 45 days. It will be closed in 30 days if no further activity occurs.
Please feel free to give a status update now, or re-open when it's ready.
For maintainers: Please label with `bug`, `awaiting review`, `breaking_change`, `in progress`, or `on hold`
to prevent the issue from being re-flagged.
close-pr-message: >
Thank you for your contribution!
This pull request has been automatically closed because it has not had activity in the last 30 days.
Please feel free to give a status update now, ping for review, or re-open when it's ready.
// [stale-action-closed]
+2 -2
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@@ -20,10 +20,10 @@ jobs:
test:
runs-on: ubuntu-latest
container: qmkfm/qmk_cli
container: qmkfm/base_container
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v2
with:
submodules: recursive
- name: Install dependencies
+11 -15
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@@ -5,10 +5,6 @@
.DS_Store
._*
# Merge files
*.orig
*.rej
# Build artifacts
.clang_complete
.build/
@@ -31,11 +27,16 @@ quantum/version.h
*.uf2
# Old-style QMK Makefiles
/keyboards/**/Makefile
# kbfirmware....
/keyboards/**/kb.h
/keyboards/**/kb.c
/keyboards/*/Makefile
/keyboards/*/*/Makefile
/keyboards/*/*/*/Makefile
/keyboards/*/*/*/*/Makefile
/keyboards/*/*/*/*/*/Makefile
/keyboards/*/keymaps/Makefile
/keyboards/*/*/keymaps/Makefile
/keyboards/*/*/*/keymaps/Makefile
/keyboards/*/*/*/*/keymaps/Makefile
/keyboards/*/*/*/*/*/keymaps/Makefile
# Eclipse/PyCharm/Other IDE Settings
*.iml
@@ -66,12 +67,10 @@ CMakeLists.txt
.vscode/temp.sql
tags
# Ignore image/font files
# Ignore image files
*.gif
*.jpg
*.png
*.ttf
*.otf
# Things Travis sees
/.vs
@@ -92,6 +91,3 @@ user_song_list.h
compile_commands.json
.clangd/
.cache/
# VIA(L) json files that don't belong in QMK repo
via*.json
-6
View File
@@ -428,15 +428,9 @@ lib/%:
.PHONY: git-submodule
git-submodule:
[ -e lib/ugfx ] && rm -rf lib/ugfx || true
[ -e lib/pico-sdk ] && rm -rf lib/pico-sdk || true
[ -e lib/chibios-contrib/ext/mcux-sdk ] && rm -rf lib/chibios-contrib/ext/mcux-sdk || true
git submodule sync --recursive
git submodule update --init --recursive --progress
.PHONY: git-submodules
git-submodules: git-submodule
.PHONY: list-keyboards
list-keyboards:
util/list_keyboards.sh | sort -u | tr '\n' ' '
-10
View File
@@ -97,18 +97,12 @@ ifeq ($(strip $(BOOTLOADER)), halfkay)
OPT_DEFS += -DBOOTLOADER_HALFKAY
BOOTLOADER_TYPE = halfkay
# Teensy 2.0
ifeq ($(strip $(MCU)), atmega32u4)
BOOTLOADER_SIZE = 512
endif
# Teensy 2.0++
ifeq ($(strip $(MCU)), at90usb1286)
BOOTLOADER_SIZE = 1024
endif
# Teensy LC, 3.x
ifneq (,$(filter $(MCU_ORIG), MKL26Z64 MK20DX128 MK20DX256 MK66FX1M0))
FIRMWARE_FORMAT = hex
endif
endif
ifeq ($(strip $(BOOTLOADER)), caterina)
OPT_DEFS += -DBOOTLOADER_CATERINA
@@ -208,10 +202,6 @@ ifeq ($(strip $(BOOTLOADER)), md-boot)
OPT_DEFS += -DBOOTLOADER_MD_BOOT
BOOTLOADER_TYPE = md_boot
endif
ifeq ($(strip $(BOOTLOADER)), wb32-dfu)
OPT_DEFS += -DBOOTLOADER_WB32_DFU
BOOTLOADER_TYPE = wb32_dfu
endif
ifeq ($(strip $(BOOTLOADER_TYPE)),)
$(call CATASTROPHIC_ERROR,Invalid BOOTLOADER,No bootloader specified. Please set an appropriate 'BOOTLOADER' in your keyboard's 'rules.mk' file.)
+8 -8
View File
@@ -172,7 +172,13 @@ generated-files: $(KEYMAP_OUTPUT)/src/config.h $(KEYMAP_OUTPUT)/src/keymap.c
endif
include $(BUILDDEFS_PATH)/converters.mk
ifeq ($(strip $(CTPC)), yes)
CONVERT_TO_PROTON_C=yes
endif
ifeq ($(strip $(CONVERT_TO_PROTON_C)), yes)
include platforms/chibios/boards/QMK_PROTON_C/convert_to_proton_c.mk
endif
include $(BUILDDEFS_PATH)/mcu_selection.mk
@@ -322,18 +328,12 @@ ifneq ("$(wildcard $(KEYBOARD_PATH_5)/info.json)","")
endif
CONFIG_H += $(KEYBOARD_OUTPUT)/src/info_config.h $(KEYBOARD_OUTPUT)/src/layouts.h
KEYBOARD_SRC += $(KEYBOARD_OUTPUT)/src/default_keyboard.c
$(KEYBOARD_OUTPUT)/src/info_config.h: $(INFO_JSON_FILES)
@$(SILENT) || printf "$(MSG_GENERATING) $@" | $(AWK_CMD)
$(eval CMD=$(QMK_BIN) generate-config-h --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/info_config.h)
@$(BUILD_CMD)
$(KEYBOARD_OUTPUT)/src/default_keyboard.c: $(INFO_JSON_FILES)
@$(SILENT) || printf "$(MSG_GENERATING) $@" | $(AWK_CMD)
$(eval CMD=$(QMK_BIN) generate-keyboard-c --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/default_keyboard.c)
@$(BUILD_CMD)
$(KEYBOARD_OUTPUT)/src/default_keyboard.h: $(INFO_JSON_FILES)
@$(SILENT) || printf "$(MSG_GENERATING) $@" | $(AWK_CMD)
$(eval CMD=$(QMK_BIN) generate-keyboard-h --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/default_keyboard.h)
@@ -344,7 +344,7 @@ $(KEYBOARD_OUTPUT)/src/layouts.h: $(INFO_JSON_FILES)
$(eval CMD=$(QMK_BIN) generate-layouts --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/layouts.h)
@$(BUILD_CMD)
generated-files: $(KEYBOARD_OUTPUT)/src/info_config.h $(KEYBOARD_OUTPUT)/src/default_keyboard.c $(KEYBOARD_OUTPUT)/src/default_keyboard.h $(KEYBOARD_OUTPUT)/src/layouts.h
generated-files: $(KEYBOARD_OUTPUT)/src/info_config.h $(KEYBOARD_OUTPUT)/src/default_keyboard.h $(KEYBOARD_OUTPUT)/src/layouts.h
.INTERMEDIATE : generated-files
+17 -18
View File
@@ -45,6 +45,10 @@ else ifeq ($(strip $(DEBUG_MATRIX_SCAN_RATE_ENABLE)), api)
OPT_DEFS += -DDEBUG_MATRIX_SCAN_RATE
endif
ifeq ($(strip $(XAP_ENABLE)), yes)
include $(BUILDDEFS_PATH)/xap.mk
endif
AUDIO_ENABLE ?= no
ifeq ($(strip $(AUDIO_ENABLE)), yes)
ifeq ($(PLATFORM),CHIBIOS)
@@ -149,11 +153,6 @@ ifeq ($(strip $(POINTING_DEVICE_ENABLE)), yes)
endif
endif
QUANTUM_PAINTER_ENABLE ?= no
ifeq ($(strip $(QUANTUM_PAINTER_ENABLE)), yes)
include $(QUANTUM_DIR)/painter/rules.mk
endif
VALID_EEPROM_DRIVER_TYPES := vendor custom transient i2c spi
EEPROM_DRIVER ?= vendor
ifeq ($(filter $(EEPROM_DRIVER),$(VALID_EEPROM_DRIVER_TYPES)),)
@@ -556,17 +555,6 @@ ifeq ($(strip $(VIA_ENABLE)), yes)
OPT_DEFS += -DVIA_ENABLE
endif
ifeq ($(strip $(ENC_ENABLE)), yes)
RAW_ENABLE := yes
COMMON_VPATH += $(QUANTUM_DIR)/enc
COMMON_VPATH += $(QUANTUM_DIR)/enc/enc_boards
include $(QUANTUM_DIR)/enc/enc_boards/enc_boards.mk
OPT_DEFS += -DENC_ENABLE
SRC += aes.c
SRC += pkcs7_padding.c
SRC += enc.c
endif
VALID_MAGIC_TYPES := yes
BOOTMAGIC_ENABLE ?= no
ifneq ($(strip $(BOOTMAGIC_ENABLE)), no)
@@ -712,8 +700,7 @@ endif
ifeq ($(strip $(UNICODE_COMMON)), yes)
OPT_DEFS += -DUNICODE_COMMON_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c \
$(QUANTUM_DIR)/utf8.c
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
endif
MAGIC_ENABLE ?= yes
@@ -808,6 +795,18 @@ ifeq ($(strip $(USBPD_ENABLE)), yes)
endif
endif
ifeq ($(strip $(XAP_ENABLE)), yes)
ifeq ($(strip $(VIA_ENABLE)), yes)
$(error 'XAP_ENABLE = $(XAP_ENABLE)' deprecates 'VIA_ENABLE = $(VIA_ENABLE)'. Please set 'VIA_ENABLE = no')
endif
OPT_DEFS += -DXAP_ENABLE
DYNAMIC_KEYMAP_ENABLE := yes
EMBED_INFO_JSON := yes
VPATH += $(QUANTUM_DIR)/xap
SRC += $(QUANTUM_DIR)/xap/xap.c $(QUANTUM_DIR)/xap/xap_handlers.c
endif
BLUETOOTH_ENABLE ?= no
VALID_BLUETOOTH_DRIVER_TYPES := BluefruitLE RN42 custom
ifeq ($(strip $(BLUETOOTH_ENABLE)), yes)
+2 -2
View File
@@ -82,8 +82,8 @@ endif
# -Wall...: warning level
# -Wa,...: tell GCC to pass this to the assembler.
ifeq ($(strip $(LTO_ENABLE)), yes)
ifeq ($(PLATFORM),ARM_ATSAM)
$(info Enabling LTO on arm_atsam-targeting boards is known to have a high likelihood of failure.)
ifeq ($(PLATFORM),CHIBIOS)
$(info Enabling LTO on ChibiOS-targeting boards is known to have a high likelihood of failure.)
$(info If unsure, set LTO_ENABLE = no.)
endif
CDEFS += -flto
-37
View File
@@ -1,37 +0,0 @@
# Note for new boards -- CTPC and CONVERT_TO_PROTON_C are deprecated terms
# and should not be replicated for new boards. These will be removed from
# documentation as well as existing keymaps in due course.
ifeq ($(strip $(CTPC)), yes)
CONVERT_TO_PROTON_C=yes
endif
ifeq ($(strip $(CONVERT_TO_PROTON_C)), yes)
CONVERT_TO=proton_c
cpfirmware: ctpc_warning
.INTERMEDIATE: ctpc_warning
ctpc_warning: elf
$(info @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@)
$(info The `CONVERT_TO_PROTON_C` and `CTPC` options are soon to be deprecated.)
$(info Boards should be changed to use `CONVERT_TO=proton_c` instead.)
$(info @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@)
endif
# TODO: opt in rather than assume everything uses a pro micro
PIN_COMPATIBLE ?= promicro
ifneq ($(CONVERT_TO),)
# glob to search each platfrorm and/or check for valid converter
CONVERTER := $(wildcard $(PLATFORM_PATH)/*/converters/$(PIN_COMPATIBLE)_to_$(CONVERT_TO)/)
ifeq ($(CONVERTER),)
$(call CATASTROPHIC_ERROR,Converting from '$(PIN_COMPATIBLE)' to '$(CONVERT_TO)' not possible!)
endif
TARGET := $(TARGET)_$(CONVERT_TO)
# Configure any defaults
OPT_DEFS += -DCONVERT_TO_$(strip $(shell echo $(CONVERT_TO) | tr '[:lower:]' '[:upper:]'))
OPT_DEFS += -DCONVERTER_ENABLED
VPATH += $(CONVERTER)
# Finally run any converter specific logic
include $(CONVERTER)/converter.mk
endif
-2
View File
@@ -17,7 +17,6 @@ SPACE_CADET_ENABLE ?= yes
GRAVE_ESC_ENABLE ?= yes
GENERIC_FEATURES = \
CAPS_WORD \
COMBO \
COMMAND \
DEFERRED_EXEC \
@@ -33,7 +32,6 @@ GENERIC_FEATURES = \
KEY_OVERRIDE \
LEADER \
PROGRAMMABLE_BUTTON \
SECURE \
SPACE_CADET \
SWAP_HANDS \
TAP_DANCE \
+1 -34
View File
@@ -680,40 +680,7 @@ ifneq ($(findstring WB32F3G71, $(MCU)),)
USE_FPU ?= no
# Bootloader address for WB32 DFU
WB32_BOOTLOADER_ADDRESS ?= 0x1FFFE000
endif
ifneq ($(findstring WB32FQ95, $(MCU)),)
# Cortex version
MCU = cortex-m3
# ARM version, CORTEX-M0/M1 are 6, CORTEX-M3/M4/M7 are 7
ARMV = 7
## chip/board settings
# - the next two should match the directories in
# <chibios[-contrib]>/os/hal/ports/$(MCU_PORT_NAME)/$(MCU_SERIES)
# OR
# <chibios[-contrib]>/os/hal/ports/$(MCU_FAMILY)/$(MCU_SERIES)
MCU_FAMILY = WB32
MCU_SERIES = WB32FQ95xx
# Linker script to use
# - it should exist either in <chibios>/os/common/ports/ARMCMx/compilers/GCC/ld/
# or <keyboard_dir>/ld/
MCU_LDSCRIPT ?= WB32FQ95xB
# Startup code to use
# - it should exist in <chibios>/os/common/startup/ARMCMx/compilers/GCC/mk/
MCU_STARTUP ?= wb32fq95xx
# Board: it should exist either in <chibios>/os/hal/boards/,
# <keyboard_dir>/boards/, or drivers/boards/
BOARD ?= GENERIC_WB32_FQ95XX
USE_FPU ?= no
# Bootloader address for WB32 DFU
STM32_BOOTLOADER_ADDRESS ?= 0x1FFFE000
WB32_BOOTLOADER_ADDRESS ?= 0x1FFFE000
endif
+2 -5
View File
@@ -11,8 +11,7 @@ BUILD_OPTION_NAMES = \
SPLIT_KEYBOARD \
DYNAMIC_KEYMAP_ENABLE \
USB_HID_ENABLE \
VIA_ENABLE \
ENC_ENABLE
VIA_ENABLE
HARDWARE_OPTION_NAMES = \
SLEEP_LED_ENABLE \
@@ -81,9 +80,7 @@ OTHER_OPTION_NAMES = \
LED_MIRRORED \
RGBLIGHT_FULL_POWER \
LTO_ENABLE \
PROGRAMMABLE_BUTTON_ENABLE \
SECURE_ENABLE \
CAPS_WORD_ENABLE
PROGRAMMABLE_BUTTON_ENABLE
define NAME_ECHO
@printf " %-30s = %-16s # %s\\n" "$1" "$($1)" "$(origin $1)"
+24
View File
@@ -0,0 +1,24 @@
# Copyright 2022 Nick Brassel (@tzarc)
# SPDX-License-Identifier: GPL-2.0-or-later
# XAP embedded info.json
$(KEYMAP_OUTPUT)/src/info_json_gz.h: $(INFO_JSON_FILES)
@$(SILENT) || printf "$(MSG_GENERATING) $@" | $(AWK_CMD)
$(eval CMD=$(QMK_BIN) xap-generate-info-h -o "$(KEYMAP_OUTPUT)/src/info_json_gz.h" -kb $(KEYBOARD) -km $(KEYMAP))
@$(BUILD_CMD)
XAP_FILES := $(shell ls -1 data/xap/* | sort | xargs echo)
$(KEYMAP_OUTPUT)/src/xap_generated.inl: $(XAP_FILES)
@$(SILENT) || printf "$(MSG_GENERATING) $@" | $(AWK_CMD)
$(eval CMD=$(QMK_BIN) xap-generate-qmk-inc -o "$(KEYMAP_OUTPUT)/src/xap_generated.inl")
@$(BUILD_CMD)
$(KEYMAP_OUTPUT)/src/xap_generated.h: $(XAP_FILES)
@$(SILENT) || printf "$(MSG_GENERATING) $@" | $(AWK_CMD)
$(eval CMD=$(QMK_BIN) xap-generate-qmk-h -o "$(KEYMAP_OUTPUT)/src/xap_generated.h" -kb $(KEYBOARD))
@$(BUILD_CMD)
generated-files: $(KEYMAP_OUTPUT)/src/info_json_gz.h $(KEYMAP_OUTPUT)/src/xap_generated.inl $(KEYMAP_OUTPUT)/src/xap_generated.h
VPATH += $(KEYMAP_OUTPUT)/src
-35
View File
@@ -1,35 +0,0 @@
{
"development_board": {
"promicro": {
"processor": "atmega32u4",
"bootloader": "caterina",
"pin_compatible": "promicro"
},
"elite_c": {
"processor": "atmega32u4",
"bootloader": "atmel-dfu",
"pin_compatible": "promicro"
},
"proton_c": {
"processor": "STM32F303",
"bootloader": "stm32-dfu",
"board": "QMK_PROTON_C",
"pin_compatible": "promicro"
},
"bluepill": {
"processor": "STM32F103",
"bootloader": "stm32duino",
"board": "STM32_F103_STM32DUINO"
},
"blackpill_f401": {
"processor": "STM32F401",
"bootloader": "stm32-dfu",
"board": "BLACKPILL_STM32_F401"
},
"blackpill_f411": {
"processor": "STM32F411",
"bootloader": "stm32-dfu",
"board": "BLACKPILL_STM32_F411"
}
}
}
+1 -16
View File
@@ -7,23 +7,18 @@
# to_json: Default `true`. Set to `false` to exclude this mapping from info.json
# to_c: Default `true`. Set to `false` to exclude this mapping from config.h
# warn_duplicate: Default `true`. Set to `false` to turn off warning when a value exists in both places
# deprecated: Default `false`. Set to `true` to turn on warning when a value exists
# invalid: Default `false`. Set to `true` to generate errors when a value exists
# replace_with: use with a key marked deprecated or invalid to designate a replacement
"AUDIO_VOICES": {"info_key": "audio.voices", "value_type": "bool"},
"BACKLIGHT_BREATHING": {"info_key": "backlight.breathing", "value_type": "bool"},
"BREATHING_PERIOD": {"info_key": "backlight.breathing_period", "value_type": "int"},
"BACKLIGHT_PIN": {"info_key": "backlight.pin"},
"BOTH_SHIFTS_TURNS_ON_CAPS_WORD": {"info_key": "caps_word.both_shifts_turns_on", "value_type": "bool"},
"CAPS_WORD_IDLE_TIMEOUT": {"info_key": "caps_word.idle_timeout", "value_type": "int"},
"COMBO_COUNT": {"info_key": "combo.count", "value_type": "int"},
"COMBO_TERM": {"info_key": "combo.term", "value_type": "int"},
"DEBOUNCE": {"info_key": "debounce", "value_type": "int"},
"DEVICE_VER": {"info_key": "usb.device_ver", "value_type": "hex"},
# TODO: Replace ^^^ with vvv
#"DEVICE_VER": {"info_key": "usb.device_version", "value_type": "bcd_version"},
"DESCRIPTION": {"info_key": "keyboard_folder", "value_type": "str", "to_json": false},
"DIODE_DIRECTION": {"info_key": "diode_direction"},
"DOUBLE_TAP_SHIFT_TURNS_ON_CAPS_WORD": {"info_key": "caps_word.double_tap_shift_turns_on", "value_type": "bool"},
"FORCE_NKRO": {"info_key": "usb.force_nkro", "value_type": "bool"},
"DYNAMIC_KEYMAP_EEPROM_MAX_ADDR": {"info_key": "dynamic_keymap.eeprom_max_addr", "value_type": "int"},
"DYNAMIC_KEYMAP_LAYER_COUNT": {"info_key": "dynamic_keymap.layer_count", "value_type": "int"},
@@ -83,9 +78,6 @@
"QMK_KEYS_PER_SCAN": {"info_key": "qmk.keys_per_scan", "value_type": "int"},
"QMK_LED": {"info_key": "qmk_lufa_bootloader.led"},
"QMK_SPEAKER": {"info_key": "qmk_lufa_bootloader.speaker"},
"SECURE_UNLOCK_SEQUENCE": {"info_key": "secure.unlock_sequence", "value_type": "array.array.int", "to_json": false},
"SECURE_UNLOCK_TIMEOUT": {"info_key": "secure.unlock_timeout", "value_type": "int"},
"SECURE_IDLE_TIMEOUT": {"info_key": "secure.idle_timeout", "value_type": "int"},
"SENDSTRING_BELL": {"info_key": "audio.macro_beep", "value_type": "bool"},
"SPLIT_MODS_ENABLE": {"info_key": "split.transport.sync_modifiers", "value_type": "bool"},
"SPLIT_TRANSPORT_MIRROR": {"info_key": "split.transport.sync_matrix_state", "value_type": "bool"},
@@ -104,11 +96,4 @@
"USB_MAX_POWER_CONSUMPTION": {"info_key": "usb.max_power", "value_type": "int"},
"USB_POLLING_INTERVAL_MS": {"info_key": "usb.polling_interval", "value_type": "int"},
"USB_SUSPEND_WAKEUP_DELAY": {"info_key": "usb.suspend_wakeup_delay", "value_type": "int"},
# Items we want flagged in lint
"NO_ACTION_MACRO": {"info_key": "_invalid.no_action_macro", "invalid": true},
"NO_ACTION_FUNCTION": {"info_key": "_invalid.no_action_function", "invalid": true},
"DESCRIPTION": {"info_key": "_invalid.usb_description", "invalid": true},
"DEBOUNCING_DELAY": {"info_key": "_invalid.debouncing_delay", "invalid": true, replace_with: "DEBOUNCE"},
"PREVENT_STUCK_MODIFIERS": {"info_key": "_invalid.prevent_stuck_mods", "invalid": true},
}
+1 -12
View File
@@ -7,13 +7,9 @@
# to_json: Default `true`. Set to `false` to exclude this mapping from info.json
# to_c: Default `true`. Set to `false` to exclude this mapping from rules.mk
# warn_duplicate: Default `true`. Set to `false` to turn off warning when a value exists in both places
# deprecated: Default `false`. Set to `true` to turn on warning when a value exists
# invalid: Default `false`. Set to `true` to generate errors when a value exists
# replace_with: use with a key marked deprecated or invalid to designate a replacement
"BOARD": {"info_key": "board"},
"BOOTLOADER": {"info_key": "bootloader", "warn_duplicate": false},
"BLUETOOTH": {"info_key": "bluetooth.driver"},
"CAPS_WORD_ENABLE": {"info_key": "caps_word.enabled", "value_type": "bool"},
"FIRMWARE_FORMAT": {"info_key": "build.firmware_format"},
"KEYBOARD_SHARED_EP": {"info_key": "usb.shared_endpoint.keyboard", "value_type": "bool"},
"MOUSE_SHARED_EP": {"info_key": "usb.shared_endpoint.mouse", "value_type": "bool"},
@@ -23,14 +19,7 @@
"MCU": {"info_key": "processor", "warn_duplicate": false},
"MOUSEKEY_ENABLE": {"info_key": "mouse_key.enabled", "value_type": "bool"},
"NO_USB_STARTUP_CHECK": {"info_key": "usb.no_startup_check", "value_type": "bool"},
"PIN_COMPATIBLE": {"info_key": "pin_compatible"},
"SECURE_ENABLE": {"info_key": "secure.enabled", "value_type": "bool"},
"SPLIT_KEYBOARD": {"info_key": "split.enabled", "value_type": "bool"},
"SPLIT_TRANSPORT": {"info_key": "split.transport.protocol", "to_c": false},
"WAIT_FOR_USB": {"info_key": "usb.wait_for", "value_type": "bool"},
# Items we want flagged in lint
"CTPC": {"info_key": "_deprecated.ctpc", "deprecated": true, "replace_with": "CONVERT_TO=proton_c"},
"CONVERT_TO_PROTON_C": {"info_key": "_deprecated.ctpc", "deprecated": true, "replace_with": "CONVERT_TO=proton_c"},
"VIAL_ENABLE": {"info_key": "_invalid.vial", "invalid": true},
"WAIT_FOR_USB": {"info_key": "usb.wait_for", "value_type": "bool"}
}
+4 -82
View File
@@ -11,9 +11,6 @@
'2_milk': {
target: 'spaceman/2_milk'
},
'absinthe': {
target: 'keyhive/absinthe'
},
'aeboards/constellation': {
target: 'aeboards/constellation/rev1'
},
@@ -29,18 +26,6 @@
alice: {
target: 'tgr/alice'
},
amj40: {
target: 'amjkeyboard/amj40'
},
amj60: {
target: 'amjkeyboard/amj60'
},
amj96: {
target: 'amjkeyboard/amj96'
},
amjpad: {
target: 'amjkeyboard/amjpad'
},
angel17: {
target: 'angel17/alpha'
},
@@ -48,10 +33,7 @@
target: 'angel64/alpha'
},
at101_blackheart: {
target: 'viktus/at101_bh'
},
at101_bh: {
target: 'viktus/at101_bh'
target: 'at101_bh'
},
'atom47/rev2': {
target: 'maartenwut/atom47/rev2'
@@ -176,9 +158,6 @@
ergoinu: {
target: 'dm9records/ergoinu'
},
ergosaurus: {
target: 'keyhive/ergosaurus'
},
'exclusive/e85': {
target: 'exclusive/e85/hotswap'
},
@@ -186,13 +165,7 @@
target: 'gh60/revc'
},
'gmmk/pro': {
target: 'gmmk/pro/rev1/ansi'
},
'gmmk/pro/ansi': {
target: 'gmmk/pro/rev1/ansi'
},
'gmmk/pro/iso': {
target: 'gmmk/pro/rev1/iso'
target: 'gmmk/pro/ansi'
},
'handwired/ferris': {
target: 'ferris/0_1'
@@ -239,9 +212,6 @@
'helix/rev2/under/oled': {
target: 'helix/rev2/under'
},
honeycomb: {
target: 'keyhive/honeycomb'
},
id80: {
target: 'id80/ansi'
},
@@ -290,9 +260,6 @@
'kyria': {
target: 'splitkb/kyria'
},
lattice60: {
target: 'keyhive/lattice60'
},
'lazydesigners/the60': {
target: 'lazydesigners/the60/rev1'
},
@@ -425,13 +392,7 @@
target: 'oddball/v1'
},
omnikey_blackheart: {
target: 'viktus/omnikey_bh'
},
omnikey_bh: {
target: 'viktus/omnikey_bh'
},
opus: {
target: 'keyhive/opus'
target: 'omnikey_bh'
},
'pabile/p20': {
target: 'pabile/p20/ver1'
@@ -528,12 +489,6 @@
skog: {
target: 'percent/skog'
},
smallice: {
target: 'keyhive/smallice'
},
southpole: {
target: 'keyhive/southpole'
},
speedo: {
target: 'cozykeys/speedo/v2'
},
@@ -622,10 +577,7 @@
target: 'ymd75/rev1'
},
z150_blackheart: {
target: 'viktus/z150_bh'
},
z150_bh:{
target: 'viktus/z150_bh'
target: 'z150_bh'
},
zeal60: {
target: 'wilba_tech/zeal60'
@@ -952,9 +904,6 @@
meishi2: {
target: 'biacco42/meishi2'
},
melody96: {
target: 'ymdk/melody96'
},
minidox/rev1: {
target: 'maple_computing/minidox/rev1'
},
@@ -970,18 +919,6 @@
montex: {
target: 'idobao/montex/v1'
},
mt40: {
target: 'mt/mt40'
},
mt64rgb: {
target: 'mt/mt64rgb'
},
mt84: {
target: 'mt/mt84'
},
mt980: {
target: 'mt/mt980'
},
nafuda: {
target: 'salicylic_acid3/nafuda'
},
@@ -1006,9 +943,6 @@
namecard2x4: {
target: 'takashiski/namecard2x4'
},
navi10: {
target: 'keyhive/navi10'
},
nebula12: {
target: 'spaceholdings/nebula12'
},
@@ -1210,12 +1144,6 @@
underscore33/rev2: {
target: 'tominabox1/underscore33/rev2'
},
uno: {
target: 'keyhive/uno'
},
ut472: {
target: 'keyhive/ut472'
},
vn66: {
target: 'hnahkb/vn66'
},
@@ -1225,12 +1153,6 @@
wanten: {
target: 'qpockets/wanten'
},
'wheatfield/blocked65': {
target: 'mt/blocked65'
},
'wheatfield/split75': {
target: 'mt/split75'
},
whitefox: {
target: 'input_club/whitefox'
},
+4 -17
View File
@@ -41,6 +41,8 @@
"LAYOUT_2x2uC",
"LAYOUT_2x3uC",
"LAYOUT_625uC",
"LAYOUT_ANSI_DEFAULT",
"LAYOUT_JP",
"LAYOUT_ortho_3x12_1x2uC",
"LAYOUT_ortho_4x12_1x2uC",
"LAYOUT_ortho_4x12_1x2uL",
@@ -55,7 +57,8 @@
"LAYOUT_planck_1x2uR",
"LAYOUT_preonic_1x2uC",
"LAYOUT_preonic_1x2uL",
"LAYOUT_preonic_1x2uR"
"LAYOUT_preonic_1x2uR",
"LAYOUT_reviung34_2uL"
]
},
{
@@ -68,22 +71,6 @@
"type": "number",
"min": 0.25
},
"keyboard": {
"oneOf": [
{
"type": "string",
"enum": [
"converter/numeric_keypad_IIe",
"emptystring/NQG",
"maple_computing/christmas_tree/V2017"
]
},
{
"type": "string",
"pattern": "^[0-9a-z][0-9a-z_/]*$"
}
]
},
"mcu_pin_array": {
"type": "array",
"items": {"$ref": "#/mcu_pin"}
+2 -104
View File
@@ -5,24 +5,15 @@
"type": "object",
"properties": {
"keyboard_name": {"$ref": "qmk.definitions.v1#/text_identifier"},
"keyboard_folder": {"$ref": "qmk.definitions.v1#/keyboard"},
"maintainer": {"$ref": "qmk.definitions.v1#/text_identifier"},
"manufacturer": {"$ref": "qmk.definitions.v1#/text_identifier"},
"url": {
"type": "string",
"format": "uri"
},
"development_board": {
"type": "string",
"enum": ["promicro", "elite_c", "proton_c", "bluepill", "blackpill_f401", "blackpill_f411"]
},
"pin_compatible": {
"type": "string",
"enum": ["promicro"]
},
"processor": {
"type": "string",
"enum": ["cortex-m0", "cortex-m0plus", "cortex-m3", "cortex-m4", "MKL26Z64", "MK20DX128", "MK20DX256", "MK66FX1M0", "STM32F042", "STM32F072", "STM32F103", "STM32F303", "STM32F401", "STM32F405", "STM32F407", "STM32F411", "STM32F446", "STM32G431", "STM32G474", "STM32L412", "STM32L422", "STM32L432", "STM32L433", "STM32L442", "STM32L443", "GD32VF103", "WB32F3G71", "WB32FQ95", "atmega16u2", "atmega32u2", "atmega16u4", "atmega32u4", "at90usb162", "at90usb646", "at90usb647", "at90usb1286", "at90usb1287", "atmega32a", "atmega328p", "atmega328", "attiny85", "unknown"]
"enum": ["cortex-m0", "cortex-m0plus", "cortex-m3", "cortex-m4", "MKL26Z64", "MK20DX128", "MK20DX256", "MK66FX1M0", "STM32F042", "STM32F072", "STM32F103", "STM32F303", "STM32F401", "STM32F405", "STM32F407", "STM32F411", "STM32F446", "STM32G431", "STM32G474", "STM32L412", "STM32L422", "STM32L432", "STM32L433", "STM32L442", "STM32L443", "GD32VF103", "WB32F3G71", "atmega16u2", "atmega32u2", "atmega16u4", "atmega32u4", "at90usb162", "at90usb646", "at90usb647", "at90usb1286", "at90usb1287", "atmega32a", "atmega328p", "atmega328", "attiny85", "unknown"]
},
"audio": {
"type": "object",
@@ -92,16 +83,6 @@
"enum": ["COL2ROW", "ROW2COL"]
},
"debounce": {"$ref": "qmk.definitions.v1#/unsigned_int"},
"caps_word": {
"type": "object",
"additionalProperties": false,
"properties": {
"enabled": {"type": "boolean"},
"both_shifts_turns_on": {"type": "boolean"},
"double_tap_shift_turns_on": {"type": "boolean"},
"idle_timeout": {"$ref": "qmk.definitions.v1#/unsigned_int"},
},
},
"combo": {
"type": "object",
"properties": {
@@ -145,10 +126,7 @@
"type": "object",
"additionalProperties": false,
"properties": {
"label": {
"type": "string",
"pattern": "^[^\\n]*$"
},
"label": {"type": "string"},
"matrix": {
"type": "array",
"minItems": 2,
@@ -215,62 +193,6 @@
"timeout": {"$ref": "qmk.definitions.v1#/unsigned_int"}
}
},
"led_matrix": {
"type": "object",
"properties": {
"driver": {"type": "string"},
"layout": {
"type": "array",
"items": {
"type": "object",
"additionalProperties": false,
"properties": {
"matrix": {
"type": "array",
"minItems": 2,
"maxItems": 2,
"items": {
"type": "number",
"min": 0,
"multipleOf": 1
}
},
"x": {"$ref": "qmk.definitions.v1#/key_unit"},
"y": {"$ref": "qmk.definitions.v1#/key_unit"},
"flags": {"$ref": "qmk.definitions.v1#/unsigned_decimal"}
}
}
}
}
},
"rgb_matrix": {
"type": "object",
"properties": {
"driver": {"type": "string"},
"layout": {
"type": "array",
"items": {
"type": "object",
"additionalProperties": false,
"properties": {
"matrix": {
"type": "array",
"minItems": 2,
"maxItems": 2,
"items": {
"type": "number",
"min": 0,
"multipleOf": 1
}
},
"x": {"$ref": "qmk.definitions.v1#/key_unit"},
"y": {"$ref": "qmk.definitions.v1#/key_unit"},
"flags": {"$ref": "qmk.definitions.v1#/unsigned_decimal"}
}
}
}
}
},
"rgblight": {
"type": "object",
"additionalProperties": false,
@@ -313,30 +235,6 @@
}
}
},
"secure": {
"type": "object",
"additionalProperties": false,
"properties": {
"enabled": {"type": "boolean"},
"unlock_timeout": {"$ref": "qmk.definitions.v1#/unsigned_int"},
"idle_timeout": {"$ref": "qmk.definitions.v1#/unsigned_int"},
"unlock_sequence": {
"type": "array",
"minLength": 1,
"maxLength": 5,
"items": {
"type": "array",
"minItems": 2,
"maxItems": 2,
"items": {
"type": "number",
"min": 0,
"multipleOf": 1
}
}
}
}
},
"split": {
"type": "object",
"additionalProperties": false,
+1 -1
View File
@@ -24,4 +24,4 @@ Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
* **Keycode in layout**: Press the key mapped to `RESET` if it is available
+7
View File
@@ -0,0 +1,7 @@
{%- for item in xap.documentation.order -%}
{%- if not item[0:1] == '!' -%}
{{ xap.documentation.get(item) }}
{% else %}
{%- include item[1:] %}
{% endif %}
{% endfor %}
@@ -0,0 +1,9 @@
|{% for bitnum, bitinfo in xap.response_flags.bits | dictsort | reverse %} Bit {{ bitnum }} |{% endfor %}
|{% for bitnum, bitinfo in xap.response_flags.bits | dictsort | reverse %} -- |{% endfor %}
|{% for bitnum, bitinfo in xap.response_flags.bits | dictsort | reverse %} `{{ bitinfo.define }}` |{%- endfor %}
{% for bitnum, bitinfo in xap.response_flags.bits | dictsort | reverse %}
{%- if bitinfo.define != "-" -%}
* Bit {{ bitnum }} (`{{ bitinfo.define }}`): {{ bitinfo.description }}
{% endif %}
{%- endfor %}
@@ -0,0 +1,5 @@
| Name | Definition |
| -- | -- |
{%- for type, definition in xap.term_definitions | dictsort %}
| _{{ type }}_ | {{ definition }} |
{%- endfor %}
+5
View File
@@ -0,0 +1,5 @@
| Name | Definition |
| -- | -- |
{%- for type, definition in xap.type_docs | dictsort %}
| _{{ type }}_ | {{ definition }} |
{%- endfor %}
+178
View File
@@ -0,0 +1,178 @@
{
version: 0.0.1
// Needed for table generation
define: XAP_ROUTE
// Documentation section is used purely for `qmk xap-generate-docs`.
documentation: {
order: [
page_header
type_docs
!type_docs.md.j2
term_definitions
!term_definitions.md.j2
request_response
reserved_tokens
response_flags
!response_flags.md.j2
example_conversation
]
page_header:
'''
# QMK Firmware XAP Specs
This document describes the requirements of the QMK XAP ("extensible application protocol") API.
'''
type_docs:
'''
## Types
**All integral types are little-endian.**
'''
term_definitions:
'''
## Definitions
This list defines the terms used across the entire set of XAP protocol documentation.
'''
request_response:
'''
## Requests and Responses
Communication generally follows a request/response pattern.
Each request needs to include a _token_ -- this `u16` value prefixes each outbound request from the host application and its corresponding response, allowing repsonse messages to be correlated with their request, even if multiple host applications are communicating with the firmware simultaneously. Host applications should randomly generate a token ID for **every** outbound request, unless using a reserved token defined below.
This token is followed by a `u8` signifying the length of data in the request.
'''
// This documentation section reserved for next version
reserved_tokens: ''
response_flags:
'''
Response messages will always be prefixed by the originating request _token_, directly followed by that request's _response flags_, then the response payload length:
'''
example_conversation:
'''
### Example "conversation":
**Request** -- version query:
| Byte | 0 | 1 | 2 | 3 | 4 |
| --- | --- | --- | --- | --- | --- |
| **Purpose** | Token | Token | Payload Length | Route | Route |
| **Value** | `0x43` | `0x2B` | `0x02` | `0x00` | `0x00` |
**Response** -- matching token, successful flag, payload of `0x03170192` = 3.17.192:
| Byte | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
| --- | --- | --- | --- | --- | --- | --- | --- | --- |
| **Purpose** | Token | Token | Response Flags | Payload Length | Payload | Payload | Payload | Payload |
| **Value** | `0x43` | `0x2B` | `0x01` | `0x04` | `0x92` | `0x01` | `0x17` | `0x03` |
'''
}
type_docs: {
u8:
'''
An unsigned 8-bit integral (octet, or byte), commonly seen as `uint8_t` from _stdint.h_.
'''
u16:
'''
An unsigned 16-bit integral, commonly seen as `uint16_t` from _stdint.h_.
'''
u32:
'''
An unsigned 32-bit integral, commonly seen as `uint32_t` from _stdint.h_.
'''
"type[n]":
'''
An array of `type`, with array extent of `N` -- e.g. `u8[2]` signifies two consecutive octets.
'''
}
term_definitions: {
Subsystem:
'''
A high-level area of functionality within XAP.
'''
ID:
'''
A single octet / 8-bit byte.
'''
Route:
'''
A sequence of _IDs_ describing the route to invoke a _handler_.
'''
Handler:
'''
A piece of code that is executed when a specific _route_ is received.
'''
Token:
'''
A `u16` associated with a specific request as well as its corresponding response.
'''
Response:
'''
The data sent back to the host during execution of a _handler_.
'''
"Response Flags":
'''
An `u8` containing the status of the request.
'''
Payload:
'''
Any received data appended to the _route_, which gets delivered to the _handler_ when received.
'''
}
response_flags: {
define_prefix: XAP_RESP
bits: {
0: {
name: Success
define: SUCCESS
description:
'''
When this bit is set, the request was successfully handled. If not set, all payload data should be disregarded, and the request retried if appropriate (with a new token).
'''
}
}
}
routes: {
0x00: {
type: router
name: XAP
define: XAP
description:
'''
This subsystem is always present, and provides the ability to query information about the XAP protocol of the connected device.
'''
routes: {
0x00: {
type: command
name: Version Query
define: VERSION_QUERY
description:
'''
XAP protocol version query.
* Returns the BCD-encoded version in the format of XX.YY.ZZZZ => `0xXXYYZZZZ`
* e.g. 3.2.115 will match `0x03020115`, or bytes {0x15,0x01,0x02,0x03}.
* Response:
* `u32` value.
'''
return_type: u32
return_purpose: bcd-version
return_constant: XAP_BCD_VERSION
}
}
}
}
}
+248
View File
@@ -0,0 +1,248 @@
{
version: 0.1.0
documentation: {
order: [
broadcast_messages
]
reserved_tokens:
'''
Two token values are reserved: `0x0000` and `0xFFFF`:
* `0x0000`: A message sent by a host application may use this token if no response is to be sent -- a "fire and forget" message.
* `0xFFFF`: Signifies a "broadcast" message sent by the firmware without prompting from the host application. Broadcast messages are defined later in this document.
Any request will generate at least one corresponding response, with the exception of messages using reserved tokens. Maximum total message length is 128 bytes due to RAM constraints.
'''
broadcast_messages:
'''
## Broadcast messages
Broadcast messages may be sent by the firmware to the host, without a corresponding inbound request. Each broadcast message uses the token `0xFFFF`, and does not expect a response from the host. Tokens are followed by an _ID_ signifying the type of broadcast, with corresponding _payload_.
'''
}
response_flags: {
bits: {
1: {
name: Secure Failure
define: SECURE_FAILURE
description:
'''
When this bit is set, the requested _route_ was marked _secure_ but an _unlock sequence_ has not completed.
'''
}
6: {
name: Unlocking
define: UNLOCK_IN_PROGRESS
description:
'''
When this bit is set, an _unlock sequence_ is in progress.
'''
}
7: {
name: Unlocked
define: UNLOCKED
description:
'''
When this bit is set, an _unlock sequence_ has completed, and _secure routes_ may be invoked.
'''
}
}
}
type_docs: {
u64:
'''
An unsigned 64-bit integral, commonly seen as `uint64_t` from _stdint.h_.
'''
"struct{}":
'''
A structure of data, packing different objects together. Data is "compacted" -- there are no padding bytes between fields. Equivalent to a packed C-style `struct`. The order in which they're defined matches the order of the data in the response packet.
'''
}
term_definitions: {
Capability:
'''
A way to determine if certain functionality is enabled in the firmware. Any _subsystem_ that provides build-time restriction of functionality must provide a _route_ for a _capabilities query_.
'''
"Secure Route":
'''
A _route_ which has potentially destructive consequences, necessitating prior approval by the user before executing.
'''
"Unlock sequence":
'''
A physical sequence initiated by the user to enable execution of _secure routes_.
'''
}
broadcast_messages: {
define_prefix: XAP_BROADCAST
messages: {
0x00: {
name: Log message
define: LOG_MESSAGE
description:
'''
Replicates and replaces the same functionality as if using the standard QMK `CONSOLE_ENABLE = yes` in `rules.mk`. Normal prints within the firmware will manifest as log messages broadcast to the host. `hid_listen` will not be functional with XAP enabled.
Log message payloads include a `u8` signifying the length of the text, followed by the `u8[Length]` containing the text itself.
**Example Log Broadcast** -- log message "Hello QMK!"
| Byte | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| **Purpose** | Token | Token | Broadcast Type | Length | Payload | Payload | Payload | Payload | Payload | Payload | Payload | Payload | Payload | Payload |
| **Value** | `0xFF` | `0xFF` | `0x00` | `0x0A`(10) | `0x48`(H) | `0x65`(e) | `0x6C`(l) | `0x6C`(l) | `0x6F`(o) | `0x20`(&nbsp;) | `0x51`(Q) | `0x4D`(M) | `0x4B`(K) | `0x21`(!) |
'''
}
}
}
routes: {
0x00: {
routes: {
0x01: {
type: command
name: Capabilities Query
define: CAPABILITIES_QUERY
description:
'''
XAP subsystem capabilities query. Each bit should be considered as a "usable" route within this subsystem.
'''
return_type: u32
return_purpose: capabilities
return_constant: XAP_ROUTE_XAP_CAPABILITIES
}
0x02: {
type: command
name: Enabled subsystem query
define: SUBSYSTEM_QUERY
description:
'''
XAP protocol subsystem query. Each bit should be considered as a "usable" subsystem. For example, checking `(value & (1 << XAP_ROUTE_QMK) != 0)` means the QMK subsystem is enabled and available for querying.
'''
return_type: u32
return_purpose: capabilities
return_constant: XAP_ROUTE_CAPABILITIES
}
}
},
0x01: {
type: router
name: QMK
define: QMK
description:
'''
This subsystem is always present, and provides the ability to address QMK-specific functionality.
'''
routes: {
0x00: {
type: command
name: Version Query
define: VERSION_QUERY
description:
'''
QMK protocol version query.
* Returns the BCD-encoded version in the format of XX.YY.ZZZZ => `0xXXYYZZZZ`
* e.g. 3.2.115 will match `0x03020115`, or bytes {0x15,0x01,0x02,0x03}.
* Response:
* `u32` value.
'''
return_type: u32
return_purpose: bcd-version
return_constant: QMK_BCD_VERSION
}
0x01: {
type: command
name: Capabilities Query
define: CAPABILITIES_QUERY
description:
'''
QMK subsystem capabilities query. Each bit should be considered as a "usable" route within this subsystem.
'''
return_type: u32
return_purpose: capabilities
return_constant: XAP_ROUTE_QMK_CAPABILITIES
}
0x02: {
type: command
name: Board identifiers
define: BOARD_IDENTIFIERS
description:
'''
Retrieves the set of identifying information for the board.
'''
return_type: struct
return_struct_members: [
{
type: u16
name: Vendor ID
},
{
type: u16
name: Product ID
},
{
type: u16
name: Product Version
},
{
type: u32
name: QMK Unique Identifier
}
]
return_constant: [
VENDOR_ID
PRODUCT_ID
DEVICE_VER
XAP_KEYBOARD_IDENTIFIER
]
}
0x03: {
type: command
name: Board Manufacturer
define: BOARD_MANUFACTURER
description: Retrieves the name of the manufacturer
return_type: string
return_constant: QSTR(MANUFACTURER)
}
0x04: {
type: command
name: Product Name
define: PRODUCT_NAME
description: Retrieves the product name
return_type: string
return_constant: QSTR(PRODUCT)
}
}
},
0x02: {
type: router
name: Keyboard
define: KB
description:
'''
This subsystem is always present, and reserved for user-specific functionality. No routes are defined by XAP.
'''
routes: {
}
},
0x03: {
type: router
name: User
define: USER
description:
'''
This subsystem is always present, and reserved for user-specific functionality. No routes are defined by XAP.
'''
routes: {
}
}
}
}
+80
View File
@@ -0,0 +1,80 @@
{
version: 0.2.0
routes: {
0x04: {
type: router
name: Dynamic Keymap
define: DYNAMIC_KEYMAP
description:
'''
This subsystem allows for live modifications of the keymap, allowing keys to be reassigned without rebuilding the firmware.
'''
enable_if_preprocessor: defined(DYNAMIC_KEYMAP_ENABLE)
routes: {
0x00: {
type: command
name: Capabilities Query
define: CAPABILITIES_QUERY
description:
'''
Dynamic Keymap subsystem capabilities query. Each bit should be considered as a "usable" route within this subsystem.
'''
return_type: u32
return_purpose: capabilities
return_constant: XAP_ROUTE_DYNAMIC_KEYMAP_CAPABILITIES
}
}
}
0x05: {
type: router
name: Dynamic Encoders
define: DYNAMIC_ENCODER
description:
'''
This subsystem allows for live modifications of the keymap, allowing encoder functionality to be reassigned without rebuilding the firmware.
'''
enable_if_preprocessor: defined(DYNAMIC_KEYMAP_ENABLE) && defined(ENCODER_MAP_ENABLE)
routes: {
0x00: {
type: command
name: Capabilities Query
define: CAPABILITIES_QUERY
description:
'''
Dynamic Encoders subsystem capabilities query. Each bit should be considered as a "usable" route within this subsystem.
'''
return_type: u32
return_purpose: capabilities
return_constant: XAP_ROUTE_DYNAMIC_ENCODER_CAPABILITIES
}
}
}
0x06: {
type: router
name: Lighting
define: LIGHTING
description:
'''
This subsystem allows for control over the lighting subsystem.
'''
enable_if_preprocessor: defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
routes: {
0x00: {
type: command
name: Capabilities Query
define: CAPABILITIES_QUERY
description:
'''
Lighting subsystem capabilities query. Each bit should be considered as a "usable" route within this subsystem.
'''
return_type: u32
return_purpose: capabilities
return_constant: XAP_ROUTE_LIGHTING_CAPABILITIES
}
}
}
}
}
-216
View File
@@ -1,216 +0,0 @@
# QMK Breaking Changes - 2022 May 28 Changelog
## Notable Features :id=notable-features
### Caps Word ([#16588](https://github.com/qmk/qmk_firmware/pull/16588)) :id=caps-word
This is a new feature that allows for capslock-like functionality that turns itself off at the end of the word.
For instance, if you wish to type "QMK" without holding shift the entire time, you can either tap both left and right shift, or double-tap shift, to turn on _Caps Word_ -- then type `qmk` (lowercase) without holding shift. Once you hit any key other than `a`--`z`, `0`--`9`, `-`, `_`, delete, or backspace, this will go back to normal typing!
There are other activation mechanisms as well as configurable options like timeout and the like -- see the [Caps Word documentation](feature_caps_word.md) for more information.
### Quantum Painter ([#10174](https://github.com/qmk/qmk_firmware/pull/10174)) :id=quantum-painter
QMK has had support for small OLED displays for some time now, but hasn't really gained too much ability to draw to panels other than the SSD1306 or SH1106 panels.
Quantum Painter is a new drawing subsystem available to suitable ARM and RISC-V boards that is capable of drawing to large panel RGB LCDs and RGB OLEDs. It also allows for a lot more flexibility with a larger set of drawing APIs -- lines, rectangles, circles, ellipses, text, images, and even animations.
The QMK CLI has new commands added to be able to generate images and fonts for Quantum Painter to digest -- it's even capable of converting animated gifs for display on screen.
See the [Quantum Painter documentation](quantum_painter.md) for more information on how to set up the displays as well as how to convert images and fonts.
!> Quantum Painter is not supported on AVR due to complexity and size constraints. Boards based on AVR such as ProMicro or Elite-C builds will not be able to leverage Quantum Painter.
### Encoder Mapping ([#13286](https://github.com/qmk/qmk_firmware/pull/13286)) :id=encoder-mapping
One of the long-standing complaints with Encoders is that there has been no easy way to configure them in user keymaps. [#13286](https://github.com/qmk/qmk_firmware/pull/13286) added support for [Encoder Mapping](feature_encoders.md#encoder-map), which allows users to define encoder functionality in a similar way to their normal keymap.
!> This is not yet supported by QMK Configurator. It is also unlikely to ever be supported by VIA.
## Changes Requiring User Action :id=changes-requiring-user-action
### `RESET` => `QK_BOOT` ([#17037](https://github.com/qmk/qmk_firmware/pull/17037)) :id=reset-2-qk_boot
QMK is always in the process of picking up support for new hardware platforms. One of the side-effects for future integrations has shown that QMK's usage of `RESET` as a keycode is causing naming collisions. As a result, [#17037](https://github.com/qmk/qmk_firmware/pull/17037) changed usages of `RESET` to the new keycode `QK_BOOT` in the majority of default-like keymaps. At this stage the old keycode is still usable but will likely be removed in the next breaking changes cycle. Users with keymaps containing `RESET` should also move to `QK_BOOT`.
### Sendstring keycode overhaul ([#16941](https://github.com/qmk/qmk_firmware/pull/16941)) :id=sendstring-keycodes
Some keycodes used with `SEND_STRING` and its relatives have been deprecated and may have their old keycode usages removed at a later date. The list of [deprecated keycodes](https://github.com/qmk/qmk_firmware/blob/ebd402788346aa6e88bde1486b2a835684d40d39/quantum/send_string_keycodes.h#L456-L505) should be consulted to determine if you're using one of the older names (the first identifier after `#define`) -- you should swap to the newer variant (the second identifier on the same line).
### Pillow Installation ([#17133](https://github.com/qmk/qmk_firmware/pull/17133)) :id=pillow-install
The merge of Quantum Painter added some new dependencies in the QMK CLI, most notably _Pillow_, which requires some installation in order for the CLI to function. If you've got an existing installation, you'll need to run some commands in order to get things working:
On Windows, if using _QMK MSYS_ or _msys2_, you'll need to run the following command:
```sh
pacman --needed --noconfirm --disable-download-timeout -S mingw-w64-x86_64-python-pillow
python3 -m pip install --upgrade qmk
```
On macOS:
```sh
brew update
brew upgrade qmk/qmk/qmk
```
On Linux or WSL:
```sh
python3 -m pip install --user --upgrade qmk
```
### Updated Keyboard Codebases :id=updated-keyboard-codebases
The following keyboards have had their source moved within QMK:
| Old Keyboard Name | New Keyboard Name |
|----------------------|--------------------|
| absinthe | keyhive/absinthe |
| amj40 | amjkeyboard/amj40 |
| amj60 | amjkeyboard/amj60 |
| amj96 | amjkeyboard/amj96 |
| amjpad | amjkeyboard/amjpad |
| at101_bh | viktus/at101_bh |
| ergosaurus | keyhive/ergosaurus |
| gmmk/pro/ansi | gmmk/pro/rev1/ansi |
| gmmk/pro/iso | gmmk/pro/rev1/iso |
| honeycomb | keyhive/honeycomb |
| lattice60 | keyhive/lattice60 |
| melody96 | ymdk/melody96 |
| mt40 | mt/mt40 |
| mt64rgb | mt/mt64rgb |
| mt84 | mt/mt84 |
| mt980 | mt/mt980 |
| navi10 | keyhive/navi10 |
| omnikey_bh | viktus/omnikey_bh |
| opus | keyhive/opus |
| smallice | keyhive/smallice |
| southpole | keyhive/southpole |
| uno | keyhive/uno |
| ut472 | keyhive/ut472 |
| wheatfield/blocked65 | mt/blocked65 |
| wheatfield/split75 | mt/split75 |
| z150_bh | viktus/z150_bh |
---
## Full changelist :id=full-changelist
Core:
* Quantum Painter ([#10174](https://github.com/qmk/qmk_firmware/pull/10174))
* Add support for encoder mapping. ([#13286](https://github.com/qmk/qmk_firmware/pull/13286))
* Add support for multiple switchs/solenoids to Haptic Feedback engine ([#15657](https://github.com/qmk/qmk_firmware/pull/15657))
* Add compile/make macro to core ([#15959](https://github.com/qmk/qmk_firmware/pull/15959))
* Add Reboot keycode to core ([#15990](https://github.com/qmk/qmk_firmware/pull/15990))
* Add support for multiple sensors to pmw3360 ([#15996](https://github.com/qmk/qmk_firmware/pull/15996))
* Asymmetric encoders, encoder tests. ([#16068](https://github.com/qmk/qmk_firmware/pull/16068))
* Add hacky via support for RGB Matrix ([#16086](https://github.com/qmk/qmk_firmware/pull/16086))
* Allow usage of AVRs minimal printf library ([#16266](https://github.com/qmk/qmk_firmware/pull/16266))
* Squeeze AVR some more with `-mrelax` and `-mcall-prologues` ([#16269](https://github.com/qmk/qmk_firmware/pull/16269))
* Heatmap incorrect matrix effect workaround ([#16315](https://github.com/qmk/qmk_firmware/pull/16315))
* Add SN74x154 driver and convert AL1 custom matrix ([#16331](https://github.com/qmk/qmk_firmware/pull/16331))
* Add customizable snake and knight animation increments ([#16337](https://github.com/qmk/qmk_firmware/pull/16337))
* Chibios USB protocol: allow overriding RAW Capacity ([#16339](https://github.com/qmk/qmk_firmware/pull/16339))
* HD44780 driver rework ([#16370](https://github.com/qmk/qmk_firmware/pull/16370))
* Update wb32-dfu ([#16438](https://github.com/qmk/qmk_firmware/pull/16438))
* Remove `send_unicode_hex_string()` ([#16518](https://github.com/qmk/qmk_firmware/pull/16518))
* Add :flash target for UF2 bootloaders ([#16525](https://github.com/qmk/qmk_firmware/pull/16525))
* Move `has_mouse_report_changed` function to `report.c` ([#16543](https://github.com/qmk/qmk_firmware/pull/16543))
* Move Doxygen docs to subdirectory ([#16561](https://github.com/qmk/qmk_firmware/pull/16561))
* Add Caps Word feature to core ([#16588](https://github.com/qmk/qmk_firmware/pull/16588))
* Add non blackpill F4x1 config files ([#16600](https://github.com/qmk/qmk_firmware/pull/16600))
* Force platform pin defs to be included ([#16611](https://github.com/qmk/qmk_firmware/pull/16611))
* Refactor CTPC logic to allow future converters ([#16621](https://github.com/qmk/qmk_firmware/pull/16621))
* Use a mutex guard for split shared memory ([#16647](https://github.com/qmk/qmk_firmware/pull/16647))
* Rename TICK to TICK_EVENT ([#16649](https://github.com/qmk/qmk_firmware/pull/16649))
* Add GET_TAPPING_TERM macro to reduce duplicate code ([#16681](https://github.com/qmk/qmk_firmware/pull/16681))
* add the ability to change the pwm frequency for the IS31FL3737B ([#16718](https://github.com/qmk/qmk_firmware/pull/16718))
* Joystick feature updates ([#16732](https://github.com/qmk/qmk_firmware/pull/16732))
* Add emulated eeprom support for STM32F303xE ([#16737](https://github.com/qmk/qmk_firmware/pull/16737))
* Refactor writePin to work with statements ([#16738](https://github.com/qmk/qmk_firmware/pull/16738))
* Add mechanism to limit available converters ([#16783](https://github.com/qmk/qmk_firmware/pull/16783))
* Implement XAP 'secure' core requirements ([#16843](https://github.com/qmk/qmk_firmware/pull/16843))
* rgblight: Add functions to stop blinking one or all but one layer ([#16859](https://github.com/qmk/qmk_firmware/pull/16859))
* Expose API for hardware unique ID ([#16869](https://github.com/qmk/qmk_firmware/pull/16869))
* Added support for Wb32fq95 ([#16871](https://github.com/qmk/qmk_firmware/pull/16871))
* Provide better config defaults for bluepill boards ([#16909](https://github.com/qmk/qmk_firmware/pull/16909))
* Joystick: Simplify report descriptor and clean up error messages ([#16926](https://github.com/qmk/qmk_firmware/pull/16926))
* Rename keymap_extras headers for consistency ([#16939](https://github.com/qmk/qmk_firmware/pull/16939))
* Sendstring keycode overhaul ([#16941](https://github.com/qmk/qmk_firmware/pull/16941))
* Move disable_jtag to platforms ([#16960](https://github.com/qmk/qmk_firmware/pull/16960))
* Remove ARM pgm_read_word workaround in rgblight ([#16961](https://github.com/qmk/qmk_firmware/pull/16961))
* Warn about LTO with arm_atsam, not ChibiOS. ([#17106](https://github.com/qmk/qmk_firmware/pull/17106))
CLI:
* Rework generate-api CLI command to use .build directory ([#16441](https://github.com/qmk/qmk_firmware/pull/16441))
* Change data driven "str" type to represent a quoted string literal ([#16516](https://github.com/qmk/qmk_firmware/pull/16516))
* Bump the 'jsonschema' version ([#16635](https://github.com/qmk/qmk_firmware/pull/16635))
* Add frameworking for development board presets ([#16637](https://github.com/qmk/qmk_firmware/pull/16637))
* Extend 'qmk info' to handle keymap level overrides ([#16702](https://github.com/qmk/qmk_firmware/pull/16702))
* Data driven `g_led_config` ([#16728](https://github.com/qmk/qmk_firmware/pull/16728))
* Allow new-keyboard to use development_board presets ([#16785](https://github.com/qmk/qmk_firmware/pull/16785))
* Also format *.hpp files. ([#16997](https://github.com/qmk/qmk_firmware/pull/16997))
Submodule updates:
* ChibiOS 21.11.1 update. ([#16251](https://github.com/qmk/qmk_firmware/pull/16251))
* Update ChibiOS-Contrib ([#16915](https://github.com/qmk/qmk_firmware/pull/16915))
Keyboards:
* chore: Add personal GMMK Pro keymap ([#15320](https://github.com/qmk/qmk_firmware/pull/15320))
* move melody96 to ymdk vendor folder ([#15680](https://github.com/qmk/qmk_firmware/pull/15680))
* move amj keyboards into amjkeyboard vendor folder ([#15733](https://github.com/qmk/qmk_firmware/pull/15733))
* move z150_bh at101_bh omnikey_bh to viktus/ ([#16004](https://github.com/qmk/qmk_firmware/pull/16004))
* MS Sculpt Mobile refactor ([#16038](https://github.com/qmk/qmk_firmware/pull/16038))
* move keyhive exclusive boards into /keyhive ([#16084](https://github.com/qmk/qmk_firmware/pull/16084))
* move 麦田 boards into /mt ([#16095](https://github.com/qmk/qmk_firmware/pull/16095))
* Convert Wasdat Code custom matrix to SN74x138 driver ([#16257](https://github.com/qmk/qmk_firmware/pull/16257))
* Move GMMK Pro to allow for multiple revisions ([#16423](https://github.com/qmk/qmk_firmware/pull/16423))
* Updated pin mapping and readme. ([#16505](https://github.com/qmk/qmk_firmware/pull/16505))
* Map data driven `DESCRIPTION` as string literal ([#16523](https://github.com/qmk/qmk_firmware/pull/16523))
* remove unecessary layers ([#16559](https://github.com/qmk/qmk_firmware/pull/16559))
* Helix/rev2 move to split common ([#16723](https://github.com/qmk/qmk_firmware/pull/16723))
* Remove some layout exceptions ([#16957](https://github.com/qmk/qmk_firmware/pull/16957))
* Refactor legacy quantum keycodes in default-ish keymaps ([#17037](https://github.com/qmk/qmk_firmware/pull/17037))
* Refactor legacy quantum keycodes in default-ish keymaps ([#17150](https://github.com/qmk/qmk_firmware/pull/17150))
Keyboard fixes:
* gboards/gergoplex: move `COMBO_ENABLE` to keymap level ([#16667](https://github.com/qmk/qmk_firmware/pull/16667))
* usb-usb converter: community layout support ([#16773](https://github.com/qmk/qmk_firmware/pull/16773))
* Fix build of `keyhive/uno`. ([#16891](https://github.com/qmk/qmk_firmware/pull/16891))
* Fix uno ([#16892](https://github.com/qmk/qmk_firmware/pull/16892))
* converter/usb_usb: remove surplus commas ([#17024](https://github.com/qmk/qmk_firmware/pull/17024))
* Various fixes for g_led_config lint warnings ([#17104](https://github.com/qmk/qmk_firmware/pull/17104))
Others:
* Add warning for CTPC/CONVERT_TO_PROTON_C. ([#16782](https://github.com/qmk/qmk_firmware/pull/16782))
* Add bluepill/blackpill development board presets ([#16806](https://github.com/qmk/qmk_firmware/pull/16806))
* Recommend pillow as part of manual MSYS install ([#17133](https://github.com/qmk/qmk_firmware/pull/17133))
Bugs:
* Fix one-shot locked modifiers ([#16114](https://github.com/qmk/qmk_firmware/pull/16114))
* Fix missing definition for non-encoder case. ([#16593](https://github.com/qmk/qmk_firmware/pull/16593))
* Fixup builds. ([#16596](https://github.com/qmk/qmk_firmware/pull/16596))
* Missed some erroneous prints. ([#16597](https://github.com/qmk/qmk_firmware/pull/16597))
* Workaround for pin_def errors on KINETIS based builds ([#16614](https://github.com/qmk/qmk_firmware/pull/16614))
* Fix flipped logic bug with One Shot `OS_ON` / `OS_OFF` keys ([#16617](https://github.com/qmk/qmk_firmware/pull/16617))
* Redo workaround for pin_def errors on KINETIS ([#16620](https://github.com/qmk/qmk_firmware/pull/16620))
* Fix oneshot toggle logic ([#16630](https://github.com/qmk/qmk_firmware/pull/16630))
* Mousekeys fix ([#16640](https://github.com/qmk/qmk_firmware/pull/16640))
* Ignore transport defaults if SPLIT_KEYBOARD is unset ([#16706](https://github.com/qmk/qmk_firmware/pull/16706))
* Fixes #16705 : digital rain follows val ([#16716](https://github.com/qmk/qmk_firmware/pull/16716))
* Fix AVR backlight breathing: low brightness limit & exceeding breathing table max index ([#16770](https://github.com/qmk/qmk_firmware/pull/16770))
* Fixed usb read loops not reading until timeout ([#16827](https://github.com/qmk/qmk_firmware/pull/16827))
* [QP] Check BPP capabilities before loading the palette ([#16863](https://github.com/qmk/qmk_firmware/pull/16863))
* Fix #16859. ([#16865](https://github.com/qmk/qmk_firmware/pull/16865))
* Preinstall python dependencies before executing `qmk`. ([#16874](https://github.com/qmk/qmk_firmware/pull/16874))
* Fixup AVR builds. ([#16875](https://github.com/qmk/qmk_firmware/pull/16875))
* Fix kinetic mouse mode ([#16951](https://github.com/qmk/qmk_firmware/pull/16951))
* Enhancement and fixes of "Secure" feature ([#16958](https://github.com/qmk/qmk_firmware/pull/16958))
* Check for ongoing transfers on the OUT endpoint ([#16974](https://github.com/qmk/qmk_firmware/pull/16974))
* MSYS2 install: add some Python dependencies through Pacman ([#17025](https://github.com/qmk/qmk_firmware/pull/17025))
* Revert "Fix kinetic mouse mode (#16951)" ([#17095](https://github.com/qmk/qmk_firmware/pull/17095))
* Workaround for recent -Werror=array-bounds AVR issues ([#17136](https://github.com/qmk/qmk_firmware/pull/17136))
* Bug fix: Continue Caps Word when AltGr (right Alt) is held. ([#17156](https://github.com/qmk/qmk_firmware/pull/17156))
+1 -6
View File
@@ -4,7 +4,6 @@
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Getting Help/Support](support.md)
* [Building With GitHub Userspace](newbs_building_firmware_workflow.md)
* [Other Resources](newbs_learn_more_resources.md)
* [Syllabus](syllabus.md)
@@ -76,7 +75,6 @@
* Software Features
* [Auto Shift](feature_auto_shift.md)
* [Caps Word](feature_caps_word.md)
* [Combos](feature_combo.md)
* [Debounce API](feature_debounce_type.md)
* [Key Lock](feature_key_lock.md)
@@ -85,7 +83,6 @@
* [One Shot Keys](one_shot_keys.md)
* [Pointing Device](feature_pointing_device.md)
* [Raw HID](feature_rawhid.md)
* [Secure](feature_secure.md)
* [Sequencer](feature_sequencer.md)
* [Swap Hands](feature_swap_hands.md)
* [Tap Dance](feature_tap_dance.md)
@@ -97,7 +94,6 @@
* Hardware Features
* Displays
* [Quantum Painter](quantum_painter.md)
* [HD44780 LCD Driver](feature_hd44780.md)
* [ST7565 LCD Driver](feature_st7565.md)
* [OLED Driver](feature_oled_driver.md)
@@ -135,7 +131,7 @@
* Breaking Changes
* [Overview](breaking_changes.md)
* [My Pull Request Was Flagged](breaking_changes_instructions.md)
* [Most Recent ChangeLog](ChangeLog/20220528.md "QMK v0.17.0 - 2022 May 28")
* [Most Recent ChangeLog](ChangeLog/20220226.md "QMK v0.16.0 - 2022 Feb 26")
* [Past Breaking Changes](breaking_changes_history.md)
* C Development
@@ -167,7 +163,6 @@
* Arm/ChibiOS
* [Selecting an MCU](platformdev_selecting_arm_mcu.md)
* [Early initialization](platformdev_chibios_earlyinit.md)
* [WeAct Blackpill F411](platformdev_blackpill_f411.md)
* QMK Reference
* [Contributing to QMK](contributing.md)
+3 -5
View File
@@ -113,17 +113,15 @@ Additionally, in the board config, you'll want to make changes to enable the DAC
### DAC Config
| Define | Defaults | Description |
| -------------------------------- | -------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Define | Defaults | Description --------------------------------------------------------------------------------------------- |
| `AUDIO_DAC_SAMPLE_MAX` | `4095U` | Highest value allowed. Lower value means lower volume. And 4095U is the upper limit, since this is limited to a 12 bit value. Only effects non-pregenerated samples. |
| `AUDIO_DAC_OFF_VALUE` | `AUDIO_DAC_SAMPLE_MAX / 2` | The value of the DAC when notplaying anything. Some setups may require a high (`AUDIO_DAC_SAMPLE_MAX`) or low (`0`) value here. |
| `AUDIO_DAC_OFF_VALUE` | `AUDIO_DAC_SAMPLE_MAX / 2` | The value of the DAC when notplaying anything. Some setups may require a high (`AUDIO_DAC_SAMPLE_MAX`) or low (`0`) value here. |
| `AUDIO_MAX_SIMULTANEOUS_TONES` | __see next table__ | The number of tones that can be played simultaneously. A value that is too high may freeze the controller or glitch out when too many tones are being played. |
| `AUDIO_DAC_SAMPLE_RATE` | __see next table__ | Effective bit rate of the DAC (in hertz), higher limits simultaneous tones, and lower sacrifices quality. |
| `AUDIO_DAC_SAMPLE_RATE` | __see next table__ | Effective bit rate of the DAC (in hertz), higher limits simultaneous tones, and lower sacrifices quality. |
There are a number of predefined quality settings that you can use, with "sane minimum" being the default. You can use custom values by simply defining the sample rate and number of simultaneous tones, instead of using one of the listed presets.
| Define | Sample Rate | Simultaneous tones |
| --------------------------------- | ----------- | ------------------- |
| `AUDIO_DAC_QUALITY_VERY_LOW` | `11025U` | `8` |
| `AUDIO_DAC_QUALITY_LOW` | `22040U` | `4` |
| `AUDIO_DAC_QUALITY_HIGH` | `44100U` | `2` |
+60 -110
View File
@@ -8,7 +8,6 @@ The breaking change period is when we will merge PR's that change QMK in dangero
## What has been included in past Breaking Changes?
* [2022 May 28](ChangeLog/20220528.md)
* [2022 Feb 26](ChangeLog/20220226.md)
* [2021 Nov 27](ChangeLog/20211127.md)
* [2021 Aug 28](ChangeLog/20210828.md)
@@ -22,18 +21,17 @@ The breaking change period is when we will merge PR's that change QMK in dangero
## When is the next Breaking Change?
The next Breaking Change is scheduled for August 27, 2022.
The next Breaking Change is scheduled for May 28, 2022.
### Important Dates
* 2022 May 28 - `develop` is tagged with a new release version. Each push to `master` is subsequently merged to `develop` by GitHub actions.
* 2022 Jul 31 - `develop` closed to new PR's.
* 2022 Jul 31 - Call for testers.
* 2022 Aug 13 - Last day for merges -- after this point `develop` is locked for testing and accepts only bugfixes
* 2022 Aug 20 - `develop` is locked, only critical bugfix PR's merged.
* 2022 Aug 25 - `master` is locked, no PR's merged.
* 2022 Aug 27 - Merge `develop` to `master`.
* 2022 Aug 27 - `master` is unlocked. PR's can be merged again.
* [x] 2022 Feb 26 - `develop` is tagged with a new release version. Each push to `master` is subsequently merged to `develop` by GitHub actions.
* [ ] 2022 Apr 31 - `develop` closed to new PR's.
* [ ] 2022 Apr 31 - Call for testers.
* [ ] 2022 May 14 - Last day for merges -- after this point `develop` is locked for testing and accepts only bugfixes
* [ ] 2022 May 26 - `master` is locked, no PR's merged.
* [ ] 2022 May 28 - Merge `develop` to `master`.
* [ ] 2022 May 28 - `master` is unlocked. PR's can be merged again.
## What changes will be included?
@@ -44,128 +42,80 @@ If you want your breaking change to be included in this round you need to create
Criteria for acceptance:
* The PR is complete and ready to merge
* The PR has a ChangeLog file describing the changes under `<qmk_firmware>/docs/Changelog/20220827`.
* The PR has a ChangeLog file describing the changes under `<qmk_firmware>/docs/Changelog/20220226`.
* This should be in Markdown format, with a name in the format `PR12345.md`, substituting the digits for your PR's ID.
* One strong recommendation that the ChangeLog document matches the PR description on GitHub, so as to ensure traceability.
## Checklists
# Checklists
This section documents various processes we use when running the Breaking Changes process.
### 4 Weeks Before Merge
## Creating the `develop` branch
This happens immediately after the previous `develop` branch is merged.
* `qmk_firmware` git commands
* [ ] `git checkout master`
* [ ] `git pull --ff-only`
* [ ] `git checkout -b develop`
* [ ] Edit `readme.md`
* [ ] Add a big notice at the top that this is a testing branch.
* [ ] Include a link to this document
* [ ] `git commit -m 'Branch point for <DATE> Breaking Change'`
* [ ] `git tag breakpoint_<YYYY>_<MM>_<DD>`
* [ ] `git tag <next_version>` # Prevent the breakpoint tag from confusing version incrementing
* [ ] `git push upstream develop`
* [ ] `git push --tags`
## 4 Weeks Before Merge
* `develop` is now closed to new PR's, only fixes for current PR's may be merged
* Post call for testers: message `@Breaking Changes Updates` on `#qmk_firmware` in Discord:
* `@Breaking Changes Updates -- Hey folks, last day for functional PRs to be raised against qmk_firmware for this breaking changes cycle is today.`
* Post call for testers
* [ ] Discord
* [ ] GitHub PR
* [ ] https://reddit.com/r/olkb
### 2 Weeks Before Merge
## 2 Weeks Before Merge
* `develop` is now closed to existing PR merges, only bugfixes for previous merges may be included
* Post call for testers: message `@Breaking Changes Updates` on `#qmk_firmware` in Discord.
* `@Breaking Changes Updates -- Hey folks, last day for functional PRs to be merged into qmk_firmware for this breaking changes cycle is today. After that, we're handling bugfixes only.`
* Post call for testers
* [ ] Discord
* [ ] GitHub PR
* [ ] https://reddit.com/r/olkb
### 1 Week Before Merge
## 1 Week Before Merge
* `develop` is now closed to PR merges, only critical bugfixes may be included
* Announce that master will be closed from <2 Days Before> to <Day of Merge> -- message `@Breaking Changes Updates` on `#qmk_firmware` in Discord:
* `@Breaking Changes Updates -- Hey folks, last day for functional PRs to be merged into qmk_firmware for this breaking changes cycle is today. After that, we're handling bugfixes only.`
* Announce that master will be closed from <2 Days Before> to <Day of Merge>
* [ ] Discord
* [ ] GitHub PR
* [ ] https://reddit.com/r/olkb
### 2 Days Before Merge
## 2 Days Before Merge
* `master` is now closed to PR merges
* Announce that master is closed for 2 days
* `@Breaking Changes Updates -- Hey folks, the master branch of qmk_firmware is now locked for the next couple of days while we prepare to merge the newest batch of changes from develop.`
* [ ] Discord
* [ ] GitHub PR
* [ ] https://reddit.com/r/olkb
### Day Of Merge
## Day Of Merge
* `qmk_firmware` git commands
* `git checkout develop`
* `git pull --ff-only`
* Edit `readme.md`
* Remove the notes about `develop`
* Roll up the ChangeLog into one file.
* `git commit -m 'Merge point for <DATE> Breaking Change'`
* `git push upstream develop`
* [ ] `git checkout develop`
* [ ] `git pull --ff-only`
* [ ] Edit `readme.md`
* [ ] Remove the notes about `develop`
* [ ] Roll up the ChangeLog into one file.
* [ ] `git commit -m 'Merge point for <DATE> Breaking Change'`
* [ ] `git push upstream develop`
* GitHub Actions
* Create a PR for `develop`
* **Turn off 'Automatically delete head branches' for the repository** -- confirm with @qmk/directors that it is done before continuing
* [ ] Create a PR for `develop`
* [ ] **Turn off 'Automatically delete head branches' for the repository** -- confirm with @qmk/directors that it is done before continuing
* `qmk_firmware` git commands
* `git checkout master`
* `git pull --ff-only`
* `git merge --no-ff develop`
* `git tag <next_version>` # Prevent the breakpoint tag from confusing version incrementing
* `git push upstream <next_version>`
* `git push upstream master`
* [ ] `git checkout master`
* [ ] `git pull --ff-only`
* [ ] `git merge --no-ff develop`
* [ ] `git push upstream master`
## Post-merge operations
### Updating the `develop` branch
This happens immediately after the previous `develop` branch is merged to `master`.
* `qmk_firmware` git commands
* `git checkout master`
* `git pull --ff-only`
* `git checkout develop`
* `git pull --ff-only`
* `git merge --no-ff master`
* Edit `readme.md`
* Add a big notice at the top that this is a testing branch.
* Include a link to this document
* `git commit -m 'Branch point for <DATE> Breaking Change'`
* `git tag breakpoint_<YYYY>_<MM>_<DD>`
* `git push upstream breakpoint_<YYYY>_<MM>_<DD>`
* All submodules under `lib` now need to be checked against their QMK-based forks:
* `git submodule foreach git log -n1`
* Validate each submodule SHA1 matches the qmk fork, e.g. for ChibiOS:
* Go to [qmk/ChibiOS](https://github.com/qmk/ChibiOS)
* Compare the commit hash in the above output to the commit hash in the repository
* If there's a mismatch:
* `cd lib/chibios`
* `git fetch --all`
* `git checkout master`
* `git reset --hard <commit hash>`
* `git push origin master --force-with-lease`
* (Optional) [update ChibiOS + ChibiOS-Contrib on `develop`](chibios_upgrade_instructions.md)
### Set up Discord events for the next cycle
* Update this file with the new dates: `docs/breaking_changes.md`
* Create Events on the QMK Discord - "Somewhere Else" => "GitHub":
* Event #1:
| Field | Value |
|-------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| Topic | Last `develop` functionality PRs to be raised |
| Start Date | ((5 weeks before merge)), 12:00am |
| End Date | ((4 weeks before merge)), 12:00am |
| Description | This is the last window for functional PRs to be raised against `develop` for the current breaking changes cycle. After ((4 weeks before merge)), any new PRs targeting `develop` will be deferred to the next cycle. |
* Event #2:
| Field | Value |
|-------------|------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| Topic | Last `develop` functionality PRs to be merged |
| Start Date | ((4 weeks before merge)), 12:00am |
| End Date | ((2 weeks before merge)), 12:00am |
| Description | This is the last window for functional PRs to be merged into `develop` for the current breaking changes cycle. After ((2 weeks before merge)), only bugfix PRs targeting `develop` will be considered for merge. |
* Event #3:
| Field | Value |
|-------------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| Topic | `develop` closed for merges |
| Start Date | ((2 weeks before merge)), 12:00am |
| End Date | ((day of merge)), 12:00am |
| Description | This is the deadline for functionality bugfix PRs to be merged into `develop` for the current breaking changes cycle. After ((1 week before merge)), only critical bugfix PRs targeting `develop` will be considered for merge. |
* Event #4:
| Field | Value |
|-------------|----------------------------------------------------------------------------------------------------------------------|
| Topic | `master` closed for merges |
| Start Date | ((2 days before merge)), 12:00am |
| End Date | ((day of merge)), 12:00am |
| Description | This is the period that no PRs are to be merged to `master`, so that the merge of `develop` into `master` is stable. |
* Event #5:
| Field | Value |
|-------------|--------------------------------------------------------------------------------------------------------------------------------------------|
| Topic | `develop` merges to `master` |
| Start Date | ((day of merge)), 12:00am |
| End Date | ((day of merge)), 11:45pm |
| Description | At some point, QMK will merge `develop` into `master` and everyone will be able to reap the benefits of the newest batch of functionality. |
-1
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@@ -2,7 +2,6 @@
This page links to all previous changelogs from the QMK Breaking Changes process.
* [2022 May 28](ChangeLog/20220528.md) - version 0.17.0
* [2022 Feb 26](ChangeLog/20220226.md) - version 0.16.0
* [2021 Nov 27](ChangeLog/20211127.md) - version 0.15.0
* [2021 Aug 28](ChangeLog/20210828.md) - version 0.14.0
-29
View File
@@ -335,23 +335,6 @@ This command cleans up the `.build` folder. If `--all` is passed, any .hex or .b
qmk clean [-a]
```
## `qmk via2json`
This command an generate a keymap.json from a VIA keymap backup. Both the layers and the macros are converted, enabling users to easily move away from a VIA-enabled firmware without writing any code or reimplementing their keymaps in QMK Configurator.
**Usage**:
```
qmk via2json -kb KEYBOARD [-l LAYOUT] [-km KEYMAP] [-o OUTPUT] filename
```
**Example:**
```
$ qmk via2json -kb ai03/polaris -o polaris_keymap.json polaris_via_backup.json
Ψ Wrote keymap to /home/you/qmk_firmware/polaris_keymap.json
```
---
# Developer Commands
@@ -515,15 +498,3 @@ Run single test:
qmk pytest -t qmk.tests.test_cli_commands.test_c2json
qmk pytest -t qmk.tests.test_qmk_path
## `qmk painter-convert-graphics`
This command converts images to a format usable by QMK, i.e. the QGF File Format. See the [Quantum Painter](quantum_painter.md?id=quantum-painter-cli) documentation for more information on this command.
## `qmk painter-make-font-image`
This command converts a TTF font to an intermediate format for editing, before converting to the QFF File Format. See the [Quantum Painter](quantum_painter.md?id=quantum-painter-cli) documentation for more information on this command.
## `qmk painter-convert-font-image`
This command converts an intermediate font image to the QFF File Format. See the [Quantum Painter](quantum_painter.md?id=quantum-painter-cli) documentation for more information on this command.
-4
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@@ -14,10 +14,6 @@ Add this to the end of your `.profile` or `.bashrc`:
If you put `qmk_firmware` into another location you will need to adjust this path.
Zsh users will need to load `bashcompinit`. The following can be added to `~/.zshrc` file:
autoload -Uz bashcompinit && bashcompinit
### System Wide Symlink
If you want the tab completion available to all users of the system you can add a symlink to the `qmk_tab_complete.sh` script:
-3
View File
@@ -2,8 +2,6 @@
QMK runs on any USB-capable AVR or ARM microcontroller with enough flash space - generally 32kB+ for AVR, and 64kB+ for ARM. With significant disabling of features, QMK may *just* squeeze into 16kB AVR MCUs.
Features within QMK may or may not be compatible with every microcontroller.
## Atmel AVR
The following use [LUFA](https://www.fourwalledcubicle.com/LUFA.php) as the USB stack:
@@ -53,7 +51,6 @@ You can also use any ARM chip with USB that [ChibiOS](https://www.chibios.org) s
### WestBerryTech (WB32)
* [WB32F3G71xx](http://www.westberrytech.com)
* [WB32FQ95xx](http://www.westberrytech.com)
### NXP (Kinetis)
+6 -6
View File
@@ -406,11 +406,11 @@ And you're done. The RGB layer indication will only work if you want it to. And
The `val` is the value of the data that you want to write to EEPROM. And the `eeconfig_read_*` function return a 32 bit (DWORD) value from the EEPROM.
# Deferred Execution :id=deferred-execution
### Deferred Execution :id=deferred-execution
QMK has the ability to execute a callback after a specified period of time, rather than having to manually manage timers. To enable this functionality, set `DEFERRED_EXEC_ENABLE = yes` in rules.mk.
## Deferred executor callbacks
#### Deferred executor callbacks
All _deferred executor callbacks_ have a common function signature and look like:
@@ -430,7 +430,7 @@ The return value is the number of milliseconds to use if the function should be
?> Note that the returned delay will be applied to the intended trigger time, not the time of callback invocation. This allows for generally consistent timing even in the face of occasional late execution.
## Deferred executor registration
#### Deferred executor registration
Once a callback has been defined, it can be scheduled using the following API:
@@ -444,7 +444,7 @@ The third parameter is the `cb_arg` that gets passed to the callback at the poin
The return value is a `deferred_token` that can consequently be used to cancel the deferred executor callback before it's invoked. If a failure occurs, the returned value will be `INVALID_DEFERRED_TOKEN`. Usually this will be as a result of supplying `0` to the delay, or a `NULL` for the callback. The other failure case is if there are too many deferred executions "in flight" -- this can be increased by changing the limit, described below.
## Extending a deferred execution
#### Extending a deferred execution
The `deferred_token` returned by `defer_exec()` can be used to extend a the duration a pending execution waits before it gets invoked:
```c
@@ -452,7 +452,7 @@ The `deferred_token` returned by `defer_exec()` can be used to extend a the dura
extend_deferred_exec(my_token, 800);
```
## Cancelling a deferred execution
#### Cancelling a deferred execution
The `deferred_token` returned by `defer_exec()` can be used to cancel a pending execution before it gets invoked:
```c
@@ -462,7 +462,7 @@ cancel_deferred_exec(my_token);
Once a token has been canceled, it should be considered invalid. Reusing the same token is not supported.
## Deferred callback limits
#### Deferred callback limits
There are a maximum number of deferred callbacks that can be scheduled, controlled by the value of the define `MAX_DEFERRED_EXECUTORS`.
+1 -1
View File
@@ -22,7 +22,7 @@ You will then need to add support for your new configuration to `info.json`. The
1. Add it to the schema in `data/schemas/keyboards.jsonschema`
1. Add a mapping in `data/maps`
1. (optional and discouraged) Add code to extract/generate it to:
1. (optional and discoraged) Add code to extract/generate it to:
* `lib/python/qmk/info.py`
* `lib/python/qmk/cli/generate/config_h.py`
* `lib/python/qmk/cli/generate/rules_mk.py`
+38 -33
View File
@@ -3,7 +3,6 @@
This page covers questions people often have about keymaps. If you haven't you should read [Keymap Overview](keymap.md) first.
## What Keycodes Can I Use?
See [Keycodes](keycodes.md) for an index of keycodes available to you. These link to more extensive documentation when available.
Keycodes are actually defined in [quantum/keycode.h](https://github.com/qmk/qmk_firmware/blob/master/quantum/keycode.h).
@@ -26,30 +25,25 @@ Sometimes, for readability's sake, it's useful to define custom names for some k
This will allow you to use `FN_CAPS` and `ALT_TAB` in your keymap, keeping it more readable.
## My Keymap Doesn't Update When I Flash It
This is usually due to VIA, and has to do with how it deals with keymaps.
On first run, the VIA code in the firmware will copy the keymap from flash memory into EEPROM so that it can be rewritten at runtime by the VIA app. From this point QMK will use the keymap stored in EEPROM instead of flash, and so updates to your `keymap.c` will not be reflected.
The simple fix for this is to clear the EEPROM. You can do this in several ways:
* Hold the Bootmagic Lite key (usually top left/Escape) while plugging the board in, which will also place the board into bootloader mode; then unplug and replug the board.
* Press the `QK_CLEAR_EEPROM`/`EE_CLR` keycode if it is accessible on your keymap.
* Place the board into bootloader mode and hit the "Clear EEPROM" button. This may not be available for all bootloaders, and you may need to reflash the board afterwards.
## Some Of My Keys Are Swapped Or Not Working
QMK has a couple of features which allow you to change the behavior of your keyboard on the fly. This includes, but is not limited to, swapping Ctrl/Caps, disabling GUI, swapping Alt/GUI, swapping Backspace/Backslash, disabling all keys, and other behavioral modifications.
QMK has two features, Bootmagic and Command, which allow you to change the behavior of your keyboard on the fly. This includes, but is not limited to, swapping Ctrl/Caps, disabling Gui, swapping Alt/Gui, swapping Backspace/Backslash, disabling all keys, and other behavioral modifications.
Refer to the EEPROM clearing methods above, which should return those keys to normal operation. If that doesn't work, look here:
As a quick fix try holding down `Space`+`Backspace` while you plug in your keyboard. This will reset the stored settings on your keyboard, returning those keys to normal operation. If that doesn't work look here:
* [Magic Keycodes](keycodes_magic.md)
* [Command](feature_command.md)
* [Bootmagic Lite](feature_bootmagic.md)
* [Command](feature_command.md)
## The Menu Key Isn't Working
The key found on most modern keyboards that is located between `KC_RGUI` and `KC_RCTL` is actually called `KC_APP`. This is because when the key was invented, there was already a key named "Menu" in the HID specification, so for whatever reason, Microsoft chose to create a new key and call it "Application".
The key found on most modern keyboards that is located between `KC_RGUI` and `KC_RCTL` is actually called `KC_APP`. This is because when that key was invented there was already a key named `MENU` in the relevant standards, so MS chose to call that the `APP` key.
## `KC_SYSTEM_REQUEST` Isn't Working
Use keycode for Print Screen (`KC_PRINT_SCREEN`/`KC_PSCR`) instead of `KC_SYSTEM_REQUEST`. Key combination of 'Alt + Print Screen' is recognized as 'System request'.
See [issue #168](https://github.com/tmk/tmk_keyboard/issues/168) and
* https://en.wikipedia.org/wiki/Magic_SysRq_key
* https://en.wikipedia.org/wiki/System_request
## Power Keys Aren't Working
@@ -58,12 +52,10 @@ Somewhat confusingly, there are two "Power" keycodes in QMK: `KC_KB_POWER` in th
The former is only recognized on macOS, while the latter, `KC_SLEP` and `KC_WAKE` are supported by all three major operating systems, so it is recommended to use those instead. Under Windows, these keys take effect immediately, however on macOS they must be held down until a dialog appears.
## One Shot Modifier
Solves my personal 'the' problem. I often got 'the' or 'THe' wrongly instead of 'The'. One Shot Shift mitigates this for me.
https://github.com/tmk/tmk_keyboard/issues/67
## Modifier/Layer Stuck
Modifier keys or layers can be stuck unless layer switching is configured properly.
For Modifier keys and layer actions you have to place `KC_TRNS` on same position of destination layer to unregister the modifier key or return to previous layer on release event.
@@ -71,11 +63,12 @@ For Modifier keys and layer actions you have to place `KC_TRNS` on same position
* https://geekhack.org/index.php?topic=57008.msg1492604#msg1492604
* https://github.com/tmk/tmk_keyboard/issues/248
## Mechanical Lock Switch Support
This feature is for *mechanical lock switch* like [this Alps one](https://deskthority.net/wiki/Alps_SKCL_Lock). You can enable it by adding this to your `config.h`:
```c
```
#define LOCKING_SUPPORT_ENABLE
#define LOCKING_RESYNC_ENABLE
```
@@ -98,7 +91,6 @@ Even worse, it is not recognized unless the keyboard's VID and PID match that of
See [this issue](https://github.com/qmk/qmk_firmware/issues/2179) for detailed information.
## Keys Supported in Mac OSX?
You can know which keycodes are supported in OSX from this source code.
`usb_2_adb_keymap` array maps Keyboard/Keypad Page usages to ADB scancodes(OSX internal keycodes).
@@ -109,8 +101,8 @@ And `IOHIDConsumer::dispatchConsumerEvent` handles Consumer page usages.
https://opensource.apple.com/source/IOHIDFamily/IOHIDFamily-606.1.7/IOHIDFamily/IOHIDConsumer.cpp
## JIS Keys in Mac OSX
## JIS Keys in Mac OSX
Japanese JIS keyboard specific keys like `無変換(Muhenkan)`, `変換(Henkan)`, `ひらがな(hiragana)` are not recognized on OSX. You can use **Seil** to enable those keys, try following options.
* Enable NFER Key on PC keyboard
@@ -119,8 +111,8 @@ Japanese JIS keyboard specific keys like `無変換(Muhenkan)`, `変換(Henkan)`
https://pqrs.org/osx/karabiner/seil.html
## RN-42 Bluetooth Doesn't Work with Karabiner
## RN-42 Bluetooth Doesn't Work with Karabiner
Karabiner - Keymapping tool on Mac OSX - ignores inputs from RN-42 module by default. You have to enable this option to make Karabiner working with your keyboard.
https://github.com/tekezo/Karabiner/issues/403#issuecomment-102559237
@@ -128,24 +120,37 @@ See these for the detail of this problem.
https://github.com/tmk/tmk_keyboard/issues/213
https://github.com/tekezo/Karabiner/issues/403
## Esc and <code>&#96;</code> on a Single Key
See the [Grave Escape](feature_grave_esc.md) feature.
## Eject on Mac OSX
`KC_EJCT` keycode works on OSX. https://github.com/tmk/tmk_keyboard/issues/250
It seems Windows 10 ignores the code and Linux/Xorg recognizes but has no mapping by default.
Not sure what keycode Eject is on genuine Apple keyboard actually. HHKB uses `F20` for Eject key(`Fn+F`) on Mac mode but this is not same as Apple Eject keycode probably.
Not sure what keycode Eject is on genuine Apple keyboard actually. HHKB uses `F20` for Eject key(`Fn+f`) on Mac mode but this is not same as Apple Eject keycode probably.
## What are "Real" and "Weak" modifiers?
Real modifiers refer to the state of the real/physical modifier keys, while weak modifiers are the state of "virtual" or temporary modifiers which should not interfere with the internal state of the real modifier keys.
## What's `weak_mods` and `real_mods` in `action_util.c`
___TO BE IMPROVED___
The real and weak modifier states are ORed together when the keyboard report is sent, so if you release a weak modifier while the same real modifier is still held, the report does not change:
real_mods is intended to retains state of real/physical modifier key state, while
weak_mods retains state of virtual or temporary modifiers which should not affect state real modifier key.
1. **Hold down physical Left Shift:** Real mods now contains Left Shift, final state is Left Shift
2. **Add weak Left Shift:** Weak mods now contains Left Shift, final state is Left Shift
3. **Remove weak Left Shift:** Weak mods now contains nothing, final state is Left Shift
4. **Release physical Left Shift:** Real mods now contains nothing, final state is nothing
Let's say you hold down physical left shift key and type ACTION_MODS_KEY(LSHIFT, KC_A),
with weak_mods,
* (1) hold down left shift: real_mods |= MOD_BIT(LSHIFT)
* (2) press ACTION_MODS_KEY(LSHIFT, KC_A): weak_mods |= MOD_BIT(LSHIFT)
* (3) release ACTION_MODS_KEY(LSHIFT, KC_A): weak_mods &= ~MOD_BIT(LSHIFT)
real_mods still keeps modifier state.
without weak mods,
* (1) hold down left shift: real_mods |= MOD_BIT(LSHIFT)
* (2) press ACTION_MODS_KEY(LSHIFT, KC_A): real_mods |= MOD_BIT(LSHIFT)
* (3) release ACTION_MODS_KEY(LSHIFT, KC_A): real_mods &= ~MOD_BIT(LSHIFT)
here real_mods lost state for 'physical left shift'.
weak_mods is ORed with real_mods when keyboard report is sent.
https://github.com/tmk/tmk_core/blob/master/common/action_util.c#L57
+1 -1
View File
@@ -39,7 +39,7 @@ In practice, this means that you can check whether a given modifier is active wi
To check that *only* a specific set of mods is active at a time, AND the modifier state and your desired mod mask as explained above and compare the result to the mod mask itself: `get_mods() & <mod mask> == <mod mask>`.
For example, let's say you want to trigger a piece of custom code if one-shot left control and one-shot left shift are on but every other one-shot mods are off. To do so, you can compose the desired mod mask by combining the mod bits for left control and shift with `(MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT))` and then plug it in: `get_oneshot_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT)) == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT))`. Using `MOD_MASK_CS` instead for the mod bitmask would have forced you to press four modifier keys (both versions of control and shift) to fulfill the condition.
For example, let's say you want to trigger a piece of custom code if one-shot left control and one-shot left shift are on but every other one-shot mods are off. To do so, you can compose the desired mod mask by combining the mod bits for left control and shift with `(MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT))` and then plug it in: `get_oneshot_mods & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT)) == (MOD_BIT(KC_LCTL) | MOD_BIT(KC_LSFT))`. Using `MOD_MASK_CS` instead for the mod bitmask would have forced you to press four modifier keys (both versions of control and shift) to fulfill the condition.
The full list of mod masks is as follows:
-156
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@@ -1,156 +0,0 @@
# Caps Word
It is often useful to type a single word in all capitals, for instance
abbreviations like "QMK", or in code, identifiers like `KC_SPC`. "Caps Word" is
a modern alternative to Caps Lock:
* Letters are capitalized while active, and Caps Word automatically disables
itself at the end of the word. That is, it stops by default once a space or
any key other than `a`--`z`, `0`--`9`, `-`, `_`, delete, or backspace is
pressed. Caps Word also disables itself if the keyboard is idle for 5 seconds.
This is configurable, see below.
* To avoid requiring a dedicated key for Caps Word, there is an option
(`BOTH_SHIFTS_TURNS_ON_CAPS_WORD`) to activate Caps Word by simultaneously
pressing both shift keys. See below for other options.
* The implementation does not use the Caps Lock (`KC_CAPS`) keycode. Caps Word
works even if you're remapping Caps Lock at the OS level to Ctrl or something
else, as Emacs and Vim users often do.
## How do I enable Caps Word :id=how-do-i-enable-caps-word
In your `rules.mk`, add:
```make
CAPS_WORD_ENABLE = yes
```
Next, use one the following methods to activate Caps Word:
* **Activate by pressing a key**: Use the `CAPS_WORD` keycode (short
alias `CAPSWRD`) in your keymap.
* **Activate by pressing Left Shift + Right Shift**: Add `#define
BOTH_SHIFTS_TURNS_ON_CAPS_WORD` to config.h. You may also need to disable or
reconfigure Command, details below. Then, simultaneously pressing both left
and right shifts turns on Caps Word. This method works with the plain
`KC_LSFT` and `KC_RSFT` keycodes as well as one-shot shifts and Space Cadet
shifts. If your shift keys are mod-taps, hold both shift mod-tap keys until
the tapping term, then release them.
* **Activate by double tapping Left Shift**: Add `#define
DOUBLE_TAP_SHIFT_TURNS_ON_CAPS_WORD` config.h. Then, double tapping Left Shift
turns on Caps Word. This method works with `KC_LSFT` or one-shot Left Shift
`OSM(MOD_LSFT)`. To count as a double tap, the maximum time in milliseconds
between taps is `TAPPING_TERM`, or if using `TAPPING_TERM_PER_KEY`, the time
returned by `get_tapping_term()` for the shift keycode being tapped.
* **Custom activation**: You can activate Caps Word from code by calling
`caps_word_on()`. This may be used to activate Caps Word through [a
combo](feature_combo.md) or [tap dance](feature_tap_dance.md) or any means
you like.
### Troubleshooting: Command :id=troubleshooting-command
When using `BOTH_SHIFTS_TURNS_ON_CAPS_WORD`, you might see a compile message
**"BOTH_SHIFTS_TURNS_ON_CAPS_WORD and Command should not be enabled at the same
time, since both use the Left Shift + Right Shift key combination."**
Many keyboards enable the [Command feature](feature_command.md), which by
default is also activated using the Left Shift + Right Shift key combination. To
fix this conflict, please disable Command by adding in rules.mk:
```make
COMMAND_ENABLE = no
```
Or configure Command to use another key combination like Left Ctrl + Right Ctrl
by defining `IS_COMMAND()` in config.h:
```c
// Activate Command with Left Ctrl + Right Ctrl.
#define IS_COMMAND() (get_mods() == MOD_MASK_CTRL)
```
## Customizing Caps Word :id=customizing-caps-word
### Idle timeout :id=idle-timeout
Caps Word turns off automatically if no keys are pressed for
`CAPS_WORD_IDLE_TIMEOUT` milliseconds. The default is 5000 (5 seconds).
Configure the timeout duration in config.h, for instance
```c
#define CAPS_WORD_IDLE_TIMEOUT 3000 // 3 seconds.
```
Setting `CAPS_WORD_IDLE_TIMEOUT` to 0 configures Caps Word to never time out.
Caps Word then remains active indefinitely until a word breaking key is pressed.
### Functions :id=functions
Functions to manipulate Caps Word:
| Function | Description |
|-------------------------|------------------------------------------------|
| `caps_word_on()` | Turns Caps Word on. |
| `caps_word_off()` | Turns Caps Word off. |
| `caps_word_toggle()` | Toggles Caps Word. |
| `is_caps_word_on()` | Returns true if Caps Word is currently on. |
### Configure which keys are "word breaking" :id=configure-which-keys-are-word-breaking
You can define the `caps_word_press_user(uint16_t keycode)` callback to
configure which keys should be shifted and which keys are considered "word
breaking" and stop Caps Word.
The callback is called on every key press while Caps Word is active. When the
key should be shifted (that is, a letter key), the callback should call
`add_weak_mods(MOD_BIT(KC_LSFT))` to shift the key. Returning true continues the
current "word," while returning false is "word breaking" and deactivates Caps
Word. The default callback is
```c
bool caps_word_press_user(uint16_t keycode) {
switch (keycode) {
// Keycodes that continue Caps Word, with shift applied.
case KC_A ... KC_Z:
case KC_MINS:
add_weak_mods(MOD_BIT(KC_LSFT)); // Apply shift to next key.
return true;
// Keycodes that continue Caps Word, without shifting.
case KC_1 ... KC_0:
case KC_BSPC:
case KC_DEL:
case KC_UNDS:
return true;
default:
return false; // Deactivate Caps Word.
}
}
```
### Representing Caps Word state :id=representing-caps-word-state
Define `caps_word_set_user(bool active)` to get callbacks when Caps Word turns
on or off. This is useful to represent the current Caps Word state, e.g. by
setting an LED or playing a sound. In your keymap, define
```c
void caps_word_set_user(bool active) {
if (active) {
// Do something when Caps Word activates.
} else {
// Do something when Caps Word deactivates.
}
}
```
+1 -1
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@@ -326,7 +326,7 @@ bool process_combo_key_release(uint16_t combo_index, combo_t *combo, uint8_t key
If you, for example, use multiple base layers for different key layouts, one for QWERTY, and another one for Colemak, you might want your combos to work from the same key positions on all layers. Defining the same combos again for another layout is redundant and takes more memory. The solution is to just check the keycodes from one layer.
With `#define COMBO_ONLY_FROM_LAYER 0` in config.h, the combos' keys are always checked from layer `0`, even if other layers are active.
With `#define COMBO_ONLY_FROM_LAYER _LAYER_A` the combos' keys are always checked from layer `_LAYER_A` even though the active layer would be `_LAYER_B`.
## User callbacks
+27 -30
View File
@@ -67,7 +67,7 @@ Additionally, if one side does not have an encoder, you can specify `{}` for the
#define ENCODER_RESOLUTIONS_RIGHT { 4 }
```
## Encoder map :id=encoder-map
## Encoder map
Encoder mapping may be added to your `keymap.c`, which replicates the normal keyswitch layer handling functionality, but with encoders. Add this to your `rules.mk`:
@@ -125,37 +125,34 @@ Layer conditions can also be used with the callback function like the following:
```c
bool encoder_update_user(uint8_t index, bool clockwise) {
switch(get_highest_layer(layer_state|default_layer_state)) {
case 0:
if (index == 0) {
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
} else if (index == 1) {
if (clockwise) {
rgb_matrix_increase_speed();
} else {
rgb_matrix_decrease_speed();
}
if (get_highest_layer(layer_state|default_layer_state) > 0) {
if (index == 0) {
if (clockwise) {
tap_code(KC_WH_D);
} else {
tap_code(KC_WH_U);
}
break;
case 1:
if (index == 0) {
if (clockwise) {
tap_code(KC_WH_D);
} else {
tap_code(KC_WH_U);
}
} else if (index == 1) {
if (clockwise) {
tap_code_delay(KC_VOLU, 10);
} else {
tap_code_delay(KC_VOLD, 10);
}
} else if (index == 1) {
if (clockwise) {
tap_code_delay(KC_VOLU, 10);
} else {
tap_code_delay(KC_VOLD, 10);
}
break;
}
} else { /* Layer 0 */
if (index == 0) {
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
} else if (index == 1) {
if (clockwise) {
rgb_matrix_increase_speed();
} else {
rgb_matrix_decrease_speed();
}
}
}
return false;
}
+12 -18
View File
@@ -50,28 +50,22 @@ Not all keycodes below will work depending on which haptic mechanism you have ch
### Solenoids
The solenoid code supports relay switches, and similar hardware, as well as solenoids.
For a regular solenoid, you will need a build a circuit to drive the solenoid through a mosfet as most MCU will not be able to provide the current needed to drive the coil in the solenoid.
First you will need a build a circuit to drive the solenoid through a mosfet as most MCU will not be able to provide the current needed to drive the coil in the solenoid.
[Wiring diagram provided by Adafruit](https://cdn-shop.adafruit.com/product-files/412/solenoid_driver.pdf)
For relay switches, the hardware may already contain all of that ciruitry, and just require VCC, GND and a data pin.
| Settings | Default | Description |
|----------------------------|----------------------|--------------------------------------------------------------|
|`SOLENOID_PIN` | *Not defined* |Configures the pin that the switch is connected to. |
|`SOLENOID_PIN_ACTIVE_LOW` | *Not defined* |If defined then the switch trigger pin is active low. |
|`SOLENOID_PINS` | *Not defined* |Configures an array of pins to be used for switch activation. |
|`SOLENOID_PINS_ACTIVE_LOW` | *Not defined* |Allows you to specify how each pin is pulled for activation. |
|`SOLENOID_RANDOM_FIRE` | *Not defined* |When there are multiple solenoids, will select a random one to fire.|
|`SOLENOID_DEFAULT_DWELL` | `12` ms |Configures the default dwell time for the switch. |
|`SOLENOID_MIN_DWELL` | `4` ms |Sets the lower limit for the dwell. |
|`SOLENOID_MAX_DWELL` | `100` ms |Sets the upper limit for the dwell. |
|`SOLENOID_DWELL_STEP_SIZE` | `1` ms |The step size to use when `HPT_DWL*` keycodes are sent. |
|`SOLENOID_DEFAULT_BUZZ` | `0` (disabled) |On HPT_RST buzz is set "on" if this is "1" |
|`SOLENOID_BUZZ_ACTUATED` | `SOLENOID_MIN_DWELL` |Actuated-time when the switch is in buzz mode. |
|`SOLENOID_BUZZ_NONACTUATED` | `SOLENOID_MIN_DWELL` |Non-Actuated-time when the switch is in buzz mode. |
| Settings | Default | Description |
|----------------------------|----------------------|-------------------------------------------------------|
|`SOLENOID_PIN` | *Not defined* |Configures the pin that the Solenoid is connected to. |
|`SOLENOID_PIN_ACTIVE_LOW` | *Not defined* |If defined then the solenoid trigger pin is active low.|
|`SOLENOID_DEFAULT_DWELL` | `12` ms |Configures the default dwell time for the solenoid. |
|`SOLENOID_MIN_DWELL` | `4` ms |Sets the lower limit for the dwell. |
|`SOLENOID_MAX_DWELL` | `100` ms |Sets the upper limit for the dwell. |
|`SOLENOID_DWELL_STEP_SIZE` | `1` ms |The step size to use when `HPT_DWL*` keycodes are sent |
|`SOLENOID_DEFAULT_BUZZ` | `0` (disabled) |On HPT_RST buzz is set "on" if this is "1" |
|`SOLENOID_BUZZ_ACTUATED` | `SOLENOID_MIN_DWELL` |Actuated-time when the solenoid is in buzz mode |
|`SOLENOID_BUZZ_NONACTUATED` | `SOLENOID_MIN_DWELL` |Non-Actuated-time when the solenoid is in buzz mode |
* If solenoid buzz is off, then dwell time is how long the "plunger" stays activated. The dwell time changes how the solenoid sounds.
* If solenoid buzz is on, then dwell time sets the length of the buzz, while `SOLENOID_BUZZ_ACTUATED` and `SOLENOID_BUZZ_NONACTUATED` set the (non-)actuation times withing the buzz period.
-2
View File
@@ -150,5 +150,3 @@ Note that the supported AVR MCUs have a 10-bit ADC, and 12-bit for most STM32 MC
Joystick buttons are normal Quantum keycodes, defined as `JS_BUTTON0` to `JS_BUTTON31`, depending on the number of buttons you have configured.
To trigger a joystick button, just add the corresponding keycode to your keymap.
You can also trigger joystick buttons in code with `register_joystick_button(button)` and `unregister_joystick_button(button)`, where `button` is the 0-based button index (0 = button 1).
+25 -21
View File
@@ -11,13 +11,13 @@ QMK provides methods to read 5 of the LEDs defined in the HID spec:
* Kana
There are three ways to get the lock LED state:
* Configuration options in `config.h`
* Implement `led_update_*` function
* Call `led_t host_keyboard_led_state()`
* by specifying configuration options within `config.h`
* by implementing `bool led_update_kb(led_t led_state)` or `_user(led_t led_state)`; or
* by calling `led_t host_keyboard_led_state()`
!> The `host_keyboard_led_state()` may reflect an updated state before `led_update_user()` is called.
!> `host_keyboard_led_state()` may already reflect a new value before `led_update_user()` is called.
Two deprecated functions that provide the LED state as `uint8_t`:
Two more deprecated functions exist that provide the LED state as a `uint8_t`:
* `uint8_t led_set_kb(uint8_t usb_led)` and `_user(uint8_t usb_led)`
* `uint8_t host_keyboard_leds()`
@@ -37,20 +37,23 @@ To configure the indicators, `#define` these in your `config.h`:
Unless you are designing your own keyboard, you generally should not need to change the above config options.
## LED update function
## `led_update_*()`
When the configuration options do not provide enough flexibility, the following callbacks allow custom control of the LED behavior. These functions will be called when one of those 5 LEDs changes state:
When the configuration options do not provide enough flexibility, the API hooks provided allow custom control of the LED behavior. These functions will be called when the state of one of those 5 LEDs changes. It receives the LED state as a struct parameter.
* Keyboard/revision: `bool led_update_kb(led_t led_state)`
* Keymap: `bool led_update_user(led_t led_state)`
By convention, return `true` from `led_update_user()` to get the `led_update_kb()` hook to run its code, and
return `false` when you would prefer not to run the code in `led_update_kb()`.
Both receives LED state as a struct parameter. Returning `true` in `led_update_user()` will allow the keyboard level code in `led_update_kb()` to run as well. Returning `false` will override the keyboard level code, depending on how the keyboard level function is set up.
Some examples include:
?> This boolean return type of `led_update_user` allows for overriding keyboard LED controls, and is thus recommended over the void `led_set_user` function.
- overriding the LEDs to use them for something else like layer indication
- return `false` because you do not want the `_kb()` function to run, as it would override your layer behavior.
- play a sound when an LED turns on or off.
- return `true` because you want the `_kb` function to run, and this is in addition to the default LED behavior.
### Example of keyboard LED update implementation
?> Because the `led_set_*` functions return `void` instead of `bool`, they do not allow for overriding the keyboard LED control, and thus it's recommended to use `led_update_*` instead.
This is a template indicator function that can be implemented on keyboard level code:
### Example `led_update_kb()` Implementation
```c
bool led_update_kb(led_t led_state) {
@@ -71,9 +74,9 @@ bool led_update_kb(led_t led_state) {
}
```
### Example of user LED update implementation
### Example `led_update_user()` Implementation
This is an incomplete example will play a sound if Caps Lock is turned on or off. It returns `true` to allow keyboard LED function to maintain their state.
This incomplete example would play a sound if Caps Lock is turned on or off. It returns `true`, because you also want the LEDs to maintain their state.
```c
#ifdef AUDIO_ENABLE
@@ -93,17 +96,18 @@ bool led_update_user(led_t led_state) {
}
```
## Host keyboard LED state
### `led_update_*` Function Documentation
The `host_keyboard_led_state()` function will report the LED state returned from the host computer as `led_t`. This is useful for reading the LED state outside `led_update_*`. For example, you can get the boolean state of Caps Lock from the host with:
* Keyboard/Revision: `bool led_update_kb(led_t led_state)`
* Keymap: `bool led_update_user(led_t led_state)`
```c
bool caps = host_keyboard_led_state().caps_lock;
```
## `host_keyboard_led_state()`
Call this function to get the last received LED state as a `led_t`. This is useful for reading the LED state outside `led_update_*`, e.g. in [`matrix_scan_user()`](#matrix-scanning-code).
## Setting Physical LED State
Some keyboard implementations provide convenient methods for setting the state of the physical LEDs.
Some keyboard implementations provide convenience methods for setting the state of the physical LEDs.
### Ergodox Boards
+5 -12
View File
@@ -264,11 +264,11 @@ enum led_matrix_effects {
};
```
You can enable a single effect by defining `ENABLE_[EFFECT_NAME]` in your `config.h`:
You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `config.h`:
|Define |Description |
|-------------------------------------------------------|----------------------------------------------|
|Define |Description |
|-------------------------------------------------------|-----------------------------------------------|
|`#define ENABLE_LED_MATRIX_ALPHAS_MODS` |Enables `LED_MATRIX_ALPHAS_MODS` |
|`#define ENABLE_LED_MATRIX_BREATHING` |Enables `LED_MATRIX_BREATHING` |
|`#define ENABLE_LED_MATRIX_BAND` |Enables `LED_MATRIX_BAND` |
@@ -278,13 +278,6 @@ You can enable a single effect by defining `ENABLE_[EFFECT_NAME]` in your `confi
|`#define ENABLE_LED_MATRIX_CYCLE_UP_DOWN` |Enables `LED_MATRIX_CYCLE_UP_DOWN` |
|`#define ENABLE_LED_MATRIX_CYCLE_OUT_IN` |Enables `LED_MATRIX_CYCLE_OUT_IN` |
|`#define ENABLE_LED_MATRIX_DUAL_BEACON` |Enables `LED_MATRIX_DUAL_BEACON` |
|`#define ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT` |Enables `LED_MATRIX_WAVE_LEFT_RIGHT` |
|`#define ENABLE_LED_MATRIX_WAVE_UP_DOWN` |Enables `LED_MATRIX_WAVE_UP_DOWN` |
?> These modes don't require any additional defines.
|Reactive Defines |Description |
|-------------------------------------------------------|----------------------------------------------|
|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE` |Enables `LED_MATRIX_SOLID_REACTIVE_SIMPLE` |
|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE` |Enables `LED_MATRIX_SOLID_REACTIVE_WIDE` |
|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE` |Enables `LED_MATRIX_SOLID_REACTIVE_MULTIWIDE` |
@@ -294,8 +287,8 @@ You can enable a single effect by defining `ENABLE_[EFFECT_NAME]` in your `confi
|`#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS` |Enables `LED_MATRIX_SOLID_REACTIVE_MULTINEXUS`|
|`#define ENABLE_LED_MATRIX_SOLID_SPLASH` |Enables `LED_MATRIX_SOLID_SPLASH` |
|`#define ENABLE_LED_MATRIX_SOLID_MULTISPLASH` |Enables `LED_MATRIX_SOLID_MULTISPLASH` |
?> These modes also require the `LED_MATRIX_KEYPRESSES` or `LED_MATRIX_KEYRELEASES` define to be available.
|`#define ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT` |Enables `LED_MATRIX_WAVE_LEFT_RIGHT` |
|`#define ENABLE_LED_MATRIX_WAVE_UP_DOWN` |Enables `LED_MATRIX_WAVE_UP_DOWN` |
## Custom LED Matrix Effects :id=custom-led-matrix-effects
-4
View File
@@ -10,10 +10,6 @@ MIDI_ENABLE = yes
There are two MIDI systems in QMK: basic and advanced. With basic MIDI you will only be able to send Note On and Note Off messages using the note keycodes, meaning that keycodes like `MI_OCTU` and `MI_OCTD` will not work. Advanced MIDI allows you to do things like octave shifts, channel changes, velocity changes, modulation, and more.
### Caveats
MIDI requires 2 USB endpoints and as such may not work on some hardware such as V-USB controllers.
### Basic MIDI
To enable basic MIDI, add the following to your `config.h`:
-32
View File
@@ -134,7 +134,6 @@ The Pimoroni Trackball module is a I2C based breakout board with an RGB enable t
### PMW 3360 Sensor
This drivers supports multiple sensors _per_ controller, so 2 can be attached at the same side for split keyboards (or unsplit keyboards).
To use the PMW 3360 sensor, add this to your `rules.mk`
```make
@@ -146,7 +145,6 @@ The PMW 3360 is an SPI driven optical sensor, that uses a built in IR LED for su
| Setting | Description | Default |
|-----------------------------|--------------------------------------------------------------------------------------------|---------------|
|`PMW3360_CS_PIN` | (Required) Sets the Cable Select pin connected to the sensor. | _not defined_ |
|`PMW3360_CS_PINS` | (Alternative) Sets the Cable Select pins connected to multiple sensors. | _not defined_ |
|`PMW3360_CLOCK_SPEED` | (Optional) Sets the clock speed that the sensor runs at. | `2000000` |
|`PMW3360_SPI_LSBFIRST` | (Optional) Sets the Least/Most Significant Byte First setting for SPI. | `false` |
|`PMW3360_SPI_MODE` | (Optional) Sets the SPI Mode for the sensor. | `3` |
@@ -157,36 +155,6 @@ The PMW 3360 is an SPI driven optical sensor, that uses a built in IR LED for su
The CPI range is 100-12000, in increments of 100. Defaults to 1600 CPI.
To use multiple sensors, instead of setting `PMW3360_CS_PIN` you need to set `PMW3360_CS_PINS` and also handle and merge the read from this sensor in user code.
Note that different (per sensor) values of CPI, speed liftoff, rotational angle or flipping of X/Y is not currently supported.
```c
// in config.h:
#define PMW3360_CS_PINS { B5, B6 }
// in keyboard.c:
#ifdef POINTING_DEVICE_ENABLE
void pointing_device_init_kb(void) {
pmw3360_init(1); // index 1 is the second device.
pointing_device_set_cpi(800); // applies to both sensors
pointing_device_init_user();
}
// Contains report from sensor #0 already, need to merge in from sensor #1
report_mouse_t pointing_device_task_kb(report_mouse_t mouse_report) {
report_pmw3360_t data = pmw3360_read_burst(1);
if (data.isOnSurface && data.isMotion) {
// From quantum/pointing_device_drivers.c
#define constrain_hid(amt) ((amt) < -127 ? -127 : ((amt) > 127 ? 127 : (amt)))
mouse_report.x = constrain_hid(mouse_report.x + data.dx);
mouse_report.y = constrain_hid(mouse_report.y + data.dy);
}
return pointing_device_task_user(mouse_report);
}
#endif
```
### PMW 3389 Sensor
To use the PMW 3389 sensor, add this to your `rules.mk`
+11 -13
View File
@@ -520,7 +520,7 @@ All RGB keycodes are currently shared with the RGBLIGHT system:
|`RGB_VAD` | |Decrease value (brightness), increase value when Shift is held |
|`RGB_SPI` | |Increase effect speed (does not support eeprom yet), decrease speed when Shift is held|
|`RGB_SPD` | |Decrease effect speed (does not support eeprom yet), increase speed when Shift is held|
|`RGB_MODE_PLAIN` |`RGB_M_P` |Static (no animation) mode |
|`RGB_MODE_PLAIN` |`RGB_M_P `|Static (no animation) mode |
|`RGB_MODE_BREATHE` |`RGB_M_B` |Breathing animation mode |
|`RGB_MODE_RAINBOW` |`RGB_M_R` |Full gradient scrolling left to right (uses the `RGB_MATRIX_CYCLE_LEFT_RIGHT` mode) |
|`RGB_MODE_SWIRL` |`RGB_M_SW`|Full gradient spinning pinwheel around center of keyboard (uses `RGB_MATRIX_CYCLE_PINWHEEL` mode) |
@@ -657,19 +657,18 @@ You can enable a single effect by defining `ENABLE_[EFFECT_NAME]` in your `confi
### RGB Matrix Effect Typing Heatmap :id=rgb-matrix-effect-typing-heatmap
This effect will color the RGB matrix according to a heatmap of recently pressed keys. Whenever a key is pressed its "temperature" increases as well as that of its neighboring keys. The temperature of each key is then decreased automatically every 25 milliseconds by default.
This effect will color the RGB matrix according to a heatmap of recently pressed
keys. Whenever a key is pressed its "temperature" increases as well as that of
its neighboring keys. The temperature of each key is then decreased
automatically every 25 milliseconds by default.
In order to change the delay of temperature decrease define `RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS`:
In order to change the delay of temperature decrease define
`RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS`:
```c
#define RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 50
```
Heatmap effect may not light up the correct adjacent LEDs for certain key matrix layout such as split keyboards. The following define will limit the effect to pressed keys only:
```c
#define RGB_MATRIX_TYPING_HEATMAP_SLIM
```
## Custom RGB Matrix Effects :id=custom-rgb-matrix-effects
By setting `RGB_MATRIX_CUSTOM_USER = yes` in `rules.mk`, new effects can be defined directly from your keymap or userspace, without having to edit any QMK core files. To declare new effects, create a `rgb_matrix_user.inc` file in the user keymap directory or userspace folder.
@@ -777,7 +776,6 @@ These are defined in [`color.h`](https://github.com/qmk/qmk_firmware/blob/master
#define RGB_MATRIX_DISABLE_KEYCODES // disables control of rgb matrix by keycodes (must use code functions to control the feature)
#define RGB_MATRIX_SPLIT { X, Y } // (Optional) For split keyboards, the number of LEDs connected on each half. X = left, Y = Right.
// If RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is enabled, you also will want to enable SPLIT_TRANSPORT_MIRROR
#define RGB_TRIGGER_ON_KEYDOWN // Triggers RGB keypress events on key down. This makes RGB control feel more responsive. This may cause RGB to not function properly on some boards
```
## EEPROM storage :id=eeprom-storage
@@ -889,15 +887,15 @@ void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
}
```
Layer indicator on all keys:
Layer indicator on all flagged keys:
```c
void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
for (uint8_t i = led_min; i <= led_max; i++) {
switch(get_highest_layer(layer_state|default_layer_state)) {
case 2:
case RAISE:
rgb_matrix_set_color(i, RGB_BLUE);
break;
case 1:
case LOWER:
rgb_matrix_set_color(i, RGB_YELLOW);
break;
default:
@@ -907,7 +905,7 @@ void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
}
```
Layer indicator only on keys with configured keycodes:
Layer indicator with only configured keys:
```c
void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
if (get_highest_layer(layer_state) > 0) {
-13
View File
@@ -326,19 +326,6 @@ void post_process_record_user(uint16_t keycode, keyrecord_t *record) {
```
would turn the layer 0 (or 1) on and off again three times when `DEBUG` is pressed.
Blinking accumulates layers so if multiple layers are set blinking at the same time they will all blink for the duration and repeat times of the last layer to be blinked.
To stop these other layers from blinking use `rgblight_unblink_layer` or `rgblight_unblink_all_but_layer`:
```c
rgblight_blink_layer(1, 500);
rgblight_unblink_all_but_layer(1);
```
```c
rgblight_unblink_layer(3);
rgblight_blink_layer(2, 500);
```
!> Lighting layers on split keyboards will require layer state synced to the slave half (e.g. `#define SPLIT_LAYER_STATE_ENABLE`). See [data sync options](feature_split_keyboard.md#data-sync-options) for more details.
### Overriding RGB Lighting on/off status
-54
View File
@@ -1,54 +0,0 @@
# Secure
The secure feature aims to prevent unwanted interaction without user intervention.
?> Secure does **not** currently implement encryption/decryption/etc and should not be a replacement where a strong hardware/software based solution is required.
### Unlock sequence
To unlock, the user must perform a set of actions. This can optionally be configured to be multiple keys.
* While unlocking all keyboard input is ignored
* Incorrect attempts will revert back to the previously locked state
### Automatic Locking
Once unlocked, the keyboard will revert back to a locked state after the configured timeout.
The timeout can be refreshed by using the `secure_activity_event` function, for example from one of the various [hooks](custom_quantum_functions.md).
## Usage
Add the following to your `rules.mk`:
```make
SECURE_ENABLE = yes
```
## Keycodes
| Key | Description |
|------------------|--------------------------------------------------------------------------------|
| `SECURE_LOCK` | Revert back to a locked state |
| `SECURE_UNLOCK` | Forces unlock without performing a unlock sequence |
| `SECURE_TOGGLE` | Toggle directly between locked and unlock without performing a unlock sequence |
| `SECURE_REQUEST` | Request that user perform the unlock sequence |
## Configuration
| Define | Default | Description |
|-------------------------|----------------|---------------------------------------------------------------------------------|
|`SECURE_UNLOCK_TIMEOUT` | `5000` | Timeout for the user to perform the configured unlock sequence - `0` to disable |
|`SECURE_IDLE_TIMEOUT` | `60000` | Timeout while unlocked before returning to locked - `0` to disable |
|`SECURE_UNLOCK_SEQUENCE` | `{ { 0, 0 } }` | Array of matrix locations describing a sequential sequence of keypresses |
## Functions
| Function | Description |
|---------------------------|----------------------------------------------------------------------------|
| `secure_is_locked()` | Check if the device is currently locked |
| `secure_is_unlocking()` | Check if an unlock sequence is currently in progress |
| `secure_is_unlocked()` | Check if the device is currently unlocked |
| `secure_lock()` | Lock down the device |
| `secure_unlock()` | Force unlock the device - bypasses user unlock sequence |
| `secure_request_unlock()` | Begin listening for an unlock sequence |
| `secure_activity_event()` | Flag that user activity has happened and the device should remain unlocked |
-2
View File
@@ -10,8 +10,6 @@ For this, we will mostly be talking about the generic implementation used by the
!> ARM split supports most QMK subsystems when using the 'serial' and 'serial_usart' drivers. I2C slave is currently unsupported.
!> Both sides must use the same MCU family, for eg two Pro Micro-compatible controllers or two Blackpills. Currently, mixing AVR and ARM is not possible as ARM vs AVR uses different method for serial communication, and are not compatible. Moreover Blackpill's uses 3.3v logic, and atmega32u4 uses 5v logic.
## Compatibility Overview
| Transport | AVR | ARM |
+1 -1
View File
@@ -115,8 +115,8 @@ As defined in `keymap_steno.h`.
|`STN_E`|`STN_E`| `E` vowel|
|`STN_U`|`STN_U`| `U` vowel|
|`STN_FR`|`STN_FR`| `-F`|
|`STN_RR`|`STN_RR`| `-R`|
|`STN_PR`|`STN_PR`| `-P`|
|`STN_RR`|`STN_RR`| `-R`|
|`STN_BR`|`STN_BR`| `-B`|
|`STN_LR`|`STN_LR`| `-L`|
|`STN_GR`|`STN_GR`| `-G`|
+3 -5
View File
@@ -305,8 +305,7 @@ void x_finished(qk_tap_dance_state_t *state, void *user_data) {
// Last case is for fast typing. Assuming your key is `f`:
// For example, when typing the word `buffer`, and you want to make sure that you send `ff` and not `Esc`.
// In order to type `ff` when typing fast, the next character will have to be hit within the `TAPPING_TERM`, which by default is 200ms.
case TD_DOUBLE_SINGLE_TAP: tap_code(KC_X); register_code(KC_X); break;
default: break;
case TD_DOUBLE_SINGLE_TAP: tap_code(KC_X); register_code(KC_X);
}
}
@@ -315,9 +314,8 @@ void x_reset(qk_tap_dance_state_t *state, void *user_data) {
case TD_SINGLE_TAP: unregister_code(KC_X); break;
case TD_SINGLE_HOLD: unregister_code(KC_LCTL); break;
case TD_DOUBLE_TAP: unregister_code(KC_ESC); break;
case TD_DOUBLE_HOLD: unregister_code(KC_LALT); break;
case TD_DOUBLE_SINGLE_TAP: unregister_code(KC_X); break;
default: break;
case TD_DOUBLE_HOLD: unregister_code(KC_LALT);
case TD_DOUBLE_SINGLE_TAP: unregister_code(KC_X);
}
xtap_state.state = TD_NONE;
}
+1 -1
View File
@@ -266,7 +266,7 @@ Flashing sequence:
### `make` Targets
* `:dfu-util`: Waits until an STM32 bootloader device is available, and then flashes the firmware.
* `:dfu-util-split-left` and `:dfu-util-split-right`: Flashes the firmware as with `:dfu-util`, but also sets the handedness setting in EEPROM. This is ideal for Proton-C-based split keyboards.
* `:dfu-util-split-left` and `:dfu-util-split-right`: Flashes the firmware as with `:avrdude`, but also sets the handedness setting in EEPROM. This is ideal for Proton-C-based split keyboards.
* `:st-link-cli`: Allows you to flash the firmware via the ST-Link CLI utility, rather than dfu-util. Requires an ST-Link dongle.
* `:st-flash`: Allows you to flash the firmware via the `st-flash` utility from [STLink Tools](https://github.com/stlink-org/stlink), rather than dfu-util. Requires an ST-Link dongle.
+1 -1
View File
@@ -35,7 +35,7 @@ USB for a given key.
## 3. What the Event Input/Kernel Does
The *scancode* is mapped to a *keycode* dependent on the keyboard [60-keyboard.hwdb at Main](https://github.com/systemd/systemd/blob/main/hwdb.d/60-keyboard.hwdb). Without this mapping, the operating system will not receive a valid keycode and will be unable to do anything useful with that key press.
The *scancode* is mapped to a *keycode* dependent on the keyboard [60-keyboard.hwdb at Master](https://github.com/systemd/systemd/blob/master/hwdb.d/60-keyboard.hwdb). Without this mapping, the operating system will not receive a valid keycode and will be unable to do anything useful with that key press.
## 4. What the Operating System Does
+1 -1
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@@ -166,7 +166,7 @@ Send multiple bytes to the selected I2C device.
### `i2c_status_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout)`
Receive multiple bytes from the selected I2C device.
Receive multiple bytes from the selected SPI device.
#### Arguments
+2 -2
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@@ -15,7 +15,7 @@
<meta name="twitter:card" content="summary_large_image">
<link rel="stylesheet" href="//unpkg.com/docsify/lib/themes/buble.css" title="light">
<link rel="stylesheet" href="//unpkg.com/docsify/lib/themes/dark.css" media="(prefers-color-scheme: dark)">
<link rel="stylesheet" href="//unpkg.com/docsify-toc@1.1.0/dist/toc.css">
<link rel="stylesheet" href="//unpkg.com/docsify-toc@1.0.0/dist/toc.css">
<link rel="stylesheet" href="qmk_custom_light.css">
<link rel="stylesheet" href="qmk_custom_dark.css" media="(prefers-color-scheme: dark)">
</head>
@@ -130,7 +130,7 @@
<script src="//unpkg.com/docsify/lib/plugins/emoji.min.js"></script>
<script src="//unpkg.com/docsify-tabs@1"></script>
<script src="//unpkg.com/docsify-copy-code@2"></script>
<script src="//unpkg.com/docsify-toc@1.1.0/dist/toc.js"></script>
<script src="//unpkg.com/docsify-toc@1.0.0/dist/toc.js"></script>
<script src="//unpkg.com/prismjs/components/prism-bash.min.js"></script>
<script src="//unpkg.com/prismjs/components/prism-c.min.js"></script>
<script src="//unpkg.com/prismjs/components/prism-cpp.min.js"></script>
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@@ -225,7 +225,6 @@ See also: [Quantum Keycodes](quantum_keycodes.md#qmk-keycodes)
|`QK_DEBUG_TOGGLE`|`DB_TOGG`|Toggle debug mode |
|`QK_CLEAR_EEPROM`|`EE_CLR` |Reinitializes the keyboard's EEPROM (persistent memory) |
|`QK_MAKE` | |Sends `qmk compile -kb (keyboard) -km (keymap)`, or `qmk flash` if shift is held |
|`QK_REBOOT` |`QK_RBT` |Resets the keyboard. Does not load the bootloader |
## Audio Keys :id=audio-keys
@@ -269,14 +268,6 @@ See also: [Bluetooth](feature_bluetooth.md)
|`OUT_USB` |USB only |
|`OUT_BT` |Bluetooth only |
## Caps Word :id=caps-word
See also: [Caps Word](feature_caps_word.md)
|Key |Aliases |Description |
|-----------|---------|------------------------------|
|`CAPS_WORD`|`CAPSWRD`|Toggles Caps Word |
## Dynamic Macros :id=dynamic-macros
See also: [Dynamic Macros](feature_dynamic_macros.md)
-189
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@@ -1,189 +0,0 @@
# Building QMK with GitHub Userspace
This is an intermediate QMK tutorial to setup an out-of-tree build environment with a personal GitHub repository. It avoids using a fork of the QMK firmware to store and build your keymap within its source tree. Keymap files will instead be stored in your own personal GitHub repository, in [Userspace](https://docs.qmk.fm/#/feature_userspace) format, and built with an action workflow. Unlike the [default tutorial](https://docs.qmk.fm/#/newbs), this guide requires some familiarity with using Git.
?> **Is This Guide For Me?**<br>
This is a lean setup to avoid space-consuming local build environment in your computer. Troubleshooting compile-time errors will be slower with commit uploads to GitHub for the compiler workflow.
## Prerequisites
The following are required to get started:
* [GitHub Account](https://github.com/new)
* A working account is required to setup and host your repository for GitHub Actions to build QMK firmware.
* [Text editor](newbs_learn_more_resources.md#text-editor-resources)
* You’ll need a program that can edit and save plain text files. The default editor that comes with many OS's does not save plain text files, so you'll need to make sure that whatever editor you chose does.
* [Toolbox](https://github.com/qmk/qmk_toolbox)
* A graphical program for Windows and macOS that allows you to both program and debug your custom keyboard.
## Environment Setup
?> If you are familiar with using [github.dev](https://docs.github.com/en/codespaces/the-githubdev-web-based-editor), you can skip to [step 2](#_2-create-github-repository) and commit the code files that follows directly on GitHub using the web-based VSCode editor.
### 1. Install Git
A working Git client is required for your local operating system to commit and push changes to GitHub.
<!-- tabs:start -->
### ** Windows **
QMK maintains a bundle of MSYS2, the CLI and all necessary dependencies including Git. Install [QMK MSYS](https://msys.qmk.fm/) with the latest release [here](https://github.com/qmk/qmk_distro_msys/releases/latest). Git will be part of the bundle.
### ** macOS **
Install Homebrew following the instructions on https://brew.sh. Git will be part of the bundle.
### ** Linux/WSL **
It's very likely that you already have Git installed. If not, use one of the following commands:
* Debian / Ubuntu / Devuan: `sudo apt install -y git`
* Fedora / Red Hat / CentOS: `sudo yum -y install git`
* Arch / Manjaro: `sudo pacman --needed --noconfirm -S git`
* Void: `sudo xbps-install -y git`
* Solus: `sudo eopkg -y install git`
* Sabayon: `sudo equo install dev-vcs/git`
* Gentoo: `sudo emerge dev-vcs/git`
<!-- tabs:end -->
### 2. GitHub authentication
If your GitHub account is not configured for [authenticated Git operations](https://github.blog/2020-12-15-token-authentication-requirements-for-git-operations/), you will need to setup at least one of the following:
* [Personal access token](https://docs.github.com/en/authentication/keeping-your-account-and-data-secure/creating-a-personal-access-token)
* [Connecting with SSH](https://docs.github.com/en/authentication/connecting-to-github-with-ssh)
### 3. Create a repository
You will need a personal GitHub repository to host your QMK code. Follow [this guide](https://docs.github.com/en/get-started/quickstart/create-a-repo#create-a-repository) to create one named `qmk_keymap`. Do not proceed to commit any files just yet.
## Initial Code Commit
### Create template files
Run the following commands in your computer to create a folder with a few template files:
```
mkdir -p ~/qmk_keymap/.github/workflows
touch ~/qmk_keymap/.github/workflows/build.yml
touch ~/qmk_keymap/config.h
echo "SRC += source.c" > ~/qmk_keymap/rules.mk
echo "#include QMK_KEYBOARD_H" > ~/qmk_keymap/source.c
```
?> For Windows user running MSYS, those commands will create the folder `qmk_keymap/` and its content in the `C:\Users\<windows_username>\qmk_keymap\` path location.
### Add a JSON keymap
Visit the [QMK Configurator](https://config.qmk.fm/#/) to create a keymap file:
1. Select your keyboard from the drop-down list (and choose a layout if required).
2. Use your GitHub username for the **Keymap Name** field.
3. Customise the key layout according to your preference.
4. Select download next to **KEYMAP.JSON** and save the JSON file into the `~/qmk_keymap/` folder.
### Add a GitHub Action workflow
Open the file `~/qmk_keymap/.github/workflows/build.yml` with your favorite [text editor](newbs_learn_more_resources.md#text-editor-resources), paste the following workflow content, and save it:
```yml
name: Build QMK firmware
on: [push, workflow_dispatch]
jobs:
build:
runs-on: ubuntu-latest
container: qmkfm/qmk_cli
strategy:
fail-fast: false
matrix:
# List of keymap json files to build
file:
- username.json
# End of json file list
steps:
- name: Checkout QMK
uses: actions/checkout@v3
with:
repository: qmk/qmk_firmware
submodules: recursive
- name: Checkout userspace
uses: actions/checkout@v3
with:
path: users/${{ github.actor }}
- name: Build firmware
run: qmk compile "users/${{ github.actor }}/${{ matrix.file }}"
- name: Archive firmware
uses: actions/upload-artifact@v3
continue-on-error: true
with:
name: ${{ matrix.file }}_${{ github.actor }}
path: |
*.hex
*.bin
*.uf2
```
Replace `username.json` with the JSON file name that was downloaded from [QMK Configurator](https://config.qmk.fm/#/) in the previous step.
!> Do note that the `build.yml` file requires ***proper indentation*** for every line. Incorrect spacing will trigger workflow syntax errors.
### Commit files to GitHub
If you have completed all steps correctly, the folder `qmk_keymap/` will contain the following files:
```
|-- .github
| `-- workflows
| `-- build.yml
|-- rules.mk
|-- config.h
|-- source.c
|-- username.json
```
To commit and push them into GitHub, run the following commands (replacing `gh-username` with your GitHub user name):
```
cd ~/qmk_keymap
git init
git add -A
git commit -m "Initial QMK keymap commit"
git branch -M main
git remote add origin https://github.com/gh-username/qmk_keymap.git
git push -u origin main
```
?> Use your GitHub personal access token at the password prompt. If you have setup SSH access, replace `https://github.com/gh-username/qmk_keymap.git` with `git@github.com:gh-username/qmk_keymap.git` in the remote origin command above.
### Review workflow output
Files committed to GitHub in the previous step will automatically trigger the workflow to build the JSON file listed in `build.yml`. To review its output:
1. Visit your "**qmk_keymap**" repository page on [GitHub](https://github.com/).
2. Select **Actions** tab to display the "**Build QMK Firmware**" workflow.
3. Select that workflow to display its run from the last commit.
4. Successfully compiled firmware will be under the "**Artifacts**" section.
5. If there are build errors, review the job log for details.
Download and flash the firmware file into your keyboard using [QMK Toolbox](https://docs.qmk.fm/#/newbs_flashing?id=flashing-your-keyboard-with-qmk-toolbox).
## Customising your keymap
This setup and workflow relies on the QMK [Userspace](https://docs.qmk.fm/#/feature_userspace) feature. The build process will copy the QMK source codes and clone your repository into its `users/` folder in a container. You must adhere to the following guidelines when customising your keymaps:
* Keymap layout files must be retained in JSON format and cannot be converted to `keymap.c`.
* User callback and functions (e.g. `process_record_user()`) can be placed in the `source.c` file.
* Multiple keymap JSON files can be built in the same workflow. List them under `matrix.file:`, e.g.:
```yml
file:
- planck.json
- crkbd.json
```
* Code changes will require Git commit into GitHub to trigger the build workflow.
?> See [GitHub Actions guide](https://docs.github.com/en/actions/learn-github-actions) to learn more about development workflow.
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@@ -108,8 +108,6 @@ However, this does rely on the bootloader being set by the keyboard. If this inf
In this case, you'll have to fall back on specifying the bootloader. See the [Flashing Firmware](flashing.md) Guide for more details.
!> If your bootloader is not detected by `qmk flash`, try running `qmk doctor` for suggestions on how to fix common problems.
## Test It Out!
Congrats! Your custom firmware has been programmed to your keyboard and you're ready to test it out!
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@@ -27,24 +27,30 @@ QMK maintains a Bundle of MSYS2, the CLI and all necessary dependencies. It also
You will need to install [QMK MSYS](https://msys.qmk.fm/). The latest release is available [here](https://github.com/qmk/qmk_distro_msys/releases/latest).
Alternatively, if you'd like to manually install MSYS2, the following section will walk you through the process.
<details>
<summary>Advanced Users</summary>
<summary>Manual Install</summary>
!> <b style="font-size:150%">This process is not recommended for new users.</b>
If you'd like to manually install MSYS2, the following sections will walk you through the process.
?> Ignore the following steps if you use `QMK MSYS`.
#### Prerequisites
You will need to install [MSYS2](https://www.msys2.org). Once installed, close any open MSYS terminals (purple icon) and open a new MinGW 64-bit terminal (blue icon) from the Start Menu.
You will need to install MSYS2, Git and Python. Follow the installation instructions on https://www.msys2.org.
Once MSYS2 is installed, close any open MSYS terminals and open a new MinGW 64-bit terminal.
!> **NOTE:** The MinGW 64-bit terminal is *not* the same as the MSYS terminal that opens when installation is completed. Your prompt should say "MINGW64" in purple text, rather than "MSYS". See [this page](https://www.msys2.org/wiki/MSYS2-introduction/#subsystems) for more information on the differences.
Then run the following command:
pacman --needed --noconfirm --disable-download-timeout -S git mingw-w64-x86_64-toolchain mingw-w64-x86_64-python3-pip
#### Installation
Install the QMK CLI by running:
pacman --needed --noconfirm --disable-download-timeout -S git mingw-w64-x86_64-python-qmk
python3 -m pip install qmk
</details>
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@@ -20,6 +20,7 @@ Not sure which text editor to use?
Editors specifically made for code:
* [Sublime Text](https://www.sublimetext.com/)
* [VS Code](https://code.visualstudio.com/)
* [Atom](https://atom.io/)
### Git resources
+2
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@@ -104,8 +104,10 @@ There are a number of extensions that you may want to install:
* [Git Extension Pack](https://marketplace.visualstudio.com/items?itemName=donjayamanne.git-extension-pack) -
This installs a bunch of Git related tools that may make using Git with QMK Firmware easier.
* [EditorConfig for VS Code](https://marketplace.visualstudio.com/items?itemName=EditorConfig.EditorConfig) - _[Optional]_ - Helps to keep the code to the QMK Coding Conventions.
* [Bracket Pair Colorizer 2](https://marketplace.visualstudio.com/items?itemName=CoenraadS.bracket-pair-colorizer-2) - _[Optional]_ - This color codes the brackets in your code, to make it easier to reference nested code.
* [GitHub Markdown Preview](https://marketplace.visualstudio.com/items?itemName=bierner.github-markdown-preview) - _[Optional]_ - Makes the markdown preview in VS Code more like GitHub's.
* [VS Live Share Extension Pack](https://marketplace.visualstudio.com/items?itemName=MS-vsliveshare.vsliveshare-pack) - _[Optional]_ - This extension allows somebody else to access your workspace (or you to access somebody else's workspace) and help out. This is great if you're having issues and need some help from somebody.
* [VIM Keymap](https://marketplace.visualstudio.com/items?itemName=GiuseppeCesarano.vim-keymap) - _[Optional]_ - For those that prefer VIM style keybindings. There are other options for this, too.
Restart once you've installed any extensions
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@@ -1,48 +0,0 @@
# WeAct Blackpill (STM32F411)
The WeAct Blackpill is a popular choice for handwired boards, as it offers a powerful micro controller, USB Type C, a good number of pins to use, and a large amount of firmware space. All for a ~$6 USD price tag.
* [WeAct GitHub for F411 Blackpill](https://github.com/WeActTC/MiniSTM32F4x1)
* Unfortunately, due to supply issues official WeAct F411 based blackpills may not be available.
![Blackpill F411](https://i.imgur.com/nCgeolTh.png)
## Pin Usage Limitations
While the Blackpill is a great choice to use in your keyboard, there are a number of caveats in regards to using them. The first is that a number of exposed pins cannot be used, or have special considerations/hardware tweaks that are required for proper opertion.
### Unusable pins
* Pins `A11` and `A12` are not useable because they're used for USB connection, and cannot be shared.
* In theory, these pins can be used. However, doing so may disable USB connectivity, outright, if used for anything other than a USB port
* Pin `B2` is used by `BOOT1` and cannot be used, without causing problems.
* `VBAT` is not a usable pin.
* `NRST` is not a usable pin.
### Pins to be avoided
* Pin `A9` is meant for VBUS Sense and should not be used, if it can be avoided. It has an internal pull-down resesitor, which may cause issues with usage. However, a pull-up resistor can work (~5.1k), but should be avoided.
* Pin `A10` can be used, but should be avoided. Any connection on this pin can prevent the bootloader from entering the proper mode for DFU flashing. A pull-up resistor (~22k) on this pin fixes the bootloader issue.
### Shared Usage
* Pin `A0` is shared with the User Key (button) on the controller. It can be used.
* Pin `C13` is shared with the onboard LED indicator, and is connected to +3.3V. This can be used, but may cause the LED to blink intermittently, depending on activity on the pin.
*
* Pins `A4`, `A5`, `A6` and `A7` are used by the SOI8 footprint on the back of the controller, that can be used for either an SPI Flash chip, or an SPI EEPROM chip. `A4` is the Chip Select pin, and cannot be shared. However, `A5`, `A6`, and `A7` are the `SCK`, `MISO`, and `MOSI` pins, respectively, and can be shared with other SPI devices.
### Limited Usage
* Pins `C13`, `C14`, and `C15` have limits on output current. They should be used only as input. Eg, they should not be used for row pins in COL2ROW matrix configurations, but can be used as column pins.
* This is because the column pins (in COL2ROW) are pulled up (the pullup strength is independant of the current sourcing limitation) and the ROW is driven low and sinks current, then we check the state of the COLs to look for keypresses.
* Pins `A0` and `B5` are not 5V tolerant, and should only be used with 3.3V compatible functionality.
## Additional Information
### Bootloader issuse
Due to the use of a 25MHz crystal, the controller may have issues entering the bootloader. Heating up the controller can help with this issue.
Also, if pin `A10` is connected to anything at all, it needs to have a pullup resistor (see [Pins to be avoided](#pins-to-be-avoided), above)
### Tiny UF2 Support
There is [tinyuf2 support for the WeAct Blackpill](https://github.com/adafruit/tinyuf2/tree/master/ports/stm32f4/boards/stm32f411ce_blackpill). Instructions on how to compile the bootloadr can be found [here](https://github.com/adafruit/tinyuf2#build-and-flash). Setting `BOOTLOADER = tinyuf2` will enable support for this user bootloader, and the correct configuration to prevent it from being overwritten when flashing firmware.
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@@ -46,12 +46,9 @@ Closed PRs (for inspiration, previous sets of review comments will help you elim
https://github.com/qmk/qmk_firmware/pulls?q=is%3Apr+is%3Aclosed+label%3Akeyboard
- `info.json`
- With the move to [data driven](https://docs.qmk.fm/#/data_driven_config) keyboard configuration, we encourage contributors to utilise as many features as possible of the info.json [schema](https://github.com/qmk/qmk_firmware/blob/master/data/schemas/keyboard.jsonschema).
- the mandatory elements for a minimally complete `info.json` at present are:
- valid URL
- valid maintainer
- valid USB VID/PID and device version
- displays correctly in Configurator (press Ctrl+Shift+I to preview local file, turn on fast input to verify ordering)
- valid URL
- valid maintainer
- displays correctly in Configurator (press Ctrl+Shift+I to preview local file, turn on fast input to verify ordering)
- `readme.md`
- standard template should be present -- [link to template](https://github.com/qmk/qmk_firmware/blob/master/data/templates/keyboard/readme.md)
- flash command is present, and has `:flash` at end
@@ -60,13 +57,12 @@ https://github.com/qmk/qmk_firmware/pulls?q=is%3Apr+is%3Aclosed+label%3Akeyboard
- a picture about the keyboard and preferably about the PCB, too
- images are not to be placed in the `qmk_firmware` repository
- images should be uploaded to an external image hosting service, such as [imgur](https://imgur.com/).
- if imgur is used, images should be resized appropriately: append "h" to the image url i.e. `https://i.imgur.com/vqgE7Ok.jpg` becomes `https://i.imgur.com/vqgE7Okh.jpg`
- `rules.mk`
- removed `MIDI_ENABLE`, `FAUXCLICKY_ENABLE` and `HD44780_ENABLE`
- modified `# Enable Bluetooth with the Adafruit EZ-Key HID` -> `# Enable Bluetooth`
- no `(-/+size)` comments related to enabling features
- remove the list of alternate bootloaders if one has been specified
- no re-definitions of the default MCU parameters if same value, when compared to the equivalent MCU in [mcu_selection.mk](https://github.com/qmk/qmk_firmware/blob/master/builddefs/mcu_selection.mk)
- no re-definitions of the default MCU parameters if same value, when compared to the equivalent MCU in [mcu_selection.mk](https://github.com/qmk/qmk_firmware/blob/master/quantum/mcu_selection.mk)
- keyboard `config.h`
- don't repeat `MANUFACTURER` in the `PRODUCT` value
- no `#define DESCRIPTION`
@@ -83,9 +79,6 @@ https://github.com/qmk/qmk_firmware/pulls?q=is%3Apr+is%3Aclosed+label%3Akeyboard
- `matrix_init_board()` etc. migrated to `keyboard_pre_init_kb()`, see: [keyboard_pre_init*](custom_quantum_functions.md?id=keyboard_pre_init_-function-documentation)
- prefer `CUSTOM_MATRIX = lite` if custom matrix used, allows for standard debounce, see [custom matrix 'lite'](custom_matrix.md?id=lite)
- prefer LED indicator [Configuration Options](feature_led_indicators.md?id=configuration-options) to custom `led_update_*()` implementations where possible
- Encoder support should not be hacked into the keymap here -- no `tap_code(dynamic_keymap_get_keycode())` or `action_exec()` hacks. The [Encoder Map](feature_encoders.md?id=encoder-map) feature already supports the dynamic keymap feature (what power's VIA's "live keymap updates" capability).
- If support is absolutely necessary, it should be implemented exclusively at the keymap level, with none of the implementation bleeding into the keyboard level (no empty rows/columns, no encoder specific layouts, etc.), as those configurations can be redefined at the keymap level. Keymaps can then choose to use the `action_exec` hack. <!-- because people will complain, give them a way to implement it, in the meanwhile. To be removed. -->
- [Request for official proper VIA support](https://github.com/the-via/app/issues/26)
- `<keyboard>.h`
- `#include "quantum.h"` appears at the top
- `LAYOUT` macros should use standard definitions if applicable
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@@ -14,4 +14,3 @@ On this page we have documented keycodes between `0x00FF` and `0xFFFF` which are
|`QK_DEBUG_TOGGLE`|`DB_TOGG`|Toggle debug mode |
|`QK_CLEAR_EEPROM`|`EE_CLR` |Reinitializes the keyboard's EEPROM (persistent memory) |
|`QK_MAKE` | |Sends `qmk compile -kb (keyboard) -km (keymap)`, or `qmk flash` if shift is held |
|`QK_REBOOT` |`QK_RBT` |Resets the keyboard. Does not load the bootloader |
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@@ -1,705 +0,0 @@
# Quantum Painter :id=quantum-painter
Quantum Painter is the standardised API for graphical displays. It currently includes support for basic drawing primitives, as well as custom images, animations, and fonts.
Due to the complexity, there is no support for Quantum Painter on AVR-based boards.
To enable overall Quantum Painter to be built into your firmware, add the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS = ......
```
You will also likely need to select an appropriate driver in `rules.mk`, which is listed below.
!> Quantum Painter is not currently integrated with system-level operations such as disabling displays after a configurable timeout, or when the keyboard goes into suspend. Users will need to handle this manually at the current time.
The QMK CLI can be used to convert from normal images such as PNG files or animated GIFs, as well as fonts from TTF files.
Hardware supported:
| Display Panel | Panel Type | Size | Comms Transport | Driver |
|---------------|--------------------|------------------|-----------------|-----------------------------------------|
| GC9A01 | RGB LCD (circular) | 240x240 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = gc9a01_spi` |
| ILI9163 | RGB LCD | 128x128 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = ili9163_spi` |
| ILI9341 | RGB LCD | 240x320 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = ili9341_spi` |
| SSD1351 | RGB OLED | 128x128 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = ssd1351_spi` |
| ST7789 | RGB LCD | 240x320, 240x240 | SPI + D/C + RST | `QUANTUM_PAINTER_DRIVERS = st7789_spi` |
## Quantum Painter Configuration :id=quantum-painter-config
| Option | Default | Purpose |
|-----------------------------------------|---------|---------------------------------------------------------------------------------------------------------------------------------------------|
| `QUANTUM_PAINTER_NUM_IMAGES` | `8` | The maximum number of images/animations that can be loaded at any one time. |
| `QUANTUM_PAINTER_NUM_FONTS` | `4` | The maximum number of fonts that can be loaded at any one time. |
| `QUANTUM_PAINTER_CONCURRENT_ANIMATIONS` | `4` | The maximum number of animations that can be executed at the same time. |
| `QUANTUM_PAINTER_LOAD_FONTS_TO_RAM` | `FALSE` | Whether or not fonts should be loaded to RAM. Relevant for fonts stored in off-chip persistent storage, such as external flash. |
| `QUANTUM_PAINTER_PIXDATA_BUFFER_SIZE` | `32` | The limit of the amount of pixel data that can be transmitted in one transaction to the display. Higher values require more RAM on the MCU. |
| `QUANTUM_PAINTER_SUPPORTS_256_PALETTE` | `FALSE` | If 256-color palettes are supported. Requires significantly more RAM on the MCU. |
| `QUANTUM_PAINTER_DEBUG` | _unset_ | Prints out significant amounts of debugging information to CONSOLE output. Significant performance degradation, use only for debugging. |
Drivers have their own set of configurable options, and are described in their respective sections.
## Quantum Painter CLI Commands :id=quantum-painter-cli
### `qmk painter-convert-graphics`
This command converts images to a format usable by QMK, i.e. the QGF File Format.
**Usage**:
```
usage: qmk painter-convert-graphics [-h] [-d] [-r] -f FORMAT [-o OUTPUT] -i INPUT [-v]
optional arguments:
-h, --help show this help message and exit
-d, --no-deltas Disables the use of delta frames when encoding animations.
-r, --no-rle Disables the use of RLE when encoding images.
-f FORMAT, --format FORMAT
Output format, valid types: pal256, pal16, pal4, pal2, mono256, mono16, mono4, mono2
-o OUTPUT, --output OUTPUT
Specify output directory. Defaults to same directory as input.
-i INPUT, --input INPUT
Specify input graphic file.
-v, --verbose Turns on verbose output.
```
The `INPUT` argument can be any image file loadable by Python's Pillow module. Common formats include PNG, or Animated GIF.
The `OUTPUT` argument needs to be a directory, and will default to the same directory as the input argument.
The `FORMAT` argument can be any of the following:
| Format | Meaning |
|-----------|-----------------------------------------------------------------------|
| `pal256` | 256-color palette (requires `QUANTUM_PAINTER_SUPPORTS_256_PALETTE`) |
| `pal16` | 16-color palette |
| `pal4` | 4-color palette |
| `pal2` | 2-color palette |
| `mono256` | 256-shade grayscale (requires `QUANTUM_PAINTER_SUPPORTS_256_PALETTE`) |
| `mono16` | 16-shade grayscale |
| `mono4` | 4-shade grayscale |
| `mono2` | 2-shade grayscale |
**Examples**:
```
$ cd /home/qmk/qmk_firmware/keyboards/my_keeb
$ qmk painter-convert-graphics -f mono16 -i my_image.gif -o ./generated/
Writing /home/qmk/qmk_firmware/keyboards/my_keeb/generated/my_image.qgf.h...
Writing /home/qmk/qmk_firmware/keyboards/my_keeb/generated/my_image.qgf.c...
```
### `qmk painter-make-font-image`
This command converts a TTF font to an intermediate format for editing, before converting to the QFF File Format.
**Usage**:
```
usage: qmk painter-make-font-image [-h] [-a] [-u UNICODE_GLYPHS] [-n] [-s SIZE] -o OUTPUT -f FONT
optional arguments:
-h, --help show this help message and exit
-a, --no-aa Disable anti-aliasing on fonts.
-u UNICODE_GLYPHS, --unicode-glyphs UNICODE_GLYPHS
Also generate the specified unicode glyphs.
-n, --no-ascii Disables output of the full ASCII character set (0x20..0x7E), exporting only the glyphs specified.
-s SIZE, --size SIZE Specify font size. Default 12.
-o OUTPUT, --output OUTPUT
Specify output image path.
-f FONT, --font FONT Specify input font file.
```
The `FONT` argument is generally a TrueType Font file (TTF).
The `OUTPUT` argument is the output image to generate, generally something like `my_font.png`.
The `UNICODE_GLYPHS` argument allows for specifying extra unicode glyphs to generate, and accepts a string.
**Examples**:
```
$ qmk painter-make-font-image --font NotoSans-ExtraCondensedBold.ttf --size 11 -o noto11.png --unicode-glyphs "ĄȽɂɻɣɈʣ"
```
### `qmk painter-convert-font-image`
This command converts an intermediate font image to the QFF File Format.
This command expects an image that conforms to the following format:
* Top-left pixel (at `0,0`) is the "delimiter" color:
* Each glyph in the font starts when a pixel of this color is found on the first row
* The first row is discarded when converting to the QFF format
* The number of delimited glyphs must match the supplied arguments to the command:
* The full ASCII set `0x20..0x7E` (if `--no-ascii` was not specified)
* The corresponding number of unicode glyphs if any were specified with `--unicode-glyphs`
* The order of the glyphs matches the ASCII set, if any, followed by the Unicode glyph set, if any.
**Usage**:
```
usage: qmk painter-convert-font-image [-h] [-r] -f FORMAT [-u UNICODE_GLYPHS] [-n] [-o OUTPUT] [-i INPUT]
optional arguments:
-h, --help show this help message and exit
-r, --no-rle Disable the use of RLE to minimise converted image size.
-f FORMAT, --format FORMAT
Output format, valid types: pal256, pal16, pal4, pal2, mono256, mono16, mono4, mono2
-u UNICODE_GLYPHS, --unicode-glyphs UNICODE_GLYPHS
Also generate the specified unicode glyphs.
-n, --no-ascii Disables output of the full ASCII character set (0x20..0x7E), exporting only the glyphs specified.
-o OUTPUT, --output OUTPUT
Specify output directory. Defaults to same directory as input.
-i INPUT, --input INPUT
Specify input graphic file.
```
The same arguments for `--no-ascii` and `--unicode-glyphs` need to be specified, as per `qmk painter-make-font-image`.
**Examples**:
```
$ cd /home/qmk/qmk_firmware/keyboards/my_keeb
$ qmk painter-convert-font-image --input noto11.png -f mono4 --unicode-glyphs "ĄȽɂɻɣɈʣ"
Writing /home/qmk/qmk_firmware/keyboards/my_keeb/generated/noto11.qff.h...
Writing /home/qmk/qmk_firmware/keyboards/my_keeb/generated/noto11.qff.c...
```
## Quantum Painter Drawing API :id=quantum-painter-api
All APIs require a `painter_device_t` object as their first parameter -- this object comes from the specific device initialisation, and instructions on creating it can be found in each driver's respective section.
To use any of the APIs, you need to include `qp.h`:
```c
#include <qp.h>
```
### General Notes :id=quantum-painter-api-general
The coordinate system used in Quantum Painter generally accepts `left`, `top`, `right`, and `bottom` instead of x/y/width/height, and each coordinate is inclusive of where pixels should be drawn. This is required as some datatypes used by display panels have a maximum value of `255` -- for any value or geometry extent that matches `256`, this would be represented as a `0`, instead.
?> Drawing a horizontal line 8 pixels long, starting from 4 pixels inside the left side of the display, will need `left=4`, `right=11`.
All color data matches the standard QMK HSV triplet definitions:
* Hue is of the range `0...255` and is internally mapped to 0...360 degrees.
* Saturation is of the range `0...255` and is internally mapped to 0...100% saturation.
* Value is of the range `0...255` and is internally mapped to 0...100% brightness.
?> Colors used in Quantum Painter are not subject to the RGB lighting CIE curve, if it is enabled.
### Device Control :id=quantum-painter-api-device-control
#### Display Initialisation :id=quantum-painter-api-init
```c
bool qp_init(painter_device_t device, painter_rotation_t rotation);
```
The `qp_init` function is used to initialise a display device after it has been created. This accepts a rotation parameter (`QP_ROTATION_0`, `QP_ROTATION_90`, `QP_ROTATION_180`, `QP_ROTATION_270`), which makes sure that the orientation of what's drawn on the display is correct.
```c
static painter_device_t display;
void keyboard_post_init_kb(void) {
display = qp_make_.......; // Create the display
qp_init(display, QP_ROTATION_0); // Initialise the display
}
```
#### Display Power :id=quantum-painter-api-power
```c
bool qp_power(painter_device_t device, bool power_on);
```
The `qp_power` function instructs the display whether or not the display panel should be on or off.
!> If there is a separate backlight controlled through the normal QMK backlight API, this is not controlled by the `qp_power` function and needs to be manually handled elsewhere.
```c
static uint8_t last_backlight = 255;
void suspend_power_down_user(void) {
if (last_backlight == 255) {
last_backlight = get_backlight_level();
}
backlight_set(0);
rgb_matrix_set_suspend_state(true);
qp_power(display, false);
}
void suspend_wakeup_init_user(void) {
qp_power(display, true);
rgb_matrix_set_suspend_state(false);
if (last_backlight != 255) {
backlight_set(last_backlight);
}
last_backlight = 255;
}
```
#### Display Clear :id=quantum-painter-api-clear
```c
bool qp_clear(painter_device_t device);
```
The `qp_clear` function clears the display's screen.
#### Display Flush :id=quantum-painter-api-flush
```c
bool qp_flush(painter_device_t device);
```
The `qp_flush` function ensures that all drawing operations are "pushed" to the display. This should be done as the last operation whenever a sequence of draws occur, and guarantees that any changes are applied.
!> Some display panels may seem to work even without a call to `qp_flush` -- this may be because the driver cannot queue drawing operations and needs to display them immediately when invoked. In general, calling `qp_flush` at the end is still considered "best practice".
```c
void housekeeping_task_user(void) {
static uint32_t last_draw = 0;
if (timer_elapsed32(last_draw) > 33) { // Throttle to 30fps
last_draw = timer_read32();
// Draw a rect based off the current RGB color
qp_rect(display, 0, 7, 0, 239, rgb_matrix_get_hue(), 255, 255);
qp_flush(display);
}
}
```
### Drawing Primitives :id=quantum-painter-api-primitives
#### Set Pixel :id=quantum-painter-api-setpixel
```c
bool qp_setpixel(painter_device_t device, uint16_t x, uint16_t y, uint8_t hue, uint8_t sat, uint8_t val);
```
The `qp_setpixel` can be used to set a specific pixel on the screen to the supplied color.
?> Using `qp_setpixel` for large amounts of drawing operations is inefficient and should be avoided unless they cannot be achieved with other drawing APIs.
```c
void housekeeping_task_user(void) {
static uint32_t last_draw = 0;
if (timer_elapsed32(last_draw) > 33) { // Throttle to 30fps
last_draw = timer_read32();
// Draw a 240px high vertical rainbow line on X=0:
for (int i = 0; i < 239; ++i) {
qp_setpixel(display, 0, i, i, 255, 255);
}
qp_flush(display);
}
}
```
#### Draw Line :id=quantum-painter-api-line
```c
bool qp_line(painter_device_t device, uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint8_t hue, uint8_t sat, uint8_t val);
```
The `qp_line` can be used to draw lines on the screen with the supplied color.
```c
void housekeeping_task_user(void) {
static uint32_t last_draw = 0;
if (timer_elapsed32(last_draw) > 33) { // Throttle to 30fps
last_draw = timer_read32();
// Draw 8px-wide rainbow down the left side of the display
for (int i = 0; i < 239; ++i) {
qp_line(display, 0, i, 7, i, i, 255, 255);
}
qp_flush(display);
}
}
```
#### Draw Rect :id=quantum-painter-api-rect
```c
bool qp_rect(painter_device_t device, uint16_t left, uint16_t top, uint16_t right, uint16_t bottom, uint8_t hue, uint8_t sat, uint8_t val, bool filled);
```
The `qp_rect` can be used to draw rectangles on the screen with the supplied color, with or without a background fill. If not filled, any pixels inside the rectangle will be left as-is.
```c
void housekeeping_task_user(void) {
static uint32_t last_draw = 0;
if (timer_elapsed32(last_draw) > 33) { // Throttle to 30fps
last_draw = timer_read32();
// Draw 8px-wide rainbow filled rectangles down the left side of the display
for (int i = 0; i < 239; i+=8) {
qp_rect(display, 0, i, 7, i+7, i, 255, 255, true);
}
qp_flush(display);
}
}
```
#### Draw Circle :id=quantum-painter-api-circle
```c
bool qp_circle(painter_device_t device, uint16_t x, uint16_t y, uint16_t radius, uint8_t hue, uint8_t sat, uint8_t val, bool filled);
```
The `qp_circle` can be used to draw circles on the screen with the supplied color, with or without a background fill. If not filled, any pixels inside the circle will be left as-is.
```c
void housekeeping_task_user(void) {
static uint32_t last_draw = 0;
if (timer_elapsed32(last_draw) > 33) { // Throttle to 30fps
last_draw = timer_read32();
// Draw r=4 filled circles down the left side of the display
for (int i = 0; i < 239; i+=8) {
qp_circle(display, 4, 4+i, 4, i, 255, 255, true);
}
qp_flush(display);
}
}
```
#### Draw Ellipse :id=quantum-painter-api-ellipse
```c
bool qp_ellipse(painter_device_t device, uint16_t x, uint16_t y, uint16_t sizex, uint16_t sizey, uint8_t hue, uint8_t sat, uint8_t val, bool filled);
```
The `qp_ellipse` can be used to draw ellipses on the screen with the supplied color, with or without a background fill. If not filled, any pixels inside the ellipses will be left as-is.
```c
void housekeeping_task_user(void) {
static uint32_t last_draw = 0;
if (timer_elapsed32(last_draw) > 33) { // Throttle to 30fps
last_draw = timer_read32();
// Draw 16x8 filled ellipses down the left side of the display
for (int i = 0; i < 239; i+=8) {
qp_ellipse(display, 8, 4+i, 16, 8, i, 255, 255, true);
}
qp_flush(display);
}
}
```
### Image Functions :id=quantum-painter-api-images
#### Load Image :id=quantum-painter-api-load-image
```c
painter_image_handle_t qp_load_image_mem(const void *buffer);
```
The `qp_load_image_mem` function loads a QGF image from memory or flash.
`qp_load_image_mem` returns a handle to the loaded image, which can then be used to draw to the screen using `qp_drawimage`, `qp_drawimage_recolor`, `qp_animate`, or `qp_animate_recolor`. If an image is no longer required, it can be unloaded by calling `qp_close_image` below.
See the [CLI Commands](quantum_painter.md?id=quantum-painter-cli) for instructions on how to convert images to [QGF](quantum_painter_qgf.md).
?> The total number of images available to load at any one time is controlled by the configurable option `QUANTUM_PAINTER_NUM_IMAGES` in the table above. If more images are required, the number should be increased in `config.h`.
Image information is available through accessing the handle:
| Property | Accessor |
|-------------|----------------------|
| Width | `image->width` |
| Height | `image->height` |
| Frame Count | `image->frame_count` |
#### Unload Image :id=quantum-painter-api-close-image
```c
bool qp_close_image(painter_image_handle_t image);
```
The `qp_close_image` function releases resources related to the loading of the supplied image.
#### Draw image :id=quantum-painter-api-draw-image
```c
bool qp_drawimage(painter_device_t device, uint16_t x, uint16_t y, painter_image_handle_t image);
bool qp_drawimage_recolor(painter_device_t device, uint16_t x, uint16_t y, painter_image_handle_t image, uint8_t hue_fg, uint8_t sat_fg, uint8_t val_fg, uint8_t hue_bg, uint8_t sat_bg, uint8_t val_bg);
```
The `qp_drawimage` and `qp_drawimage_recolor` functions draw the supplied image to the screen at the supplied location, with the latter function allowing for monochrome-based images to be recolored.
```c
// Draw an image on the bottom-right of the 240x320 display on initialisation
static painter_image_handle_t my_image;
void keyboard_post_init_kb(void) {
my_image = qp_load_image_mem(gfx_my_image);
if (my_image != NULL) {
qp_drawimage(display, (239 - my_image->width), (319 - my_image->height), my_image);
}
}
```
#### Animate Image :id=quantum-painter-api-animate-image
```c
deferred_token qp_animate(painter_device_t device, uint16_t x, uint16_t y, painter_image_handle_t image);
deferred_token qp_animate_recolor(painter_device_t device, uint16_t x, uint16_t y, painter_image_handle_t image, uint8_t hue_fg, uint8_t sat_fg, uint8_t val_fg, uint8_t hue_bg, uint8_t sat_bg, uint8_t val_bg);
```
The `qp_animate` and `qp_animate_recolor` functions draw the supplied image to the screen at the supplied location, with the latter function allowing for monochrome-based animations to be recolored. They also set up internal timing such that each frame is rendered at the correct time as per the animated image.
Once an image has been set to animate, it will loop indefinitely until stopped, with no user intervention required.
Both functions return a `deferred_token`, which can then be used to stop the animation, using `qp_stop_animation` below.
```c
// Animate an image on the bottom-right of the 240x320 display on initialisation
static painter_image_handle_t my_image;
static deferred_token my_anim;
void keyboard_post_init_kb(void) {
my_image = qp_load_image_mem(gfx_my_image);
if (my_image != NULL) {
my_anim = qp_animate(display, (239 - my_image->width), (319 - my_image->height), my_image);
}
}
```
#### Stop Animation :id=quantum-painter-api-stop-animation
```c
void qp_stop_animation(deferred_token anim_token);
```
The `qp_stop_animation` function stops the previously-started animation.
```c
void housekeeping_task_user(void) {
if (some_random_stop_reason) {
qp_stop_animation(my_anim);
}
}
```
### Font Functions :id=quantum-painter-api-fonts
#### Load Font :id=quantum-painter-api-load-font
```c
painter_font_handle_t qp_load_font_mem(const void *buffer);
```
The `qp_load_font_mem` function loads a QFF font from memory or flash.
`qp_load_font_mem` returns a handle to the loaded font, which can then be measured using `qp_textwidth`, or drawn to the screen using `qp_drawtext`, or `qp_drawtext_recolor`. If a font is no longer required, it can be unloaded by calling `qp_close_font` below.
See the [CLI Commands](quantum_painter.md?id=quantum-painter-cli) for instructions on how to convert TTF fonts to [QFF](quantum_painter_qff.md).
?> The total number of fonts available to load at any one time is controlled by the configurable option `QUANTUM_PAINTER_NUM_FONTS` in the table above. If more fonts are required, the number should be increased in `config.h`.
Font information is available through accessing the handle:
| Property | Accessor |
|-------------|----------------------|
| Line Height | `image->line_height` |
#### Unload Font :id=quantum-painter-api-close-font
```c
bool qp_close_font(painter_font_handle_t font);
```
The `qp_close_font` function releases resources related to the loading of the supplied font.
#### Measure Text :id=quantum-painter-api-textwidth
```c
int16_t qp_textwidth(painter_font_handle_t font, const char *str);
```
The `qp_textwidth` function allows measurement of how many pixels wide the supplied string would result in, for the given font.
#### Draw Text :id=quantum-painter-api-drawtext
```c
int16_t qp_drawtext(painter_device_t device, uint16_t x, uint16_t y, painter_font_handle_t font, const char *str);
int16_t qp_drawtext_recolor(painter_device_t device, uint16_t x, uint16_t y, painter_font_handle_t font, const char *str, uint8_t hue_fg, uint8_t sat_fg, uint8_t val_fg, uint8_t hue_bg, uint8_t sat_bg, uint8_t val_bg);
```
The `qp_drawtext` and `qp_drawtext_recolor` functions draw the supplied string to the screen at the given location using the font supplied, with the latter function allowing for monochrome-based fonts to be recolored.
```c
// Draw a text message on the bottom-right of the 240x320 display on initialisation
static painter_font_handle_t my_font;
void keyboard_post_init_kb(void) {
my_font = qp_load_font_mem(font_opensans);
if (my_font != NULL) {
static const char *text = "Hello from QMK!";
int16_t width = qp_textwidth(my_font, text);
qp_drawtext(display, (239 - width), (319 - my_font->line_height), my_font, text);
}
}
```
### Advanced Functions :id=quantum-painter-api-advanced
#### Get Geometry :id=quantum-painter-api-get-geometry
```c
void qp_get_geometry(painter_device_t device, uint16_t *width, uint16_t *height, painter_rotation_t *rotation, uint16_t *offset_x, uint16_t *offset_y);
```
The `qp_get_geometry` function allows external code to retrieve the current width, height, rotation, and drawing offsets.
#### Set Viewport Offsets :id=quantum-painter-api-set-viewport
```c
void qp_set_viewport_offsets(painter_device_t device, uint16_t offset_x, uint16_t offset_y);
```
The `qp_set_viewport_offsets` function can be used to offset all subsequent drawing operations. For example, if a display controller is internally 240x320, but the display panel is 240x240 and has a Y offset of 80 pixels, you could invoke `qp_set_viewport_offsets(display, 0, 80);` and the drawing positioning would be corrected.
#### Set Viewport :id=quantum-painter-api-viewport
```c
bool qp_viewport(painter_device_t device, uint16_t left, uint16_t top, uint16_t right, uint16_t bottom);
```
The `qp_viewport` function controls where raw pixel data is written to.
#### Stream Pixel Data :id=quantum-painter-api-pixdata
```c
bool qp_pixdata(painter_device_t device, const void *pixel_data, uint32_t native_pixel_count);
```
The `qp_pixdata` function allows raw pixel data to be streamed to the display. It requires a native pixel count rather than the number of bytes to transfer, to ensure display panel data alignment is respected. E.g. for display panels using RGB565 internal format, sending 10 pixels will result in 20 bytes of transfer.
!> Under normal circumstances, users will not need to manually call either `qp_viewport` or `qp_pixdata`. These allow for writing of raw pixel information, in the display panel's native format, to the area defined by the viewport.
## Quantum Painter Display Drivers :id=quantum-painter-drivers
### Common: Standard TFT (SPI + D/C + RST)
Most TFT display panels use a 5-pin interface -- SPI SCK, SPI MOSI, SPI CS, D/C, and RST pins.
For these displays, QMK's `spi_master` must already be correctly configured for the platform you're building for.
The pin assignments for SPI CS, D/C, and RST are specified during device construction.
### GC9A01 :id=qp-driver-gc9a01
Enabling support for the GC9A01 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS = gc9a01_spi
```
Creating a GC9A01 device in firmware can then be done with the following API:
```c
painter_device_t qp_gc9a01_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_gc9a01_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define GC9A01_NUM_DEVICES 3
```
### ILI9163 :id=qp-driver-ili9163
Enabling support for the ILI9163 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS = ili9163_spi
```
Creating a ILI9163 device in firmware can then be done with the following API:
```c
painter_device_t qp_ili9163_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_ili9163_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define ILI9163_NUM_DEVICES 3
```
### ILI9341 :id=qp-driver-ili9341
Enabling support for the ILI9341 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS = ili9341_spi
```
Creating a ILI9341 device in firmware can then be done with the following API:
```c
painter_device_t qp_ili9341_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_ili9341_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define ILI9341_NUM_DEVICES 3
```
### SSD1351 :id=qp-driver-ssd1351
Enabling support for the SSD1351 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS = ssd1351_spi
```
Creating a SSD1351 device in firmware can then be done with the following API:
```c
painter_device_t qp_ssd1351_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_ssd1351_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define SSD1351_NUM_DEVICES 3
```
### ST7789 :id=qp-driver-st7789
Enabling support for the ST7789 in Quantum Painter is done by adding the following to `rules.mk`:
```make
QUANTUM_PAINTER_ENABLE = yes
QUANTUM_PAINTER_DRIVERS = st7789_spi
```
Creating a ST7789 device in firmware can then be done with the following API:
```c
painter_device_t qp_st7789_make_spi_device(uint16_t panel_width, uint16_t panel_height, pin_t chip_select_pin, pin_t dc_pin, pin_t reset_pin, uint16_t spi_divisor, int spi_mode);
```
The device handle returned from the `qp_st7789_make_spi_device` function can be used to perform all other drawing operations.
The maximum number of displays can be configured by changing the following in your `config.h` (default is 1):
```c
// 3 displays:
#define ST7789_NUM_DEVICES 3
```
!> Some ST7789 devices are known to have different drawing offsets -- despite being a 240x320 pixel display controller internally, some display panels are only 240x240, or smaller. These may require an offset to be applied; see `qp_set_viewport_offsets` above for information on how to override the offsets if they aren't correctly rendered.
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# QMK Font Format :id=qmk-font-format
QMK uses a font format _("Quantum Font Format" - QFF)_ specifically for resource-constrained systems.
This format is capable of encoding 1-, 2-, 4-, and 8-bit-per-pixel greyscale- and palette-based images into a font. It also includes RLE for pixel data for some basic compression.
All integer values are in little-endian format.
The QFF is defined in terms of _blocks_ -- each _block_ contains a _header_ and an optional _blob_ of data. The _header_ contains the block's _typeid_, and the length of the _blob_ that follows. Each block type is denoted by a different _typeid_ has its own block definition below. All blocks are defined as packed structs, containing zero padding between fields.
The general structure of the file is:
* _Font descriptor block_
* _ASCII glyph block_ (optional, only if ASCII glyphs are included)
* _Unicode glyph block_ (optional, only if Unicode glyphs are included)
* _Font palette block_ (optional, depending on frame format)
* _Font data block_
## Block Header :id=qff-block-header
The block header is identical to [QGF's block header](quantum_painter_qgf.md#qgf-block-header), and is present for all blocks, including the font descriptor.
## Font descriptor block :id=qff-font-descriptor
* _typeid_ = 0x00
* _length_ = 20
This block must be located at the start of the file contents, and can exist a maximum of once in an entire QGF file. It is always followed by either the _ASCII glyph table_ or the _Unicode glyph table_, depending on which glyphs are included in the font.
_Block_ format:
```c
typedef struct __attribute__((packed)) qff_font_descriptor_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x00, .neg_type_id = (~0x00), .length = 20 }
uint24_t magic; // constant, equal to 0x464651 ("QFF")
uint8_t qff_version; // constant, equal to 0x01
uint32_t total_file_size; // total size of the entire file, starting at offset zero
uint32_t neg_total_file_size; // negated value of total_file_size, used for detecting parsing errors
uint8_t line_height; // glyph height in pixels
bool has_ascii_table; // whether the font has an ascii table of glyphs (0x20...0x7E)
uint16_t num_unicode_glyphs; // the number of glyphs in the unicode table -- no table specified if zero
uint8_t format; // frame format, see below.
uint8_t flags; // frame flags, see below.
uint8_t compression_scheme; // compression scheme, see below.
uint8_t transparency_index; // palette index used for transparent pixels (not yet implemented)
} qff_font_descriptor_v1_t;
// _Static_assert(sizeof(qff_font_descriptor_v1_t) == (sizeof(qgf_block_header_v1_t) + 20), "qff_font_descriptor_v1_t must be 25 bytes in v1 of QFF");
```
The values for `format`, `flags`, `compression_scheme`, and `transparency_index` match [QGF's frame descriptor block](quantum_painter_qgf.md#qgf-frame-descriptor), with the exception that the `delta` flag is ignored by QFF.
## ASCII glyph table :id=qff-ascii-table
* _typeid_ = 0x01
* _length_ = 290
If the font contains ascii characters, the _ASCII glyph block_ must be located directly after the _font descriptor block_.
```c
#define QFF_GLYPH_WIDTH_BITS 6
#define QFF_GLYPH_WIDTH_MASK ((1<<QFF_GLYPH_WIDTH_BITS)-1)
#define QFF_GLYPH_OFFSET_BITS 18
#define QFF_GLYPH_OFFSET_MASK (((1<<QFF_GLYPH_OFFSET_BITS)-1) << QFF_GLYPH_WIDTH_BITS)
typedef struct __attribute__((packed)) qff_ascii_glyph_table_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x01, .neg_type_id = (~0x01), .length = 285 }
uint24_t glyph[95]; // 95 glyphs, 0x20..0x7E, see bits/masks above for values
} qff_ascii_glyph_table_v1_t;
// _Static_assert(sizeof(qff_ascii_glyph_table_v1_t) == (sizeof(qgf_block_header_v1_t) + 285), "qff_ascii_glyph_table_v1_t must be 290 bytes in v1 of QFF");
```
## Unicode glyph table :id=qff-unicode-table
* _typeid_ = 0x02
* _length_ = variable
If this font contains unicode characters, the _unicode glyph block_ must be located directly after the _ASCII glyph table block_, or the _font descriptor block_ if the font does not contain ASCII characters.
```c
typedef struct __attribute__((packed)) qff_unicode_glyph_table_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x02, .neg_type_id = (~0x02), .length = (N * 6) }
struct __attribute__((packed)) { // container for a single unicode glyph
uint24_t code_point; // the unicode code point
uint24_t glyph; // the glyph information, as per ASCII glyphs above
} glyph[N]; // N glyphs worth of data
} qff_unicode_glyph_table_v1_t;
```
## Font palette block :id=qff-palette-descriptor
* _typeid_ = 0x03
* _length_ = variable
The _font palette block_ is identical to [QGF's frame palette block](quantum_painter_qgf.md#qgf-frame-palette-descriptor), retaining the same _typeid_ of 0x03.
It is only specified in the QFF if the font is palette-based, and follows the _unicode glyph block_ if the font contains any Unicode glyphs, or the _ASCII glyph block_ if the font contains only ASCII glyphs.
## Font data block :id=qff-data-descriptor
* _typeid_ = 0x04
* _length_ = variable
The _font data block_ is the last block in the file and is identical to [QGF's frame data block](quantum_painter_qgf.md#qgf-frame-data-descriptor), however has a different _typeid_ of 0x04 in QFF.
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# QMK Graphics Format :id=qmk-graphics-format
QMK uses a graphics format _("Quantum Graphics Format" - QGF)_ specifically for resource-constrained systems.
This format is capable of encoding 1-, 2-, 4-, and 8-bit-per-pixel greyscale- and palette-based images. It also includes RLE for pixel data for some basic compression.
All integer values are in little-endian format.
The QGF is defined in terms of _blocks_ -- each _block_ contains a _header_ and an optional _blob_ of data. The _header_ contains the block's _typeid_, and the length of the _blob_ that follows. Each block type is denoted by a different _typeid_ has its own block definition below. All blocks are defined as packed structs, containing zero padding between fields.
The general structure of the file is:
* _Graphics descriptor block_
* _Frame offset block_
* Repeating list of frames:
* _Frame descriptor block_
* _Frame palette block_ (optional, depending on frame format)
* _Frame delta block_ (optional, depending on delta flag)
* _Frame data block_
Different frames within the file should be considered "isolated" and may have their own image format and/or palette.
## Block Header :id=qgf-block-header
This block header is present for all blocks, including the graphics descriptor.
_Block header_ format:
```c
typedef struct __attribute__((packed)) qgf_block_header_v1_t {
uint8_t type_id; // See each respective block type
uint8_t neg_type_id; // Negated type ID, used for detecting parsing errors
uint24_t length; // 24-bit blob length, allowing for block sizes of a maximum of 16MB
} qgf_block_header_v1_t;
// _Static_assert(sizeof(qgf_block_header_v1_t) == 5, "qgf_block_header_v1_t must be 5 bytes in v1 of QGF");
```
The _length_ describes the number of octets in the data following the block header -- a block header may specify a _length_ of `0` if no blob is specified.
## Graphics descriptor block :id=qgf-graphics-descriptor
* _typeid_ = 0x00
* _length_ = 18
This block must be located at the start of the file contents, and can exist a maximum of once in an entire QGF file. It is always followed by the _frame offset block_.
_Block_ format:
```c
typedef struct __attribute__((packed)) qgf_graphics_descriptor_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x00, .neg_type_id = (~0x00), .length = 18 }
uint24_t magic; // constant, equal to 0x464751 ("QGF")
uint8_t qgf_version; // constant, equal to 0x01
uint32_t total_file_size; // total size of the entire file, starting at offset zero
uint32_t neg_total_file_size; // negated value of total_file_size, used for detecting parsing errors
uint16_t image_width; // in pixels
uint16_t image_height; // in pixels
uint16_t frame_count; // minimum of 1
} qgf_graphics_descriptor_v1_t;
// _Static_assert(sizeof(qgf_graphics_descriptor_v1_t) == (sizeof(qgf_block_header_v1_t) + 18), "qgf_graphics_descriptor_v1_t must be 23 bytes in v1 of QGF");
```
## Frame offset block :id=qgf-frame-offset-descriptor
* _typeid_ = 0x01
* _length_ = variable
This block denotes the offsets within the file to each frame's _frame descriptor block_, relative to the start of the file. The _frame offset block_ always immediately follows the _graphics descriptor block_. The contents of this block are an array of U32's, with one entry for each frame.
Duplicate frame offsets in this block are allowed, if a certain frame is to be shown multiple times during animation.
_Block_ format:
```c
typedef struct __attribute__((packed)) qgf_frame_offsets_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x01, .neg_type_id = (~0x01), .length = (N * sizeof(uint32_t)) }
uint32_t offset[N]; // where 'N' is the number of frames in the file
} qgf_frame_offsets_v1_t;
```
## Frame descriptor block :id=qgf-frame-descriptor
* _typeid_ = 0x02
* _length_ = 5
This block denotes the start of a frame.
_Block_ format:
```c
typedef struct __attribute__((packed)) qgf_frame_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x02, .neg_type_id = (~0x02), .length = 5 }
uint8_t format; // Frame format, see below.
uint8_t flags; // Frame flags, see below.
uint8_t compression_scheme; // Compression scheme, see below.
uint8_t transparency_index; // palette index used for transparent pixels (not yet implemented)
uint16_t delay; // frame delay time for animations (in units of milliseconds)
} qgf_frame_v1_t;
// _Static_assert(sizeof(qgf_frame_v1_t) == (sizeof(qgf_block_header_v1_t) + 6), "qgf_frame_v1_t must be 11 bytes in v1 of QGF");
```
If this frame is grayscale, the _frame descriptor block_ (or _frame delta block_ if flags denote a delta frame) is immediately followed by this frame's corresponding _frame data block_.
If the frame uses an indexed palette, the _frame descriptor block_ (or _frame delta block_ if flags denote a delta frame) is immediately followed by this frame's corresponding _frame palette block_.
Frame format possible values:
* `0x00`: 1bpp grayscale, no palette, `0` = black, `1` = white, LSb first pixel
* `0x01`: 2bpp grayscale, no palette, `0` = black, `3` = white, linear interpolation of brightness, LSb first pixel
* `0x02`: 4bpp grayscale, no palette, `0` = black, `15` = white, linear interpolation of brightness, LSb first pixel
* `0x03`: 8bpp grayscale, no palette, `0` = black, `255` = white, linear interpolation of brightness, LSb first pixel
* `0x04`: 1bpp indexed palette, 2 colors, LSb first pixel
* `0x05`: 2bpp indexed palette, 4 colors, LSb first pixel
* `0x06`: 4bpp indexed palette, 16 colors, LSb first pixel
* `0x07`: 8bpp indexed palette, 256 colors, LSb first pixel
Frame flags is a bitmask with the following format:
| `bit 7` | `bit 6` | `bit 5` | `bit 4` | `bit 3` | `bit 2` | `bit 1` | `bit 0` |
|---------|---------|---------|---------|---------|---------|---------|--------------|
| - | - | - | - | - | - | Delta | Transparency |
* `[1]` -- Delta: Signifies that the current frame is a delta frame, which specifies only a sub-image. The _frame delta block_ follows the _frame palette block_ if the image format specifies a palette, otherwise it directly follows the _frame descriptor block_.
* `[0]` -- Transparency: The transparent palette index in the _blob_ is considered valid and should be used when considering which pixels should be transparent during rendering this frame, if possible.
Compression scheme possible values:
* `0x00`: No compression
* `0x01`: [QMK RLE](quantum_painter_rle.md)
## Frame palette block :id=qgf-frame-palette-descriptor
* _typeid_ = 0x03
* _length_ = variable
This block describes the palette used for the frame. The _blob_ contains an array of palette entries -- one palette entry is present for each color used -- each palette entry is in QMK HSV888 format:
```c
typedef struct __attribute__((packed)) qgf_palette_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x03, .neg_type_id = (~0x03), .length = (N * 3 * sizeof(uint8_t)) }
struct { // container for a single HSV palette entry
uint8_t h; // hue component: `[0,360)` degrees is mapped to `[0,255]` uint8_t.
uint8_t s; // saturation component: `[0,1]` is mapped to `[0,255]` uint8_t.
uint8_t v; // value component: `[0,1]` is mapped to `[0,255]` uint8_t.
} hsv[N]; // N * hsv, where N is the number of palette entries depending on the frame format in the descriptor
} qgf_palette_v1_t;
```
## Frame delta block :id=qgf-frame-delta-descriptor
* _typeid_ = 0x04
* _length_ = 8
This block describes where the delta frame should be drawn, with respect to the top left location of the image.
```c
typedef struct __attribute__((packed)) qgf_delta_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x04, .neg_type_id = (~0x04), .length = 8 }
uint16_t left; // The left pixel location to draw the delta image
uint16_t top; // The top pixel location to draw the delta image
uint16_t right; // The right pixel location to to draw the delta image
uint16_t bottom; // The bottom pixel location to to draw the delta image
} qgf_delta_v1_t;
// _Static_assert(sizeof(qgf_delta_v1_t) == 13, "qgf_delta_v1_t must be 13 bytes in v1 of QGF");
```
## Frame data block :id=qgf-frame-data-descriptor
* _typeid_ = 0x05
* _length_ = variable
This block describes the data associated with the frame. The _blob_ contains an array of bytes containing the data corresponding to the frame's image format:
```c
typedef struct __attribute__((packed)) qgf_data_v1_t {
qgf_block_header_v1_t header; // = { .type_id = 0x05, .neg_type_id = (~0x05), .length = N }
uint8_t data[N]; // N data octets
} qgf_data_v1_t;
```
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# QMK QGF/QFF RLE data schema :id=qmk-qp-rle-schema
There are two "modes" to the RLE algorithm used in both [QGF](quantum_painter_qgf.md)/[QFF](quantum_painter_qff.md):
* Non-repeating sections of octets, with associated length of up to `128` octets
* `length` = `marker - 128`
* A corresponding `length` number of octets follow directly after the marker octet
* Repeated octet with associated length, with associated length of up to `128`
* `length` = `marker`
* A single octet follows the marker that should be repeated `length` times.
Decoder pseudocode:
```
while !EOF
marker = READ_OCTET()
if marker >= 128
length = marker - 128
for i = 0 ... length-1
c = READ_OCTET()
WRITE_OCTET(c)
else
length = marker
c = READ_OCTET()
for i = 0 ... length-1
WRITE_OCTET(c)
```
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@@ -87,13 +87,9 @@ To configure the default layer sounds, you would want to define this in your `co
## Resetting the keyboard
There is the `QK_REBOOT` or `QK_RBT` quantum keycode that you can use. But if you want to reset the board as part of a macro, rather than hitting a key separately, you can do that.
There is the `RESET` quantum keycode that you can use. But if you want to reset the board as part of a macro, rather than hitting a key separately, you can do that.
And to do so, add `soft_reset_keyboard()` to your function or macro.
## Reset to bootloader
To reset to the bootloader use `QK_BOOTLOADER` or `QK_BOOT` keycode or `reset_keyboard()` function.
And to do so, add `reset_keyboard()` to your function or macro, and this will reset to bootloader.
## Wiping the EEPROM (Persistent Storage)
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@@ -89,7 +89,7 @@ Example:
Direct pins are when you connect one side of the switch to GND and the other side to a GPIO pin on your MCU. No diode is required, but there is a 1:1 mapping between switches and pins.
When specifying direct pins you need to arrange them in nested arrays. The outer array consists of rows, while the inner array uses text strings to identify the pins used in each row. You can use `null` to indicate an empty spot in the matrix.
When specifying direct pins you need to arrange them in nested arrays. The outer array consists of rows, while the inner array is a text string corresponding to a pin. You can use `null` to indicate an empty spot in the matrix.
Example:
@@ -108,58 +108,7 @@ Example:
}
```
## Non-RGB LED Lighting
This section controls basic 2-pin LEDs, which typically pass through keyswitches and are soldered into the PCB, or are placed in PCB sockets.
### Backlight
* `breathing`
* Enable backlight breathing, if supported
* `breathing_period`
* The length of one backlight “breath” in seconds
* `levels`
* The number of brightness levels (maximum 31, excluding off)
* `pin`
* The pin that controls the backlight LED(s)
Example:
```json
{
"backlight": {
"breathing": true,
"breathing_period": 5,
"levels": 15,
"pin": "B7"
}
}
```
### LED Indicators
Used for indicating Num Lock, Caps Lock, and Scroll Lock. May be soldered in-switch or in a dedicated area.
* `num_lock`
* The pin that controls the `Num Lock` LED
* `caps_lock`
* The pin that controls the `Caps Lock` LED
* `scroll_lock`
* The pin that controls the `Scroll Lock` LED
Example:
```json
{
"indicators": {
"num_lock": "B6",
"caps_lock": "D2",
"scroll_lock": "A3"
}
}
```
## RGB Lighting
### RGB Lighting
This section controls the legacy WS2812 support in QMK. This should not be confused with the RGB Matrix feature, which can be used to control both WS2812 and ISSI RGB LEDs.
@@ -203,7 +152,7 @@ Example:
}
```
### RGBLight Animations
#### RGBLight Animations
The following animations can be enabled:
@@ -238,25 +187,3 @@ Example:
```
The device version is a BCD (binary coded decimal) value, in the format `MMmr`, so the below value would look like `0x0100` in the generated code. This also means the maximum valid values for each part are `99.9.9`, despite it being a hexadecimal value under the hood.
### Secure
The following options can be configured:
|Key |Description |
|------------------|---------------------------------------------------------------------------------|
|`unlock_sequence` | Timeout for the user to perform the configured unlock sequence - `0` to disable |
|`unlock_timeout` | Timeout while unlocked before returning to locked - `0` to disable |
|`idle_timeout` | Array of matrix locations describing a sequential sequence of keypresses |
Example:
```json
{
"secure": {
"unlock_sequence": [ [0,0], [0,1] ],
"unlock_timeout": 5000,
"idle_timeout": 60000
}
}
```
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@@ -36,20 +36,20 @@ These headers are located in [`quantum/keymap_extras/`](https://github.com/qmk/q
|French (AFNOR) |`keymap_french_afnor.h` |`sendstring_french_afnor.h` |
|French (BÉPO) |`keymap_bepo.h` |`sendstring_bepo.h` |
|French (Belgium) |`keymap_belgian.h` |`sendstring_belgian.h` |
|French (Switzerland) |`keymap_swiss_fr.h` |`sendstring_swiss_fr.h` |
|French (macOS, ISO) |`keymap_french_mac_iso.h` |`sendstring_french_mac_iso.h` |
|French (Switzerland) |`keymap_fr_ch.h` |`sendstring_fr_ch.h` |
|French (macOS, ISO) |`keymap_french_osx.h` |`sendstring_french_osx.h` |
|German |`keymap_german.h` |`sendstring_german.h` |
|German (Switzerland) |`keymap_swiss_de.h` |`sendstring_swiss_de.h` |
|German (macOS) |`keymap_german_mac_iso.h` |`sendstring_german_mac_iso.h` |
|German (Switzerland) |`keymap_german_ch.h` |`sendstring_german_ch.h` |
|German (macOS) |`keymap_german_osx.h` |`sendstring_german_osx.h` |
|German (Neo2) |`keymap_neo2.h` | |
|Greek |`keymap_greek.h` | |
|Hebrew |`keymap_hebrew.h` | |
|Hungarian |`keymap_hungarian.h` |`sendstring_hungarian.h` |
|Icelandic |`keymap_icelandic.h` |`sendstring_icelandic.h` |
|Italian |`keymap_italian.h` |`sendstring_italian.h` |
|Italian (macOS, ANSI) |`keymap_italian_mac_ansi.h` |`sendstring_italian_mac_ansi.h` |
|Italian (macOS, ISO) |`keymap_italian_mac_iso.h` |`sendstring_italian_mac_iso.h` |
|Japanese |`keymap_japanese.h` |`sendstring_japanese.h` |
|Italian (macOS, ANSI) |`keymap_italian_osx_ansi.h` |`sendstring_italian_osx_ansi.h` |
|Italian (macOS, ISO) |`keymap_italian_osx_iso.h` |`sendstring_italian_osx_iso.h` |
|Japanese |`keymap_jp.h` |`sendstring_jis.h` |
|Korean |`keymap_korean.h` | |
|Latvian |`keymap_latvian.h` |`sendstring_latvian.h` |
|Lithuanian (ĄŽERTY) |`keymap_lithuanian_azerty.h` |`sendstring_lithuanian_azerty.h` |
@@ -57,8 +57,8 @@ These headers are located in [`quantum/keymap_extras/`](https://github.com/qmk/q
|Norwegian |`keymap_norwegian.h` |`sendstring_norwegian.h` |
|Polish |`keymap_polish.h` | |
|Portuguese |`keymap_portuguese.h` |`sendstring_portuguese.h` |
|Portuguese (macOS, ISO) |`keymap_portuguese_mac_iso.h` |`sendstring_portuguese_mac_iso.h` |
|Portuguese (Brazil) |`keymap_brazilian_abnt2.h` |`sendstring_brazilian_abnt2.h` |
|Portuguese (macOS, ISO) |`keymap_portuguese_osx_iso.h` |`sendstring_portuguese_osx_iso.h` |
|Portuguese (Brazil) |`keymap_br_abnt2.h` |`sendstring_br_abnt2.h` |
|Romanian |`keymap_romanian.h` |`sendstring_romanian.h` |
|Russian |`keymap_russian.h` | |
|Serbian |`keymap_serbian.h` | |
@@ -68,25 +68,24 @@ These headers are located in [`quantum/keymap_extras/`](https://github.com/qmk/q
|Spanish |`keymap_spanish.h` |`sendstring_spanish.h` |
|Spanish (Dvorak) |`keymap_spanish_dvorak.h` |`sendstring_spanish_dvorak.h` |
|Swedish |`keymap_swedish.h` |`sendstring_swedish.h` |
|Swedish (macOS, ANSI) |`keymap_swedish_mac_ansi.h` | |
|Swedish (macOS, ISO) |`keymap_swedish_mac_iso.h` | |
|Swedish Pro (macOS, ANSI) |`keymap_swedish_pro_mac_ansi.h` | |
|Swedish Pro (macOS, ISO) |`keymap_swedish_pro_mac_iso.h` | |
|Swedish (macOS, ANSI) |`keymap_swedish_osx_ansi.h` | |
|Swedish (macOS, ISO) |`keymap_swedish_osx_iso.h` | |
|Swedish Pro (macOS, ANSI) |`keymap_swedish_pro_osx_ansi.h` | |
|Swedish Pro (macOS, ISO) |`keymap_swedish_pro_osx_iso.h` | |
|Turkish (F) |`keymap_turkish_f.h` |`sendstring_turkish_f.h` |
|Turkish (Q) |`keymap_turkish_q.h` |`sendstring_turkish_q.h` |
|Ukrainian |`keymap_ukrainian.h` | |
There are also a few which are not quite language-specific, but useful if you are not using a QWERTY layout:
|Layout |Keycodes Header |Sendstring LUT Header |
|-------------------|----------------------------|--------------------------------|
|Colemak |`keymap_colemak.h` |`sendstring_colemak.h` |
|Dvorak |`keymap_dvorak.h` |`sendstring_dvorak.h` |
|Dvorak (French) |`keymap_dvorak_fr.h` |`sendstring_dvorak_fr.h` |
|Dvorak (Programmer)|`keymap_dvorak_programmer.h`|`sendstring_dvorak_programmer.h`|
|Norman |`keymap_norman.h` |`sendstring_norman.h` |
|Plover |`keymap_plover.h` | |
|Plover (Dvorak) |`keymap_plover_dvorak.h` | |
|Steno |`keymap_steno.h` | |
|Workman |`keymap_workman.h` |`sendstring_workman.h` |
|Workman (ZXCVM) |`keymap_workman_zxcvm.h` |`sendstring_workman_zxcvm.h` |
|Layout |Keycodes Header |Sendstring LUT Header |
|-------------------|------------------------|----------------------------|
|Colemak |`keymap_colemak.h` |`sendstring_colemak.h` |
|Dvorak |`keymap_dvorak.h` |`sendstring_dvorak.h` |
|Dvorak (French) |`keymap_dvorak_fr.h` |`sendstring_dvorak_fr.h` |
|Dvorak (Programmer)|`keymap_dvp.h` |`sendstring_dvp.h` |
|Norman |`keymap_norman.h` |`sendstring_norman.h` |
|Plover |`keymap_plover.h` | |
|Plover (Dvorak) |`keymap_plover_dvorak.h`| |
|Steno |`keymap_steno.h` | |
|Workman |`keymap_workman.h` |`sendstring_workman.h` |
|Workman (ZXCVM) |`keymap_workman_zxcvm.h`|`sendstring_workman_zxcvm.h`|
+1 -17
View File
@@ -30,19 +30,6 @@ MAGIC_ENABLE = no
These features are enabled by default, but may not be needed. Double check to make sure, though.
Largest in size is "magic" -- the QMK magic keycodes -- which control things like NKRO toggling, GUI and ALT/CTRL swapping, etc. Disabling it will disable those functions.
If you use `sprintf` or `snprintf` functions you can save around ~400 Bytes by enabling this option.
```make
AVR_USE_MINIMAL_PRINTF = yes
```
This will include smaller implementations from AVRs libc into your Firmware. They are [not fully featured](https://www.nongnu.org/avr-libc/user-manual/group__avr__stdio.html#gaa3b98c0d17b35642c0f3e4649092b9f1), for instance zero padding and field width specifiers are not supported. So if you use `sprintf` or `snprintf` like this:
```c
sprintf(wpm_str, "%03d", get_current_wpm());
snprintf(keylog_str, sizeof(keylog_str), "%dx%d, k%2d : %c");
```
you will still need the standard implementation.
## `config.h` Settings
If you've done all of that, and you don't want to disable features like RGB, Audio, OLEDs, etc, there are some additional options that you can add to your config.h that can help.
@@ -188,10 +175,7 @@ If you've done all of this, and your firmware is still too large, then it's time
That said, there are a number of Pro Micro replacements with ARM controllers:
* [Proton C](https://qmk.fm/proton-c/) (out of stock)
* [Bonsai C](https://github.com/customMK/Bonsai-C) (Open Source, DIY/PCBA)
* [STeMCell](https://github.com/megamind4089/STeMCell) (Open Source, DIY/PCBA)
* [Adafruit KB2040](https://learn.adafruit.com/adafruit-kb2040)
* [SparkFun Pro Micro - RP2040](https://www.sparkfun.com/products/18288)
* [Blok](https://boardsource.xyz/store/628b95b494dfa308a6581622)
* [Raspberry Pi 2040](https://www.sparkfun.com/products/18288) (not currently supported, no ETA)
There are other, non-Pro Micro compatible boards out there. The most popular being:
* [WeAct Blackpill F411](https://www.aliexpress.com/item/1005001456186625.html) (~$6 USD)
+1 -1
View File
@@ -112,7 +112,7 @@ uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
}
```
The reason being that `TAPPING_TERM` is a macro that expands to a constant integer and thus cannot be changed at runtime whereas `g_tapping_term` is a variable whose value can be changed at runtime. If you want, you can temporarily enable `DYNAMIC_TAPPING_TERM_ENABLE` to find a suitable tapping term value and then disable that feature and revert back to using the classic syntax for per-key tapping term settings. In case you need to access the tapping term from elsewhere in your code, you can use the `GET_TAPPING_TERM(keycode, record)` macro. This macro will expand to whatever is the appropriate access pattern given the current configuration.
The reason being that `TAPPING_TERM` is a macro that expands to a constant integer and thus cannot be changed at runtime whereas `g_tapping_term` is a variable whose value can be changed at runtime. If you want, you can temporarily enable `DYNAMIC_TAPPING_TERM_ENABLE` to find a suitable tapping term value and then disable that feature and revert back to using the classic syntax for per-key tapping term settings.
## Tap-Or-Hold Decision Modes
+63
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@@ -0,0 +1,63 @@
# QMK Firmware XAP Specs
This document describes the requirements of the QMK XAP ("extensible application protocol") API.
## Types
**All integral types are little-endian.**
| Name | Definition |
| -- | -- |
| _type[n]_ | An array of `type`, with array extent of `N` -- e.g. `u8[2]` signifies two consecutive octets. |
| _u16_ | An unsigned 16-bit integral, commonly seen as `uint16_t` from _stdint.h_. |
| _u32_ | An unsigned 32-bit integral, commonly seen as `uint32_t` from _stdint.h_. |
| _u8_ | An unsigned 8-bit integral (octet, or byte), commonly seen as `uint8_t` from _stdint.h_. |
## Definitions
This list defines the terms used across the entire set of XAP protocol documentation.
| Name | Definition |
| -- | -- |
| _Handler_ | A piece of code that is executed when a specific _route_ is received. |
| _ID_ | A single octet / 8-bit byte. |
| _Payload_ | Any received data appended to the _route_, which gets delivered to the _handler_ when received. |
| _Response_ | The data sent back to the host during execution of a _handler_. |
| _Response Flags_ | An `u8` containing the status of the request. |
| _Route_ | A sequence of _IDs_ describing the route to invoke a _handler_. |
| _Subsystem_ | A high-level area of functionality within XAP. |
| _Token_ | A `u16` associated with a specific request as well as its corresponding response. |
## Requests and Responses
Communication generally follows a request/response pattern.
Each request needs to include a _token_ -- this `u16` value prefixes each outbound request from the host application and its corresponding response, allowing repsonse messages to be correlated with their request, even if multiple host applications are communicating with the firmware simultaneously. Host applications should randomly generate a token ID for **every** outbound request, unless using a reserved token defined below.
This token is followed by a `u8` signifying the length of data in the request.
Response messages will always be prefixed by the originating request _token_, directly followed by that request's _response flags_, then the response payload length:
| Bit 7 | Bit 6 | Bit 5 | Bit 4 | Bit 3 | Bit 2 | Bit 1 | Bit 0 |
| -- | -- | -- | -- | -- | -- | -- | -- |
| `-` | `-` | `-` | `-` | `-` | `-` | `-` | `SUCCESS` |
* Bit 0 (`SUCCESS`): When this bit is set, the request was successfully handled. If not set, all payload data should be disregarded, and the request retried if appropriate (with a new token).
### Example "conversation":
**Request** -- version query:
| Byte | 0 | 1 | 2 | 3 | 4 |
| --- | --- | --- | --- | --- | --- |
| **Purpose** | Token | Token | Payload Length | Route | Route |
| **Value** | `0x43` | `0x2B` | `0x02` | `0x00` | `0x00` |
**Response** -- matching token, successful flag, payload of `0x03170192` = 3.17.192:
| Byte | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
| --- | --- | --- | --- | --- | --- | --- | --- | --- |
| **Purpose** | Token | Token | Response Flags | Payload Length | Payload | Payload | Payload | Payload |
| **Value** | `0x43` | `0x2B` | `0x01` | `0x04` | `0x92` | `0x01` | `0x17` | `0x03` |
+79
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@@ -0,0 +1,79 @@
# QMK Firmware XAP Specs
This document describes the requirements of the QMK XAP ("extensible application protocol") API.
## Types
**All integral types are little-endian.**
| Name | Definition |
| -- | -- |
| _struct{}_ | A structure of data, packing different objects together. Data is "compacted" -- there are no padding bytes between fields. Equivalent to a packed C-style `struct`. The order in which they're defined matches the order of the data in the response packet. |
| _type[n]_ | An array of `type`, with array extent of `N` -- e.g. `u8[2]` signifies two consecutive octets. |
| _u16_ | An unsigned 16-bit integral, commonly seen as `uint16_t` from _stdint.h_. |
| _u32_ | An unsigned 32-bit integral, commonly seen as `uint32_t` from _stdint.h_. |
| _u64_ | An unsigned 64-bit integral, commonly seen as `uint64_t` from _stdint.h_. |
| _u8_ | An unsigned 8-bit integral (octet, or byte), commonly seen as `uint8_t` from _stdint.h_. |
## Definitions
This list defines the terms used across the entire set of XAP protocol documentation.
| Name | Definition |
| -- | -- |
| _Capability_ | A way to determine if certain functionality is enabled in the firmware. Any _subsystem_ that provides build-time restriction of functionality must provide a _route_ for a _capabilities query_. |
| _Handler_ | A piece of code that is executed when a specific _route_ is received. |
| _ID_ | A single octet / 8-bit byte. |
| _Payload_ | Any received data appended to the _route_, which gets delivered to the _handler_ when received. |
| _Response_ | The data sent back to the host during execution of a _handler_. |
| _Response Flags_ | An `u8` containing the status of the request. |
| _Route_ | A sequence of _IDs_ describing the route to invoke a _handler_. |
| _Secure Route_ | A _route_ which has potentially destructive consequences, necessitating prior approval by the user before executing. |
| _Subsystem_ | A high-level area of functionality within XAP. |
| _Token_ | A `u16` associated with a specific request as well as its corresponding response. |
| _Unlock sequence_ | A physical sequence initiated by the user to enable execution of _secure routes_. |
## Requests and Responses
Communication generally follows a request/response pattern.
Each request needs to include a _token_ -- this `u16` value prefixes each outbound request from the host application and its corresponding response, allowing repsonse messages to be correlated with their request, even if multiple host applications are communicating with the firmware simultaneously. Host applications should randomly generate a token ID for **every** outbound request, unless using a reserved token defined below.
This token is followed by a `u8` signifying the length of data in the request.
Two token values are reserved: `0x0000` and `0xFFFF`:
* `0x0000`: A message sent by a host application may use this token if no response is to be sent -- a "fire and forget" message.
* `0xFFFF`: Signifies a "broadcast" message sent by the firmware without prompting from the host application. Broadcast messages are defined later in this document.
Any request will generate at least one corresponding response, with the exception of messages using reserved tokens. Maximum total message length is 128 bytes due to RAM constraints.
Response messages will always be prefixed by the originating request _token_, directly followed by that request's _response flags_, then the response payload length:
| Bit 7 | Bit 6 | Bit 5 | Bit 4 | Bit 3 | Bit 2 | Bit 1 | Bit 0 |
| -- | -- | -- | -- | -- | -- | -- | -- |
| `UNLOCKED` | `UNLOCK_IN_PROGRESS` | `-` | `-` | `-` | `-` | `SECURE_FAILURE` | `SUCCESS` |
* Bit 7 (`UNLOCKED`): When this bit is set, an _unlock sequence_ has completed, and _secure routes_ may be invoked.
* Bit 6 (`UNLOCK_IN_PROGRESS`): When this bit is set, an _unlock sequence_ is in progress.
* Bit 1 (`SECURE_FAILURE`): When this bit is set, the requested _route_ was marked _secure_ but an _unlock sequence_ has not completed.
* Bit 0 (`SUCCESS`): When this bit is set, the request was successfully handled. If not set, all payload data should be disregarded, and the request retried if appropriate (with a new token).
### Example "conversation":
**Request** -- version query:
| Byte | 0 | 1 | 2 | 3 | 4 |
| --- | --- | --- | --- | --- | --- |
| **Purpose** | Token | Token | Payload Length | Route | Route |
| **Value** | `0x43` | `0x2B` | `0x02` | `0x00` | `0x00` |
**Response** -- matching token, successful flag, payload of `0x03170192` = 3.17.192:
| Byte | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
| --- | --- | --- | --- | --- | --- | --- | --- | --- |
| **Purpose** | Token | Token | Response Flags | Payload Length | Payload | Payload | Payload | Payload |
| **Value** | `0x43` | `0x2B` | `0x01` | `0x04` | `0x92` | `0x01` | `0x17` | `0x03` |
## Broadcast messages
Broadcast messages may be sent by the firmware to the host, without a corresponding inbound request. Each broadcast message uses the token `0xFFFF`, and does not expect a response from the host. Tokens are followed by an _ID_ signifying the type of broadcast, with corresponding _payload_.
+79
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@@ -0,0 +1,79 @@
# QMK Firmware XAP Specs
This document describes the requirements of the QMK XAP ("extensible application protocol") API.
## Types
**All integral types are little-endian.**
| Name | Definition |
| -- | -- |
| _struct{}_ | A structure of data, packing different objects together. Data is "compacted" -- there are no padding bytes between fields. Equivalent to a packed C-style `struct`. The order in which they're defined matches the order of the data in the response packet. |
| _type[n]_ | An array of `type`, with array extent of `N` -- e.g. `u8[2]` signifies two consecutive octets. |
| _u16_ | An unsigned 16-bit integral, commonly seen as `uint16_t` from _stdint.h_. |
| _u32_ | An unsigned 32-bit integral, commonly seen as `uint32_t` from _stdint.h_. |
| _u64_ | An unsigned 64-bit integral, commonly seen as `uint64_t` from _stdint.h_. |
| _u8_ | An unsigned 8-bit integral (octet, or byte), commonly seen as `uint8_t` from _stdint.h_. |
## Definitions
This list defines the terms used across the entire set of XAP protocol documentation.
| Name | Definition |
| -- | -- |
| _Capability_ | A way to determine if certain functionality is enabled in the firmware. Any _subsystem_ that provides build-time restriction of functionality must provide a _route_ for a _capabilities query_. |
| _Handler_ | A piece of code that is executed when a specific _route_ is received. |
| _ID_ | A single octet / 8-bit byte. |
| _Payload_ | Any received data appended to the _route_, which gets delivered to the _handler_ when received. |
| _Response_ | The data sent back to the host during execution of a _handler_. |
| _Response Flags_ | An `u8` containing the status of the request. |
| _Route_ | A sequence of _IDs_ describing the route to invoke a _handler_. |
| _Secure Route_ | A _route_ which has potentially destructive consequences, necessitating prior approval by the user before executing. |
| _Subsystem_ | A high-level area of functionality within XAP. |
| _Token_ | A `u16` associated with a specific request as well as its corresponding response. |
| _Unlock sequence_ | A physical sequence initiated by the user to enable execution of _secure routes_. |
## Requests and Responses
Communication generally follows a request/response pattern.
Each request needs to include a _token_ -- this `u16` value prefixes each outbound request from the host application and its corresponding response, allowing repsonse messages to be correlated with their request, even if multiple host applications are communicating with the firmware simultaneously. Host applications should randomly generate a token ID for **every** outbound request, unless using a reserved token defined below.
This token is followed by a `u8` signifying the length of data in the request.
Two token values are reserved: `0x0000` and `0xFFFF`:
* `0x0000`: A message sent by a host application may use this token if no response is to be sent -- a "fire and forget" message.
* `0xFFFF`: Signifies a "broadcast" message sent by the firmware without prompting from the host application. Broadcast messages are defined later in this document.
Any request will generate at least one corresponding response, with the exception of messages using reserved tokens. Maximum total message length is 128 bytes due to RAM constraints.
Response messages will always be prefixed by the originating request _token_, directly followed by that request's _response flags_, then the response payload length:
| Bit 7 | Bit 6 | Bit 5 | Bit 4 | Bit 3 | Bit 2 | Bit 1 | Bit 0 |
| -- | -- | -- | -- | -- | -- | -- | -- |
| `UNLOCKED` | `UNLOCK_IN_PROGRESS` | `-` | `-` | `-` | `-` | `SECURE_FAILURE` | `SUCCESS` |
* Bit 7 (`UNLOCKED`): When this bit is set, an _unlock sequence_ has completed, and _secure routes_ may be invoked.
* Bit 6 (`UNLOCK_IN_PROGRESS`): When this bit is set, an _unlock sequence_ is in progress.
* Bit 1 (`SECURE_FAILURE`): When this bit is set, the requested _route_ was marked _secure_ but an _unlock sequence_ has not completed.
* Bit 0 (`SUCCESS`): When this bit is set, the request was successfully handled. If not set, all payload data should be disregarded, and the request retried if appropriate (with a new token).
### Example "conversation":
**Request** -- version query:
| Byte | 0 | 1 | 2 | 3 | 4 |
| --- | --- | --- | --- | --- | --- |
| **Purpose** | Token | Token | Payload Length | Route | Route |
| **Value** | `0x43` | `0x2B` | `0x02` | `0x00` | `0x00` |
**Response** -- matching token, successful flag, payload of `0x03170192` = 3.17.192:
| Byte | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
| --- | --- | --- | --- | --- | --- | --- | --- | --- |
| **Purpose** | Token | Token | Response Flags | Payload Length | Payload | Payload | Payload | Payload |
| **Value** | `0x43` | `0x2B` | `0x01` | `0x04` | `0x92` | `0x01` | `0x17` | `0x03` |
## Broadcast messages
Broadcast messages may be sent by the firmware to the host, without a corresponding inbound request. Each broadcast message uses the token `0xFFFF`, and does not expect a response from the host. Tokens are followed by an _ID_ signifying the type of broadcast, with corresponding _payload_.
+5
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@@ -0,0 +1,5 @@
# XAP Protocol Reference
* [XAP Version 0.2.0](xap_0.2.0.md)
* [XAP Version 0.1.0](xap_0.1.0.md)
* [XAP Version 0.0.1](xap_0.0.1.md)
+1 -1
View File
@@ -252,7 +252,7 @@ BOOTLOADER = stm32-dfu
### `make` 构建目标
* `:dfu-util`: 每5秒检测一次直到发现可用的STM32 bootloader设备,然后进行固件刷写。
* `:dfu-util-split-left` 和 `:dfu-util-split-right`: 同 `:dfu-util` 一样会刷写固件,但额外地会设置手性设置到EEPROM中,对于基于Proton-C的分体式键盘这是理想的方法。
* `:dfu-util-split-left` 和 `:dfu-util-split-right`: 同 `:avrdude` 一样会刷写固件,但额外地会设置手性设置到EEPROM中,对于基于Proton-C的分体式键盘这是理想的方法。
* `:st-link-cli`: 通过ST-Link CLI工具集而非dfu-util进行刷写,需要有ST-Link电子狗。
* `:st-flash`: 通过[STLink工具](https://github.com/stlink-org/stlink)内的 `st-flash` 工具而非dfu-util进行刷写,需要有ST-Link电子狗。
-23
View File
@@ -1,23 +0,0 @@
# QMK所采用的Git最佳实践
<!---
original document: 0.15.17:docs/newbs_git_best_practices.md
git diff 0.15.17 HEAD -- docs/newbs_git_best_practices.md | cat
-->
*译者注:对于git相关的部分,除广为接受的名词外,会尽量保留git命令及各种术语的英文版本,部分名词及关键部分会附带中文翻译*
## 或者讲,"怎么才能不害怕并喜欢上Git"
本节旨在以最佳方式指导新手在为QMK做贡献时获得流畅的体验。我们将进行一次完整的QMK贡献操作流程,并在部分环节中详细讲述几种便捷的方法,之后我们会故意搞砸一些东西,并教导你如何回到正轨。
该章节做了如下假设:
1. 你已有Github账号且已[fork了qmk_firmware仓库](zh-cn/getting_started_github.md)到你的账号下。
2. 已完成了[构建环境](zh-cn/newbs_getting_started.md#set-up-your-environment)及[QMK](zh-cn/newbs_getting_started.md#set-up-qmk)配置。
---
- 第一节:[在你Fork的主干上:频繁更新,不要提交](zh-cn/newbs_git_using_your_master_branch.md)
- 第二节:[解决合并冲突](zh-cn/newbs_git_resolving_merge_conflicts.md)
- 第三节:[重新同步一个脱离同步状态的Git分支](zh-cn/newbs_git_resynchronize_a_branch.md)
@@ -1,86 +0,0 @@
# 解决合并冲突
<!---
original document: 0.15.17:docs/newbs_git_resolving_merge_conflicts.md
git diff 0.15.17 HEAD -- docs/newbs_git_resolving_merge_conflicts.md | cat
-->
有时在你致力于一个较长周期才能完成的分支时,其它人提交的变更会与你提交的pull request中的变更发生冲突。我们将这种多个人编辑同一个模块同一个文件时产生的场景叫做 *合并冲突*
?> 本文中的场景基于[在你Fork的主干上:频繁更新,不要提交](zh-cn/newbs_git_using_your_master_branch.md)一文。如果你对那篇文章不熟悉,请先阅读它,再回来继续。
## 变基/衍合(rebase)
Git的*变基*操作会将提交历史中的提交节点摘除并回滚,然后统一提交到一个新节点上。在解决合并冲突时,可以通过对当前分支进行变基,来获取从分支拉取到当前时刻的所有变更。
从执行如下命令开始:
```
git fetch upstream
git rev-list --left-right --count HEAD...upstram/master
```
此处输入的 `git rev-list` 命令可以得到当前分支与QMK主干分支间的提交数量差。而先执行 `git fetch` 是为了确保我们有上游仓库(upstream repo)的最新状态。`git rev-list` 命令会返回两个数字:
```
$ git rev-list --left-right --count HEAD...upstream/master
7 35
```
第一个数字为当前分支自创建后新增的提交数量。第二个数字为当前分支创建后在 `upstream/master` 上的提交数量,而这部分就是我们当前分支上缺失的提交记录。
在我们了解了当前分支以及上游仓库的状态后,可以发起变基操作了:
```
git rebase upstream/master
```
这样可以让Git回滚该分支的提交,然后基于QMK的主干版本重新应用这些提交。
*译注:以下内容在中文Git下大同小异,且仅作为示例,不进行翻译*
```
$ git rebase upstream/master
First, rewinding head to replay your work on top of it...
Applying: Commit #1
Using index info to reconstruct a base tree...
M conflicting_file_1.txt
Falling back to patching base and 3-way merge...
Auto-merging conflicting_file_1.txt
CONFLICT (content): Merge conflict in conflicting_file_1.txt
error: Failed to merge in the changes.
hint: Use 'git am --show-current-patch' to see the failed patch
Patch failed at 0001 Commit #1
Resolve all conflicts manually, mark them as resolved with
"git add/rm <conflicted_files>", then run "git rebase --continue".
You can instead skip this commit: run "git rebase --skip".
To abort and get back to the state before "git rebase", run "git rebase --abort".
```
以上内容是在告诉我们有合并冲突存在,并给出了冲突所在的文件名。在编辑器中打开该文件,可以在某处发现类似如下形式的内容:
```
<<<<<<< HEAD
<p>For help with any issues, email us at support@webhost.us.</p>
=======
<p>Need help? Email support@webhost.us.</p>
>>>>>>> Commit #1
```
`<<<<<<< HEAD` 标记了合并冲突的起始行,直至 `>>>>>>> Commit #1` 标记的结束行,中间通过 `=======` 分隔开冲突双方。其中 `HEAD` 部分为QMK主干上的版本,标记了提交日志的部分为当前分支的本地提交。
由于Git存储的是*文件差异部分*而非整个文件,所以当Git无法在文件中找到一个变更发生前的内容时,就无法知道如何去进行文件变更,重新编辑一下可以解决问题。在更改完成后,保存文件。
```
<p>Need help? Email support@webhost.us.</p>
```
之后,执行:
```
git add conflicting_file_1.txt
git rebase --continue
```
Git即会记录对文件冲突做出的变更,并继续处理剩余的提交,直至全部完成。
@@ -1,76 +0,0 @@
# 重新同步已失去同步状态的Git分支
<!---
original document: 0.15.17:docs/newbs_git_resynchronize_a_branch.md
git diff 0.15.17 HEAD -- docs/newbs_git_resynchronize_a_branch.md | cat
-->
假设你在自己的 `master` 分支之上有提交,并且想和QMK仓库进行同步,可以通过 `git pull` 拉取QMK的 `master` 分支到你的库,但同时Github也会提醒你当前分支相比 `qmk:master` 有几个领先的提交,会在你向QMK发起pr时造成麻烦。
?> 本文中的场景基于[在你Fork的主干上:频繁更新,不要提交](zh-cn/newbs_git_using_your_master_branch.md)一文。如果你对那篇文章不熟悉,请先阅读它,再回来继续。
## 备份你在自己的主干分支上的所有变更(可选)
不会有人想把有用的成果弄丢的。如果你想将你的 `master` 分支上的变更另存一份,简便的方法是直接创建一个当前“脏” `master` 分支的副本:
```
git branch old_master master
```
现在 `master` 分支拥有了一个副本分支 `old_master`。
## 重新同步分支
现在可以重新同步 `master` 分支了,这里,我们将QMK仓库设置为Git的远程仓库。通过执行 `git remote -v` 可以确认远程仓库配置,输出信息应类似于:
```
QMKuser ~/qmk_firmware (master)
$ git remote -v
origin https://github.com/<your_username>/qmk_firmware.git (fetch)
origin https://github.com/<your_username>/qmk_firmware.git (push)
upstream https://github.com/qmk/qmk_firmware.git (fetch)
upstream https://github.com/qmk/qmk_firmware.git (push)
```
如果你只能看到一个仓库:
```
QMKuser ~/qmk_firmware (master)
$ git remote -v
origin https://github.com/qmk/qmk_firmware.git (fetch)
origin https://github.com/qmk/qmk_firmware.git (push)
```
通过如下命令添加新的远程仓库:
```
git remote add upstream https://github.com/qmk/qmk_firmware.git
```
然后,重新将 `origin` 远程仓库设置为自己的fork:
```
git remote set-url origin https://github.com/<your_username>/qmk_firmware.git
```
在两个远程仓库配置完毕后,需要从QMK的 upstream 仓库中获取到更新,执行:
```
git fetch upstream
```
此时,重新同步你的分支到QMK的版本:
```
git reset --hard upstream/master
```
以上操作会更新你的本地仓库,而你的Github远程仓库仍然处于未同步状态,通过推送,可以让其进入已同步状态。可以通过如下命令来指引Git强行覆盖掉那些仅在你远程仓库中存在的提交:
```
git push --force-with-lease
```
!> **不要**在其它使用者也会提交的分支上执行 `git push --force-with-lease`,否则会覆盖掉他人的提交。
此时你的Github fork,本地文件副本,以及QMK仓库就是一致的了。之后再进行变更([在分支上!](zh-cn/newbs_git_using_your_master_branch.md#making-changes))和提交。
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